Changeset 5573 for data/media/levels/includes
- Timestamp:
- May 28, 2009, 7:15:25 AM (16 years ago)
- Location:
- data/media/levels/includes
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
data/media/levels/includes/weaponsettings3.oxi
r5570 r5573 1 1 <weaponslots> 2 <WeaponSlot position="-15 ,-1.5,0" yaw=0 pitch=0 roll=0/>3 <WeaponSlot position=" 15,-1.5,0" yaw=0 pitch=0 roll=0/>4 <WeaponSlot position=" 0,0,-45" yaw=0 pitch=0 roll=0/>2 <WeaponSlot position="-15.0,-1.5,0" /> 3 <WeaponSlot position=" 15.0,-1.5,0" /> 4 <WeaponSlot position=" 0.0, 0.0,0" /> 5 5 </weaponslots> 6 6 <weaponsets> … … 21 21 <Model mesh="hs-w01s.mesh" roll="195" position="0.1,0.5,0" scale=2 /> 22 22 </attached> 23 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-40" />24 <HsW01 mode=0 munitionpershot=0 delay=0 .125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-40" />25 <LightningGun mode=1 muzzleoffset="0,0, -40" />23 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.7, 1.5,-4" /> 24 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-0.9, 1.1,-4" /> 25 <LightningGun mode=1 muzzleoffset="0,0,0" /> 26 26 </Weapon> 27 27 <Weapon> … … 32 32 <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,0.5,0" scale=2 /> 33 33 </attached> 34 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-40" />35 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="- 2,0.2,-40" />36 <LightningGun mode=1 muzzleoffset="0,0, -40" />34 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset=" 0.9, 1.1, -4.0" /> 35 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.7, 1.5, -4.0" /> 36 <LightningGun mode=1 muzzleoffset="0,0,0" /> 37 37 </Weapon> 38 38 </WeaponPack> … … 42 42 </links> 43 43 <Weapon> 44 <!-- EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,- 40" / -->44 <!-- EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" / --> 45 45 </Weapon> 46 46 </WeaponPack> -
data/media/levels/includes/weaponsettings_H2.oxi
r5528 r5573 1 1 <weaponslots> 2 <WeaponSlot position=" 12.1, 3, 9" yaw=0 pitch=0 roll=0/>3 <WeaponSlot position=" -12.2, 3, 9" yaw=0 pitch=0 roll=0/>4 <WeaponSlot position=" 0,0,-45" yaw=0 pitch=0 roll=0/>2 <WeaponSlot position="-7.5, 4, 8.5" /> 3 <WeaponSlot position=" 7.5, 4, 8.5" /> 4 <WeaponSlot position=" 0.0, 0,-13" /> 5 5 </weaponslots> 6 6 <weaponsets> … … 12 12 <links> 13 13 <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> 14 <DefaultWeaponmodeLink firemode=1 weaponmode=1 />15 14 </links> 16 15 <Weapon> 17 16 <attached> 18 <Model mesh="hs-w01.mesh" roll="120"/>19 <Model mesh="hs-w01s.mesh" roll="1 20" position="0.1,0.5,0" scale="0.5"/>17 <Model mesh="hs-w01.mesh" roll="180" position="0.0, 0.5, 0.0" scale=2 /> 18 <Model mesh="hs-w01s.mesh" roll="180" position="0.1, 0.0, 0.0" scale=2 /> 20 19 </attached> 21 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" /> 22 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" /> 23 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" /> 24 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" /> 20 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.8, 0.9,-4" /> 21 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-0.8, 0.9,-4" /> 25 22 </Weapon> 26 23 <Weapon> 27 24 <attached> 28 <Model mesh="hs-w01.mesh" roll="-120" scale3D="-1,1,1"/>29 <Model mesh="hs-w01s.mesh" roll=" -120" position="-0.1,0.5,0" scale="0.5"/>25 <Model mesh="hs-w01.mesh" roll="180" position=" 0.0, 0.5, 0.0" scale=2 /> 26 <Model mesh="hs-w01s.mesh" roll="180" position="-0.1, 0.0, 0.0" scale=2 /> 30 27 </attached> 31 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" /> 32 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-20" /> 33 <!--LaserFire mode=0 munitionpershot=0 muzzleoffset="0,0,-25" /--> 34 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" /> 35 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" /> 28 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset=" 0.8, 0.9, -4.0" /> 29 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.8, 0.9, -4.0" /> 36 30 </Weapon> 37 31 </WeaponPack> … … 41 35 </links> 42 36 <Weapon> 43 <EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" /> 37 <attached> 38 <Model mesh="LightningGun.mesh" pitch="90" roll="90" yaw="90" position="0, -1.3,0" /> 39 <Model mesh="LightningGun-s.mesh" pitch="90" roll="90" yaw="90" position="0.2,-1.3,0" /> 40 </attached> 41 <LightningGun mode=0 muzzleoffset="0,0,0" /> 44 42 </Weapon> 45 43 </WeaponPack> 46 44 </weapons> 45 -
data/media/levels/includes/weaponsettings_pirate.oxi
r5535 r5573 1 1 <weaponslots> 2 <WeaponSlot position=" 4. 4, -5.5, -30" yaw=0 pitch=0 roll=0/>3 <WeaponSlot position="-4. 4, -5.5, -30" yaw=0 pitch=0 roll=0/>2 <WeaponSlot position=" 4.3,-6,-10" /> 3 <WeaponSlot position="-4.3,-6,-10" /> 4 4 </weaponslots> 5 5 <weaponsets> … … 14 14 </links> 15 15 <Weapon> 16 <attached> 17 <Model mesh="hs-w01.mesh" roll="195"/> 18 <Model mesh="hs-w01s.mesh" roll="195" position="0.1,-0.5,0"/> 19 </attached> 20 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-2,-0.2,-20" /> 21 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="2,0.2,-20" /> 22 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" /> 23 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" /> 16 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" /> 17 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" /> 24 18 </Weapon> 25 19 <Weapon> 26 <attached> 27 <Model mesh="hs-w01.mesh" roll="165"/> 28 <Model mesh="hs-w01s.mesh" roll="165" position="-0.1,-0.5,0"/> 29 </attached> 30 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-20" /> 31 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-2,0.2,-20" /> 32 <!--LaserFire mode=0 munitionpershot=0 muzzleoffset="0,0,-25" /--> 33 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,5,0" /> 34 <LaserFire mode=1 damage=1 munitionpershot=0 reloadtime=1 muzzleoffset="0,-5,0" /> 20 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" /> 21 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" /> 35 22 </Weapon> 36 23 </WeaponPack>
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