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Timestamp:
Aug 29, 2009, 7:38:45 PM (15 years ago)
Author:
landauf
Message:

nothing important

File:
1 edited

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  • code/branches/libraries/src/orxonox/objects/quest/QuestListener.h

    r5648 r5687  
    6464        <BaseObject> // The object that should react to the status change of a Quest.
    6565            <events>
    66                 <function> // Where function is the method of the object that schould be executed. Normally this would be visibility or activity.
     66                <function> // Where function is the method of the object that should be executed. Normally this would be visibility or activity.
    6767                    <QuestListener questId="someQuestId" mode="someMode" /> // Where someQuestId is the identifier for the Quest the QuestListener is reacting to, and someMode is the kind of status change the QUestListener reacts to (all, start, complete or fail).
    6868                </function>
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