Changeset 5724 for code/branches/libraries2/src/modules/weapons/projectiles
- Timestamp:
- Aug 31, 2009, 6:08:26 PM (15 years ago)
- Location:
- code/branches/libraries2/src/modules/weapons/projectiles
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/libraries2/src/modules/weapons/projectiles/BillboardProjectile.h
r5693 r5724 30 30 #define _BillboardProjectile_H__ 31 31 32 #include " objects/weaponsystem/WeaponsystemPrereqs.h"32 #include "weapons/WeaponsPrereqs.h" 33 33 34 34 #include "util/Math.h" … … 38 38 namespace orxonox 39 39 { 40 class _Weapons ystemExport BillboardProjectile : public Projectile40 class _WeaponsExport BillboardProjectile : public Projectile 41 41 { 42 42 public: -
code/branches/libraries2/src/modules/weapons/projectiles/CMakeLists.txt
r5693 r5724 1 ADD_SOURCE_FILES(WEAPONS YSTEM_SRC_FILES1 ADD_SOURCE_FILES(WEAPONS_SRC_FILES 2 2 BillboardProjectile.cc 3 3 ParticleProjectile.cc -
code/branches/libraries2/src/modules/weapons/projectiles/LightningGunProjectile.h
r5693 r5724 30 30 #define _LightningGunProjectile_H__ 31 31 32 #include " objects/weaponsystem/WeaponsystemPrereqs.h"32 #include "weapons/WeaponsPrereqs.h" 33 33 34 34 #include <string> … … 38 38 namespace orxonox 39 39 { 40 class _Weapons ystemExport LightningGunProjectile : public BillboardProjectile40 class _WeaponsExport LightningGunProjectile : public BillboardProjectile 41 41 { 42 42 public: -
code/branches/libraries2/src/modules/weapons/projectiles/ParticleProjectile.h
r5693 r5724 30 30 #define _ParticleProjectile_H__ 31 31 32 #include " objects/weaponsystem/WeaponsystemPrereqs.h"32 #include "weapons/WeaponsPrereqs.h" 33 33 #include "BillboardProjectile.h" 34 34 35 35 namespace orxonox 36 36 { 37 class _Weapons ystemExport ParticleProjectile : public BillboardProjectile37 class _WeaponsExport ParticleProjectile : public BillboardProjectile 38 38 { 39 39 public: -
code/branches/libraries2/src/modules/weapons/projectiles/Projectile.h
r5693 r5724 30 30 #define _Projectile_H__ 31 31 32 #include " objects/weaponsystem/WeaponsystemPrereqs.h"32 #include "weapons/WeaponsPrereqs.h" 33 33 34 34 #include "tools/Timer.h" … … 38 38 namespace orxonox 39 39 { 40 class _Weapons ystemExport Projectile : public MovableEntity, public PawnListener40 class _WeaponsExport Projectile : public MovableEntity, public PawnListener 41 41 { 42 42 public:
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