Changeset 5724 for code/branches/libraries2/src/modules/weapons/weaponmodes
- Timestamp:
- Aug 31, 2009, 6:08:26 PM (15 years ago)
- Location:
- code/branches/libraries2/src/modules/weapons/weaponmodes
- Files:
-
- 11 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/libraries2/src/modules/weapons/weaponmodes/CMakeLists.txt
r5693 r5724 1 ADD_SOURCE_FILES(WEAPONS YSTEM_SRC_FILES1 ADD_SOURCE_FILES(WEAPONS_SRC_FILES 2 2 EnergyDrink.cc 3 3 FusionFire.cc -
code/branches/libraries2/src/modules/weapons/weaponmodes/EnergyDrink.cc
r3196 r5724 34 34 #include "objects/worldentities/Model.h" 35 35 36 #include " objects/weaponsystem/projectiles/Projectile.h"37 #include " objects/weaponsystem/MuzzleFlash.h"36 #include "weapons/projectiles/Projectile.h" 37 #include "weapons/MuzzleFlash.h" 38 38 #include "objects/weaponsystem/Weapon.h" 39 39 #include "objects/weaponsystem/WeaponPack.h" -
code/branches/libraries2/src/modules/weapons/weaponmodes/EnergyDrink.h
r5693 r5724 30 30 #define _EnergyDrink_H__ 31 31 32 #include " objects/weaponsystem/WeaponsystemPrereqs.h"32 #include "weapons/WeaponsPrereqs.h" 33 33 34 34 #include <string> … … 38 38 namespace orxonox 39 39 { 40 class _Weapons ystemExport EnergyDrink : public WeaponMode40 class _WeaponsExport EnergyDrink : public WeaponMode 41 41 { 42 42 public: -
code/branches/libraries2/src/modules/weapons/weaponmodes/FusionFire.cc
r3196 r5724 31 31 #include "util/Math.h" 32 32 #include "core/CoreIncludes.h" 33 #include " objects/weaponsystem/projectiles/BillboardProjectile.h"33 #include "weapons/projectiles/BillboardProjectile.h" 34 34 35 35 #include "objects/weaponsystem/Weapon.h" -
code/branches/libraries2/src/modules/weapons/weaponmodes/FusionFire.h
r5693 r5724 30 30 #define _FusionFire_H__ 31 31 32 #include " objects/weaponsystem/WeaponsystemPrereqs.h"32 #include "weapons/WeaponsPrereqs.h" 33 33 #include "objects/weaponsystem/WeaponMode.h" 34 34 35 35 namespace orxonox 36 36 { 37 class _Weapons ystemExport FusionFire : public WeaponMode37 class _WeaponsExport FusionFire : public WeaponMode 38 38 { 39 39 public: -
code/branches/libraries2/src/modules/weapons/weaponmodes/HsW01.cc
r3196 r5724 34 34 #include "objects/worldentities/Model.h" 35 35 36 #include " objects/weaponsystem/projectiles/Projectile.h"37 #include " objects/weaponsystem/MuzzleFlash.h"36 #include "weapons/projectiles/Projectile.h" 37 #include "weapons/MuzzleFlash.h" 38 38 #include "objects/weaponsystem/Weapon.h" 39 39 #include "objects/weaponsystem/WeaponPack.h" -
code/branches/libraries2/src/modules/weapons/weaponmodes/HsW01.h
r5693 r5724 30 30 #define _HsW01_H__ 31 31 32 #include " objects/weaponsystem/WeaponsystemPrereqs.h"32 #include "weapons/WeaponsPrereqs.h" 33 33 34 34 #include "tools/Timer.h" … … 37 37 namespace orxonox 38 38 { 39 class _Weapons ystemExport HsW01 : public WeaponMode39 class _WeaponsExport HsW01 : public WeaponMode 40 40 { 41 41 public: -
code/branches/libraries2/src/modules/weapons/weaponmodes/LaserFire.cc
r3196 r5724 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/weaponsystem/projectiles/ParticleProjectile.h"32 #include "weapons/projectiles/ParticleProjectile.h" 33 33 #include "objects/weaponsystem/Weapon.h" 34 34 #include "objects/weaponsystem/WeaponPack.h" -
code/branches/libraries2/src/modules/weapons/weaponmodes/LaserFire.h
r5693 r5724 30 30 #define _LaserFire_H__ 31 31 32 #include " objects/weaponsystem/WeaponsystemPrereqs.h"32 #include "weapons/WeaponsPrereqs.h" 33 33 #include "objects/weaponsystem/WeaponMode.h" 34 34 35 35 namespace orxonox 36 36 { 37 class _Weapons ystemExport LaserFire : public WeaponMode37 class _WeaponsExport LaserFire : public WeaponMode 38 38 { 39 39 public: -
code/branches/libraries2/src/modules/weapons/weaponmodes/LightningGun.cc
r3196 r5724 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/weaponsystem/projectiles/LightningGunProjectile.h"32 #include "weapons/projectiles/LightningGunProjectile.h" 33 33 #include "objects/weaponsystem/Weapon.h" 34 34 #include "objects/weaponsystem/WeaponPack.h" -
code/branches/libraries2/src/modules/weapons/weaponmodes/LightningGun.h
r5693 r5724 30 30 #define _LightningGun_H__ 31 31 32 #include " objects/weaponsystem/WeaponsystemPrereqs.h"32 #include "weapons/WeaponsPrereqs.h" 33 33 #include "objects/weaponsystem/WeaponMode.h" 34 34 35 35 namespace orxonox 36 36 { 37 class _Weapons ystemExport LightningGun : public WeaponMode37 class _WeaponsExport LightningGun : public WeaponMode 38 38 { 39 39 public:
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