Changeset 5735 for code/branches
- Timestamp:
- Sep 1, 2009, 12:38:36 AM (15 years ago)
- Location:
- code/branches/libraries2/src
- Files:
-
- 131 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/libraries2/src/modules/gamestates/GSLevel.cc
r5695 r5735 48 48 49 49 #include "tools/interfaces/Tickable.h" 50 #include " objects/Radar.h"50 #include "Radar.h" 51 51 #include "CameraManager.h" 52 52 #include "LevelManager.h" -
code/branches/libraries2/src/modules/gamestates/GSMainMenu.cc
r5695 r5735 38 38 #include "core/GraphicsManager.h" 39 39 #include "core/GUIManager.h" 40 #include " objects/Scene.h"40 #include "Scene.h" 41 41 #include "sound/SoundMainMenu.h" 42 42 -
code/branches/libraries2/src/modules/objects/Attacher.h
r5730 r5735 35 35 #include <string> 36 36 #include "core/XMLNameListener.h" 37 #include " objects/worldentities/StaticEntity.h"37 #include "worldentities/StaticEntity.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/objects/ForceField.cc
r5728 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/XMLPort.h" 33 #include " objects/worldentities/MobileEntity.h"33 #include "worldentities/MobileEntity.h" 34 34 35 35 namespace orxonox … … 53 53 { 54 54 SUPER(ForceField, XMLPort, xmlelement, mode); 55 55 56 56 //For correct xml import use: position, direction, velocity, scale 57 57 XMLPortParam(ForceField, "velocity", setVelocity, getVelocity, xmlelement, mode).defaultValues(100); -
code/branches/libraries2/src/modules/objects/ForceField.h
r5730 r5735 34 34 35 35 #include "tools/interfaces/Tickable.h" 36 #include " objects/worldentities/StaticEntity.h"36 #include "worldentities/StaticEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/objects/Planet.cc
r5730 r5735 36 36 #include "core/GameMode.h" 37 37 #include "core/XMLPort.h" 38 #include " objects/Scene.h"39 #include " objects/worldentities/Camera.h"38 #include "Scene.h" 39 #include "worldentities/Camera.h" 40 40 #include "CameraManager.h" 41 41 -
code/branches/libraries2/src/modules/objects/Planet.h
r5730 r5735 35 35 #include "tools/BillboardSet.h" 36 36 #include "tools/Mesh.h" 37 #include " objects/worldentities/MovableEntity.h"37 #include "worldentities/MovableEntity.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/objects/collisionshapes/BoxCollisionShape.h
r5730 r5735 33 33 34 34 #include "util/Math.h" 35 #include " objects/collisionshapes/CollisionShape.h"35 #include "collisionshapes/CollisionShape.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/objects/collisionshapes/ConeCollisionShape.h
r5730 r5735 31 31 32 32 #include "objects/ObjectsPrereqs.h" 33 #include " objects/collisionshapes/CollisionShape.h"33 #include "collisionshapes/CollisionShape.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/objects/collisionshapes/PlaneCollisionShape.h
r5730 r5735 33 33 34 34 #include "util/Math.h" 35 #include " objects/collisionshapes/CollisionShape.h"35 #include "collisionshapes/CollisionShape.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/objects/collisionshapes/SphereCollisionShape.h
r5730 r5735 31 31 32 32 #include "objects/ObjectsPrereqs.h" 33 #include " objects/collisionshapes/CollisionShape.h"33 #include "collisionshapes/CollisionShape.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/objects/triggers/CheckPoint.cc
r3325 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/XMLPort.h" 33 #include " objects/gametypes/Asteroids.h"34 #include " objects/worldentities/pawns/Pawn.h"33 #include "gametypes/Asteroids.h" 34 #include "worldentities/pawns/Pawn.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/modules/objects/triggers/DistanceTrigger.cc
r5728 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/XMLPort.h" 33 #include " objects/worldentities/pawns/Pawn.h"33 #include "worldentities/pawns/Pawn.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/objects/triggers/Trigger.cc
r3280 r5735 33 33 #include "core/GameMode.h" 34 34 #include "core/XMLPort.h" 35 #include " objects/Scene.h"35 #include "Scene.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/objects/triggers/Trigger.h
r5730 r5735 37 37 #include "tools/BillboardSet.h" 38 38 #include "tools/interfaces/Tickable.h" 39 #include " objects/worldentities/StaticEntity.h"39 #include "worldentities/StaticEntity.h" 40 40 41 41 namespace orxonox -
code/branches/libraries2/src/modules/overlays/GUIOverlay.cc
r5720 r5735 36 36 #include "core/GUIManager.h" 37 37 #include "core/XMLPort.h" 38 #include " objects/infos/PlayerInfo.h"38 #include "infos/PlayerInfo.h" 39 39 40 40 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/AnnounceMessage.cc
r3325 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/infos/PlayerInfo.h"32 #include "infos/PlayerInfo.h" 33 33 34 34 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/ChatOverlay.cc
r3196 r5735 39 39 40 40 #include "tools/Timer.h" 41 #include " objects/infos/PlayerInfo.h"41 #include "infos/PlayerInfo.h" 42 42 #include "PlayerManager.h" 43 43 -
code/branches/libraries2/src/modules/overlays/hud/DeathMessage.cc
r3325 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/infos/PlayerInfo.h"32 #include "infos/PlayerInfo.h" 33 33 34 34 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/GametypeStatus.cc
r3325 r5735 31 31 #include "util/Convert.h" 32 32 #include "core/CoreIncludes.h" 33 #include " objects/infos/GametypeInfo.h"34 #include " objects/infos/PlayerInfo.h"35 #include " objects/worldentities/ControllableEntity.h"36 #include " objects/worldentities/pawns/Spectator.h"33 #include "infos/GametypeInfo.h" 34 #include "infos/PlayerInfo.h" 35 #include "worldentities/ControllableEntity.h" 36 #include "worldentities/pawns/Spectator.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/HUDHealthBar.cc
r3325 r5735 32 32 #include "core/CoreIncludes.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/worldentities/pawns/Pawn.h"34 #include "worldentities/pawns/Pawn.h" 35 35 #include "overlays/OverlayGroup.h" 36 36 -
code/branches/libraries2/src/modules/overlays/hud/HUDNavigation.cc
r3301 r5735 39 39 #include "core/CoreIncludes.h" 40 40 #include "core/XMLPort.h" 41 #include " objects/Radar.h"41 #include "Radar.h" 42 42 43 43 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/HUDRadar.cc
r3325 r5735 38 38 #include "core/XMLPort.h" 39 39 #include "tools/TextureGenerator.h" 40 #include " objects/worldentities/WorldEntity.h"41 #include " objects/worldentities/pawns/Pawn.h"40 #include "worldentities/WorldEntity.h" 41 #include "worldentities/pawns/Pawn.h" 42 42 43 43 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/HUDSpeedBar.cc
r3325 r5735 31 31 32 32 #include "core/CoreIncludes.h" 33 #include " objects/worldentities/pawns/SpaceShip.h"34 #include " objects/items/Engine.h"33 #include "worldentities/pawns/SpaceShip.h" 34 #include "items/Engine.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/HUDTimer.cc
r3325 r5735 31 31 #include "util/Convert.h" 32 32 #include "core/CoreIncludes.h" 33 #include " objects/worldentities/ControllableEntity.h"34 #include " objects/gametypes/Gametype.h"33 #include "worldentities/ControllableEntity.h" 34 #include "gametypes/Gametype.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/KillMessage.cc
r3325 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/infos/PlayerInfo.h"32 #include "infos/PlayerInfo.h" 33 33 34 34 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/TeamBaseMatchScore.cc
r3325 r5735 32 32 #include "core/XMLPort.h" 33 33 #include "util/Convert.h" 34 #include " objects/gametypes/TeamBaseMatch.h"35 #include " objects/infos/PlayerInfo.h"34 #include "gametypes/TeamBaseMatch.h" 35 #include "infos/PlayerInfo.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/UnderAttackHealthBar.cc
r3325 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/XMLPort.h" 33 #include " objects/infos/PlayerInfo.h"34 #include " objects/gametypes/UnderAttack.h"35 #include " objects/worldentities/pawns/Destroyer.h"33 #include "infos/PlayerInfo.h" 34 #include "gametypes/UnderAttack.h" 35 #include "worldentities/pawns/Destroyer.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/overlays/stats/Scoreboard.cc
r3196 r5735 29 29 #include "util/Convert.h" 30 30 #include "core/CoreIncludes.h" 31 #include " objects/gametypes/Gametype.h"32 #include " objects/infos/PlayerInfo.h"31 #include "gametypes/Gametype.h" 32 #include "infos/PlayerInfo.h" 33 33 #include "CreateLines.h" 34 34 -
code/branches/libraries2/src/modules/pong/Pong.h
r5725 r5735 33 33 34 34 #include "tools/Timer.h" 35 #include " objects/gametypes/Deathmatch.h"35 #include "gametypes/Deathmatch.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongAI.cc
r5725 r5735 32 32 #include "core/ConfigValueIncludes.h" 33 33 #include "tools/Timer.h" 34 #include " objects/worldentities/ControllableEntity.h"34 #include "worldentities/ControllableEntity.h" 35 35 #include "PongBall.h" 36 36 -
code/branches/libraries2/src/modules/pong/PongAI.h
r5725 r5735 35 35 #include "util/Math.h" 36 36 #include "tools/interfaces/Tickable.h" 37 #include " objects/controllers/Controller.h"37 #include "controllers/Controller.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongBall.cc
r5725 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/GameMode.h" 33 #include " objects/gametypes/Gametype.h"33 #include "gametypes/Gametype.h" 34 34 #include "PongBat.h" 35 35 #include "sound/SoundBase.h" -
code/branches/libraries2/src/modules/pong/PongBall.h
r5725 r5735 33 33 34 34 #include "util/Math.h" 35 #include " objects/worldentities/MovableEntity.h"35 #include "worldentities/MovableEntity.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongBat.h
r5725 r5735 31 31 32 32 #include "pong/PongPrereqs.h" 33 #include " objects/worldentities/ControllableEntity.h"33 #include "worldentities/ControllableEntity.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongBot.h
r5725 r5735 31 31 32 32 #include "pong/PongPrereqs.h" 33 #include " objects/infos/Bot.h"33 #include "infos/Bot.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongCenterpoint.h
r5725 r5735 34 34 #include <string> 35 35 #include <util/Math.h> 36 #include " objects/worldentities/StaticEntity.h"36 #include "worldentities/StaticEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongScore.cc
r5725 r5735 33 33 #include "core/XMLPort.h" 34 34 #include "Pong.h" 35 #include " objects/infos/PlayerInfo.h"35 #include "infos/PlayerInfo.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/questsystem/QuestEffectBeacon.cc
r5727 r5735 37 37 #include "core/XMLPort.h" 38 38 #include "core/EventIncludes.h" 39 #include " objects/worldentities/pawns/Pawn.h"39 #include "worldentities/pawns/Pawn.h" 40 40 #include "interfaces/PlayerTrigger.h" 41 41 #include "QuestEffect.h" -
code/branches/libraries2/src/modules/questsystem/QuestEffectBeacon.h
r5722 r5735 38 38 39 39 #include <list> 40 #include " objects/worldentities/StaticEntity.h"40 #include "worldentities/StaticEntity.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/modules/questsystem/QuestManager.cc
r5693 r5735 38 38 #include "core/GUIManager.h" 39 39 40 #include " objects/infos/PlayerInfo.h"40 #include "infos/PlayerInfo.h" 41 41 #include "Quest.h" 42 42 #include "QuestHint.h" -
code/branches/libraries2/src/modules/weapons/MuzzleFlash.h
r5724 r5735 33 33 34 34 #include "tools/Timer.h" 35 #include " objects/worldentities/Billboard.h"35 #include "worldentities/Billboard.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/munitions/FusionMunition.h
r5724 r5735 31 31 32 32 #include "weapons/WeaponsPrereqs.h" 33 #include " objects/weaponsystem/Munition.h"33 #include "weaponsystem/Munition.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/weapons/munitions/ReplenishingMunition.h
r5724 r5735 33 33 34 34 #include "tools/Timer.h" 35 #include " objects/weaponsystem/Munition.h"35 #include "weaponsystem/Munition.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/projectiles/BillboardProjectile.cc
r3196 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/GameMode.h" 33 #include " objects/Scene.h"33 #include "Scene.h" 34 34 35 35 namespace orxonox … … 61 61 this->billboard_.setColour(colour); 62 62 } 63 63 64 64 void BillboardProjectile::setMaterial(const std::string& material) 65 65 { -
code/branches/libraries2/src/modules/weapons/projectiles/ParticleProjectile.cc
r3280 r5735 32 32 #include "tools/ParticleInterface.h" 33 33 #include "core/CoreIncludes.h" 34 #include " objects/Scene.h"34 #include "Scene.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/modules/weapons/projectiles/Projectile.cc
r3325 r5735 34 34 #include "core/GameMode.h" 35 35 #include "objects/collisionshapes/SphereCollisionShape.h" 36 #include " objects/worldentities/pawns/Pawn.h"37 #include " objects/worldentities/ParticleSpawner.h"36 #include "worldentities/pawns/Pawn.h" 37 #include "worldentities/ParticleSpawner.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/weapons/projectiles/Projectile.h
r5724 r5735 34 34 #include "tools/Timer.h" 35 35 #include "interfaces/PawnListener.h" 36 #include " objects/worldentities/MovableEntity.h"36 #include "worldentities/MovableEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/EnergyDrink.cc
r5724 r5735 32 32 #include "core/Executor.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/worldentities/Model.h"34 #include "worldentities/Model.h" 35 35 36 36 #include "weapons/projectiles/Projectile.h" 37 37 #include "weapons/MuzzleFlash.h" 38 #include " objects/weaponsystem/Weapon.h"39 #include " objects/weaponsystem/WeaponPack.h"40 #include " objects/weaponsystem/WeaponSystem.h"38 #include "weaponsystem/Weapon.h" 39 #include "weaponsystem/WeaponPack.h" 40 #include "weaponsystem/WeaponSystem.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/EnergyDrink.h
r5724 r5735 34 34 #include <string> 35 35 #include "tools/Timer.h" 36 #include " objects/weaponsystem/WeaponMode.h"36 #include "weaponsystem/WeaponMode.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/FusionFire.cc
r5724 r5735 33 33 #include "weapons/projectiles/BillboardProjectile.h" 34 34 35 #include " objects/weaponsystem/Weapon.h"36 #include " objects/weaponsystem/WeaponPack.h"37 #include " objects/weaponsystem/WeaponSystem.h"35 #include "weaponsystem/Weapon.h" 36 #include "weaponsystem/WeaponPack.h" 37 #include "weaponsystem/WeaponSystem.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/FusionFire.h
r5724 r5735 31 31 32 32 #include "weapons/WeaponsPrereqs.h" 33 #include " objects/weaponsystem/WeaponMode.h"33 #include "weaponsystem/WeaponMode.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/HsW01.cc
r5724 r5735 32 32 #include "core/Executor.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/worldentities/Model.h"34 #include "worldentities/Model.h" 35 35 36 36 #include "weapons/projectiles/Projectile.h" 37 37 #include "weapons/MuzzleFlash.h" 38 #include " objects/weaponsystem/Weapon.h"39 #include " objects/weaponsystem/WeaponPack.h"40 #include " objects/weaponsystem/WeaponSystem.h"38 #include "weaponsystem/Weapon.h" 39 #include "weaponsystem/WeaponPack.h" 40 #include "weaponsystem/WeaponSystem.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/HsW01.h
r5724 r5735 33 33 34 34 #include "tools/Timer.h" 35 #include " objects/weaponsystem/WeaponMode.h"35 #include "weaponsystem/WeaponMode.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/LaserFire.cc
r5724 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "weapons/projectiles/ParticleProjectile.h" 33 #include " objects/weaponsystem/Weapon.h"34 #include " objects/weaponsystem/WeaponPack.h"35 #include " objects/weaponsystem/WeaponSystem.h"33 #include "weaponsystem/Weapon.h" 34 #include "weaponsystem/WeaponPack.h" 35 #include "weaponsystem/WeaponSystem.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/LaserFire.h
r5724 r5735 31 31 32 32 #include "weapons/WeaponsPrereqs.h" 33 #include " objects/weaponsystem/WeaponMode.h"33 #include "weaponsystem/WeaponMode.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/LightningGun.cc
r5724 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "weapons/projectiles/LightningGunProjectile.h" 33 #include " objects/weaponsystem/Weapon.h"34 #include " objects/weaponsystem/WeaponPack.h"35 #include " objects/weaponsystem/WeaponSystem.h"33 #include "weaponsystem/Weapon.h" 34 #include "weaponsystem/WeaponPack.h" 35 #include "weaponsystem/WeaponSystem.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/LightningGun.h
r5724 r5735 31 31 32 32 #include "weapons/WeaponsPrereqs.h" 33 #include " objects/weaponsystem/WeaponMode.h"33 #include "weaponsystem/WeaponMode.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/orxonox/CMakeLists.txt
r5734 r5735 48 48 TOLUA_FILES 49 49 LevelManager.h 50 objects/pickup/BaseItem.h51 objects/pickup/PickupInventory.h50 pickup/BaseItem.h 51 pickup/PickupInventory.h 52 52 DEFINE_SYMBOL 53 53 "ORXONOX_SHARED_BUILD" -
code/branches/libraries2/src/orxonox/CameraManager.cc
r3370 r5735 37 37 #include "core/ObjectList.h" 38 38 #include "tools/Shader.h" 39 #include " objects/worldentities/Camera.h"40 #include " objects/Scene.h"39 #include "worldentities/Camera.h" 40 #include "Scene.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/orxonox/GlobalShader.cc
r5734 r5735 32 32 #include "core/CoreIncludes.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/Scene.h"34 #include "Scene.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/orxonox/Level.cc
r5734 r5735 37 37 #include "core/XMLPort.h" 38 38 39 #include " objects/infos/PlayerInfo.h"40 #include " objects/gametypes/Gametype.h"39 #include "infos/PlayerInfo.h" 40 #include "gametypes/Gametype.h" 41 41 #include "overlays/OverlayGroup.h" 42 42 #include "sound/SoundBase.h" -
code/branches/libraries2/src/orxonox/LevelManager.cc
r5695 r5735 38 38 #include "core/Loader.h" 39 39 #include "PlayerManager.h" 40 #include " objects/Level.h"41 #include " objects/infos/HumanPlayer.h"40 #include "Level.h" 41 #include "infos/HumanPlayer.h" 42 42 43 43 namespace orxonox -
code/branches/libraries2/src/orxonox/OrxonoxPrereqs.h
r5730 r5735 64 64 namespace orxonox 65 65 { 66 // manager67 66 class CameraManager; 68 67 class LevelManager; 69 68 class PawnManager; 70 69 class PlayerManager; 70 71 class Level; 72 class Scene; 73 class Tickable; 71 74 72 75 // interfaces … … 79 82 class Rewardable; 80 83 class Teamcolourable; 81 82 // objects83 class Level;84 class Scene;85 class Tickable;86 84 87 85 // worldentities -
code/branches/libraries2/src/orxonox/PawnManager.cc
r3370 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/worldentities/pawns/Pawn.h"32 #include "worldentities/pawns/Pawn.h" 33 33 34 34 namespace orxonox -
code/branches/libraries2/src/orxonox/PlayerManager.cc
r3370 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/GameMode.h" 33 #include " objects/Level.h"34 #include " objects/infos/HumanPlayer.h"33 #include "Level.h" 34 #include "infos/HumanPlayer.h" 35 35 #include "LevelManager.h" 36 36 -
code/branches/libraries2/src/orxonox/Scene.cc
r5734 r5735 44 44 #include "core/XMLPort.h" 45 45 #include "tools/BulletConversions.h" 46 #include " objects/worldentities/WorldEntity.h"46 #include "worldentities/WorldEntity.h" 47 47 48 48 namespace orxonox -
code/branches/libraries2/src/orxonox/collisionshapes/CollisionShape.cc
r3325 r5735 33 33 #include "core/CoreIncludes.h" 34 34 #include "core/XMLPort.h" 35 #include " objects/worldentities/WorldEntity.h"35 #include "worldentities/WorldEntity.h" 36 36 #include "CompoundCollisionShape.h" 37 37 #include "WorldEntityCollisionShape.h" -
code/branches/libraries2/src/orxonox/collisionshapes/WorldEntityCollisionShape.cc
r3196 r5735 33 33 #include "util/OrxAssert.h" 34 34 #include "core/CoreIncludes.h" 35 #include " objects/worldentities/WorldEntity.h"35 #include "worldentities/WorldEntity.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/orxonox/controllers/AIController.cc
r3196 r5735 32 32 #include "core/CoreIncludes.h" 33 33 #include "core/Executor.h" 34 #include " objects/worldentities/ControllableEntity.h"34 #include "worldentities/ControllableEntity.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/orxonox/controllers/ArtificialController.cc
r3325 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/worldentities/ControllableEntity.h"33 #include " objects/worldentities/pawns/Pawn.h"34 #include " objects/worldentities/pawns/TeamBaseMatchBase.h"35 #include " objects/gametypes/TeamDeathmatch.h"36 #include " objects/controllers/WaypointPatrolController.h"32 #include "worldentities/ControllableEntity.h" 33 #include "worldentities/pawns/Pawn.h" 34 #include "worldentities/pawns/TeamBaseMatchBase.h" 35 #include "gametypes/TeamDeathmatch.h" 36 #include "controllers/WaypointPatrolController.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/controllers/HumanController.cc
r5734 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/ConsoleCommand.h" 33 #include " objects/worldentities/ControllableEntity.h"34 #include " objects/worldentities/pawns/Pawn.h"35 #include " objects/gametypes/Gametype.h"36 #include " objects/infos/PlayerInfo.h"33 #include "worldentities/ControllableEntity.h" 34 #include "worldentities/pawns/Pawn.h" 35 #include "gametypes/Gametype.h" 36 #include "infos/PlayerInfo.h" 37 37 #include "overlays/Map.h" 38 38 -
code/branches/libraries2/src/orxonox/controllers/WaypointController.cc
r3196 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/XMLPort.h" 33 #include " objects/worldentities/ControllableEntity.h"33 #include "worldentities/ControllableEntity.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/orxonox/controllers/WaypointPatrolController.cc
r3301 r5735 32 32 #include "core/CoreIncludes.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/worldentities/pawns/Pawn.h"34 #include "worldentities/pawns/Pawn.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/orxonox/gametypes/Asteroids.cc
r3196 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "network/Host.h" 33 #include " objects/worldentities/pawns/Pawn.h"33 #include "worldentities/pawns/Pawn.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/orxonox/gametypes/Deathmatch.cc
r3196 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "network/Host.h" 33 #include " objects/infos/PlayerInfo.h"34 #include " objects/worldentities/pawns/Pawn.h"33 #include "infos/PlayerInfo.h" 34 #include "worldentities/pawns/Pawn.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/orxonox/gametypes/Gametype.cc
r3196 r5735 34 34 #include "core/GameMode.h" 35 35 36 #include " objects/infos/PlayerInfo.h"37 #include " objects/infos/Bot.h"38 #include " objects/worldentities/Camera.h"39 #include " objects/worldentities/ControllableEntity.h"40 #include " objects/worldentities/SpawnPoint.h"41 #include " objects/worldentities/pawns/Spectator.h"42 #include " objects/worldentities/pawns/Pawn.h"36 #include "infos/PlayerInfo.h" 37 #include "infos/Bot.h" 38 #include "worldentities/Camera.h" 39 #include "worldentities/ControllableEntity.h" 40 #include "worldentities/SpawnPoint.h" 41 #include "worldentities/pawns/Spectator.h" 42 #include "worldentities/pawns/Pawn.h" 43 43 #include "overlays/OverlayGroup.h" 44 44 -
code/branches/libraries2/src/orxonox/gametypes/Gametype.h
r5693 r5735 39 39 #include "core/Identifier.h" 40 40 #include "tools/interfaces/Tickable.h" 41 #include " objects/infos/GametypeInfo.h"41 #include "infos/GametypeInfo.h" 42 42 43 43 namespace orxonox -
code/branches/libraries2/src/orxonox/gametypes/TeamBaseMatch.cc
r3325 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/Executor.h" 33 #include " objects/worldentities/pawns/TeamBaseMatchBase.h"34 #include " objects/infos/PlayerInfo.h"33 #include "worldentities/pawns/TeamBaseMatchBase.h" 34 #include "infos/PlayerInfo.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/orxonox/gametypes/TeamDeathmatch.cc
r3325 r5735 32 32 #include "core/ConfigValueIncludes.h" 33 33 #include "interfaces/TeamColourable.h" 34 #include " objects/worldentities/TeamSpawnPoint.h"35 #include " objects/worldentities/pawns/Pawn.h"34 #include "worldentities/TeamSpawnPoint.h" 35 #include "worldentities/pawns/Pawn.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/orxonox/gametypes/UnderAttack.cc
r3301 r5735 33 33 #include "core/ConfigValueIncludes.h" 34 34 #include "network/Host.h" 35 #include " objects/worldentities/pawns/Destroyer.h"36 #include " objects/infos/PlayerInfo.h"35 #include "worldentities/pawns/Destroyer.h" 36 #include "infos/PlayerInfo.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/infos/Bot.cc
r3300 r5735 33 33 #include "core/CoreIncludes.h" 34 34 #include "core/ConfigValueIncludes.h" 35 #include " objects/gametypes/Gametype.h"36 #include " objects/controllers/AIController.h"35 #include "gametypes/Gametype.h" 36 #include "controllers/AIController.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/infos/HumanPlayer.cc
r3280 r5735 34 34 #include "network/ClientInformation.h" 35 35 #include "network/Host.h" 36 #include " objects/controllers/HumanController.h"37 #include " objects/gametypes/Gametype.h"36 #include "controllers/HumanController.h" 37 #include "gametypes/Gametype.h" 38 38 #include "overlays/OverlayGroup.h" 39 39 -
code/branches/libraries2/src/orxonox/infos/PlayerInfo.cc
r3325 r5735 33 33 #include "core/CoreIncludes.h" 34 34 #include "network/ClientInformation.h" 35 #include " objects/gametypes/Gametype.h"36 #include " objects/worldentities/ControllableEntity.h"35 #include "gametypes/Gametype.h" 36 #include "worldentities/ControllableEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/infos/PlayerInfo.h
r3038 r5735 34 34 #include "Info.h" 35 35 #include "core/Identifier.h" 36 #include " objects/controllers/Controller.h"36 #include "controllers/Controller.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/interfaces/RadarViewable.cc
r5732 r5735 36 36 #include "core/CoreIncludes.h" 37 37 #include "tools/DynamicLines.h" 38 #include " objects/worldentities/WorldEntity.h"39 #include " objects/Radar.h"38 #include "worldentities/WorldEntity.h" 39 #include "Radar.h" 40 40 #include "overlays/Map.h" 41 41 -
code/branches/libraries2/src/orxonox/items/Engine.cc
r3325 r5735 33 33 #include "core/ConfigValueIncludes.h" 34 34 #include "core/XMLPort.h" 35 #include " objects/Scene.h"36 #include " objects/worldentities/pawns/SpaceShip.h"37 #include " objects/pickup/ModifierType.h"35 #include "Scene.h" 36 #include "worldentities/pawns/SpaceShip.h" 37 #include "pickup/ModifierType.h" 38 38 #include "tools/Shader.h" 39 39 #include "sound/SoundBase.h" -
code/branches/libraries2/src/orxonox/items/MultiStateEngine.cc
r3280 r5735 32 32 #include "core/GameMode.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/worldentities/pawns/SpaceShip.h"34 #include "worldentities/pawns/SpaceShip.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/orxonox/overlays/Map.cc
r5732 r5735 53 53 #include "core/XMLPort.h" 54 54 #include "interfaces/RadarViewable.h" 55 #include " objects/Scene.h"56 #include " objects/controllers/HumanController.h"57 #include " objects/worldentities/CameraPosition.h"58 #include " objects/worldentities/ControllableEntity.h"55 #include "Scene.h" 56 #include "controllers/HumanController.h" 57 #include "worldentities/CameraPosition.h" 58 #include "worldentities/ControllableEntity.h" 59 59 60 60 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/BaseItem.cc
r3196 r5735 36 36 #include "core/CoreIncludes.h" 37 37 #include "core/XMLPort.h" 38 #include " objects/worldentities/pawns/Pawn.h"38 #include "worldentities/pawns/Pawn.h" 39 39 40 40 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/DroppedItem.cc
r3196 r5735 33 33 #include "core/Executor.h" 34 34 #include "BaseItem.h" 35 #include " objects/worldentities/Billboard.h"36 #include " objects/worldentities/Model.h"37 #include " objects/worldentities/pawns/Pawn.h"35 #include "worldentities/Billboard.h" 36 #include "worldentities/Model.h" 37 #include "worldentities/pawns/Pawn.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/DroppedItem.h
r5693 r5735 39 39 #include "tools/Timer.h" 40 40 #include "tools/interfaces/Tickable.h" 41 #include " objects/worldentities/StaticEntity.h"41 #include "worldentities/StaticEntity.h" 42 42 43 43 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/ModifierPickup.cc
r3280 r5735 36 36 #include "core/CoreIncludes.h" 37 37 #include "core/XMLPort.h" 38 #include " objects/worldentities/pawns/Pawn.h"38 #include "worldentities/pawns/Pawn.h" 39 39 40 40 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/PickupInventory.cc
r3370 r5735 39 39 #include "core/GUIManager.h" 40 40 #include "core/input/InputManager.h" 41 #include " objects/controllers/HumanController.h"42 #include " objects/worldentities/pawns/Pawn.h"41 #include "controllers/HumanController.h" 42 #include "worldentities/pawns/Pawn.h" 43 43 44 44 #include "EquipmentItem.h" -
code/branches/libraries2/src/orxonox/pickup/PickupSpawner.cc
r3370 r5735 40 40 #include "core/Template.h" 41 41 #include "core/XMLPort.h" 42 #include " objects/worldentities/pawns/Pawn.h"42 #include "worldentities/pawns/Pawn.h" 43 43 #include "PickupInventory.h" // HACK; Only for hack, remove later 44 44 -
code/branches/libraries2/src/orxonox/pickup/PickupSpawner.h
r5693 r5735 40 40 #include "tools/Timer.h" 41 41 #include "tools/interfaces/Tickable.h" 42 #include " objects/worldentities/StaticEntity.h"42 #include "worldentities/StaticEntity.h" 43 43 44 44 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/items/HealthImmediate.cc
r3196 r5735 36 36 #include "core/CoreIncludes.h" 37 37 #include "core/XMLPort.h" 38 #include " objects/worldentities/pawns/Pawn.h"38 #include "worldentities/pawns/Pawn.h" 39 39 40 40 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/items/HealthImmediate.h
r3196 r5735 36 36 37 37 #include "OrxonoxPrereqs.h" 38 #include " objects/pickup/PassiveItem.h"38 #include "pickup/PassiveItem.h" 39 39 40 40 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/items/HealthUsable.cc
r3196 r5735 37 37 #include "core/CoreIncludes.h" 38 38 #include "core/XMLPort.h" 39 #include " objects/pickup/DroppedItem.h"40 #include " objects/worldentities/pawns/Pawn.h"39 #include "pickup/DroppedItem.h" 40 #include "worldentities/pawns/Pawn.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/items/HealthUsable.h
r3196 r5735 38 38 39 39 #include <climits> 40 #include " objects/pickup/UsableItem.h"40 #include "pickup/UsableItem.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/items/Jump.cc
r3196 r5735 36 36 #include "core/CoreIncludes.h" 37 37 #include "core/XMLPort.h" 38 #include " objects/pickup/DroppedItem.h"39 #include " objects/worldentities/pawns/Pawn.h"38 #include "pickup/DroppedItem.h" 39 #include "worldentities/pawns/Pawn.h" 40 40 41 41 namespace orxonox -
code/branches/libraries2/src/orxonox/pickup/items/Jump.h
r3196 r5735 41 41 #include <climits> 42 42 #include "util/Math.h" 43 #include " objects/pickup/UsableItem.h"43 #include "pickup/UsableItem.h" 44 44 45 45 namespace orxonox -
code/branches/libraries2/src/orxonox/sound/SoundBase.cc
r5720 r5735 37 37 #include "core/Core.h" 38 38 #include "core/Resource.h" 39 #include " objects/worldentities/WorldEntity.h"39 #include "worldentities/WorldEntity.h" 40 40 #include "SoundManager.h" 41 41 -
code/branches/libraries2/src/orxonox/sound/SoundManager.cc
r5720 r5735 33 33 #include "util/Math.h" 34 34 #include "CameraManager.h" 35 #include " objects/worldentities/Camera.h"35 #include "worldentities/Camera.h" 36 36 #include "SoundBase.h" 37 37 -
code/branches/libraries2/src/orxonox/weaponsystem/Weapon.h
r3196 r5735 35 35 #include <map> 36 36 #include "tools/Timer.h" 37 #include " objects/worldentities/StaticEntity.h"37 #include "worldentities/StaticEntity.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/orxonox/weaponsystem/WeaponSlot.h
r3053 r5735 31 31 32 32 #include "OrxonoxPrereqs.h" 33 #include " objects/worldentities/StaticEntity.h"33 #include "worldentities/StaticEntity.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/orxonox/weaponsystem/WeaponSystem.cc
r3110 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/worldentities/pawns/Pawn.h"32 #include "worldentities/pawns/Pawn.h" 33 33 34 34 #include "WeaponSlot.h" -
code/branches/libraries2/src/orxonox/worldentities/Backlight.cc
r3280 r5735 38 38 #include "core/GameMode.h" 39 39 #include "core/XMLPort.h" 40 #include " objects/Scene.h"40 #include "Scene.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/BigExplosion.cc
r3325 r5735 37 37 #include "core/GameMode.h" 38 38 #include "tools/ParticleInterface.h" 39 #include " objects/Scene.h"40 #include " objects/worldentities/ParticleSpawner.h"39 #include "Scene.h" 40 #include "worldentities/ParticleSpawner.h" 41 41 #include "Model.h" 42 42 -
code/branches/libraries2/src/orxonox/worldentities/Billboard.cc
r3280 r5735 32 32 #include "core/GameMode.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/Scene.h"34 #include "Scene.h" 35 35 36 36 namespace orxonox … … 111 111 this->billboard_.setColour(this->colour_); 112 112 } 113 113 114 114 /* 115 115 void Billboard::changedRotation() -
code/branches/libraries2/src/orxonox/worldentities/Camera.cc
r3280 r5735 38 38 #include "core/CoreIncludes.h" 39 39 #include "core/ConfigValueIncludes.h" 40 #include " objects/Scene.h"40 #include "Scene.h" 41 41 #include "CameraManager.h" 42 42 -
code/branches/libraries2/src/orxonox/worldentities/Camera.h
r5693 r5735 34 34 #include "util/OgreForwardRefs.h" 35 35 #include "tools/interfaces/Tickable.h" 36 #include " objects/worldentities/StaticEntity.h"36 #include "worldentities/StaticEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/CameraPosition.h
r3196 r5735 31 31 32 32 #include "OrxonoxPrereqs.h" 33 #include " objects/worldentities/StaticEntity.h"33 #include "worldentities/StaticEntity.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/ControllableEntity.cc
r3325 r5735 37 37 #include "core/XMLPort.h" 38 38 39 #include " objects/Scene.h"40 #include " objects/infos/PlayerInfo.h"41 #include " objects/controllers/Controller.h"42 #include " objects/worldentities/Camera.h"43 #include " objects/worldentities/CameraPosition.h"39 #include "Scene.h" 40 #include "infos/PlayerInfo.h" 41 #include "controllers/Controller.h" 42 #include "worldentities/Camera.h" 43 #include "worldentities/CameraPosition.h" 44 44 #include "overlays/OverlayGroup.h" 45 45 … … 383 383 registerVariable(this->client_orientation_, VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientOrientation)); 384 384 registerVariable(this->client_angular_velocity_, VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientAngularVelocity)); 385 385 386 386 387 387 registerVariable(this->playerID_, VariableDirection::ToClient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::networkcallback_changedplayerID)); -
code/branches/libraries2/src/orxonox/worldentities/ExplosionChunk.cc
r3280 r5735 33 33 #include "core/GameMode.h" 34 34 #include "util/Exception.h" 35 #include " objects/Scene.h"35 #include "Scene.h" 36 36 #include "tools/ParticleInterface.h" 37 37 -
code/branches/libraries2/src/orxonox/worldentities/Light.cc
r3280 r5735 38 38 #include "core/GameMode.h" 39 39 #include "core/XMLPort.h" 40 #include " objects/Scene.h"40 #include "Scene.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/MobileEntity.cc
r3196 r5735 34 34 #include "core/CoreIncludes.h" 35 35 #include "core/XMLPort.h" 36 #include " objects/Scene.h"36 #include "Scene.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/Model.cc
r3280 r5735 34 34 #include "core/GameMode.h" 35 35 #include "core/XMLPort.h" 36 #include " objects/Scene.h"36 #include "Scene.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/MovableEntity.cc
r3325 r5735 34 34 #include "core/GameMode.h" 35 35 #include "core/XMLPort.h" 36 #include " objects/worldentities/pawns/Pawn.h"36 #include "worldentities/pawns/Pawn.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/ParticleEmitter.cc
r3280 r5735 39 39 #include "core/XMLPort.h" 40 40 #include "tools/ParticleInterface.h" 41 #include " objects/Scene.h"41 #include "Scene.h" 42 42 43 43 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/SpawnPoint.cc
r3196 r5735 32 32 #include "core/Template.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/gametypes/Gametype.h"35 #include " objects/worldentities/pawns/Pawn.h"34 #include "gametypes/Gametype.h" 35 #include "worldentities/pawns/Pawn.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/SpawnPoint.h
r3196 r5735 34 34 #include <string> 35 35 #include "core/Identifier.h" 36 #include " objects/worldentities/StaticEntity.h"36 #include "worldentities/StaticEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/TeamSpawnPoint.h
r3196 r5735 32 32 #include "OrxonoxPrereqs.h" 33 33 34 #include " objects/worldentities/pawns/Pawn.h"34 #include "worldentities/pawns/Pawn.h" 35 35 #include "SpawnPoint.h" 36 36 -
code/branches/libraries2/src/orxonox/worldentities/WorldEntity.cc
r3325 r5735 44 44 #include "core/CoreIncludes.h" 45 45 #include "core/XMLPort.h" 46 #include " objects/Scene.h"47 #include " objects/collisionshapes/WorldEntityCollisionShape.h"46 #include "Scene.h" 47 #include "collisionshapes/WorldEntityCollisionShape.h" 48 48 49 49 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/Destroyer.cc
r3325 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/gametypes/UnderAttack.h"32 #include "gametypes/UnderAttack.h" 33 33 34 34 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/Pawn.cc
r3300 r5735 38 38 #include "interfaces/PawnListener.h" 39 39 #include "PawnManager.h" 40 #include " objects/infos/PlayerInfo.h"41 #include " objects/gametypes/Gametype.h"42 #include " objects/worldentities/ParticleSpawner.h"43 #include " objects/worldentities/ExplosionChunk.h"44 #include " objects/worldentities/BigExplosion.h"45 #include " objects/weaponsystem/WeaponSystem.h"46 #include " objects/weaponsystem/WeaponSlot.h"47 #include " objects/weaponsystem/WeaponPack.h"48 #include " objects/weaponsystem/WeaponSet.h"40 #include "infos/PlayerInfo.h" 41 #include "gametypes/Gametype.h" 42 #include "worldentities/ParticleSpawner.h" 43 #include "worldentities/ExplosionChunk.h" 44 #include "worldentities/BigExplosion.h" 45 #include "weaponsystem/WeaponSystem.h" 46 #include "weaponsystem/WeaponSlot.h" 47 #include "weaponsystem/WeaponPack.h" 48 #include "weaponsystem/WeaponSet.h" 49 49 50 50 -
code/branches/libraries2/src/orxonox/worldentities/pawns/Pawn.h
r3214 r5735 34 34 #include <string> 35 35 #include "interfaces/RadarViewable.h" 36 #include " objects/worldentities/ControllableEntity.h"37 #include " objects/pickup/PickupCollection.h"36 #include "worldentities/ControllableEntity.h" 37 #include "pickup/PickupCollection.h" 38 38 39 39 namespace orxonox … … 114 114 virtual void useItem() 115 115 { this->pickups_.useItem(); } 116 116 117 117 virtual void startLocalHumanControl(); 118 118 -
code/branches/libraries2/src/orxonox/worldentities/pawns/SpaceShip.cc
r3325 r5735 35 35 #include "core/Template.h" 36 36 #include "core/XMLPort.h" 37 #include " objects/items/Engine.h"37 #include "items/Engine.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/Spectator.cc
r3280 r5735 34 34 35 35 #include "tools/BillboardSet.h" 36 #include " objects/Scene.h"37 #include " objects/infos/PlayerInfo.h"36 #include "Scene.h" 37 #include "infos/PlayerInfo.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/Spectator.h
r3196 r5735 33 33 34 34 #include "util/Math.h" 35 #include " objects/worldentities/ControllableEntity.h"35 #include "worldentities/ControllableEntity.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/TeamBaseMatchBase.cc
r3325 r5735 33 33 #include "interfaces/PawnListener.h" 34 34 #include "interfaces/TeamColourable.h" 35 #include " objects/gametypes/TeamBaseMatch.h"35 #include "gametypes/TeamBaseMatch.h" 36 36 37 37 namespace orxonox
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