Changeset 5735 for code/branches/libraries2/src/modules
- Timestamp:
- Sep 1, 2009, 12:38:36 AM (15 years ago)
- Location:
- code/branches/libraries2/src/modules
- Files:
-
- 58 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/libraries2/src/modules/gamestates/GSLevel.cc
r5695 r5735 48 48 49 49 #include "tools/interfaces/Tickable.h" 50 #include " objects/Radar.h"50 #include "Radar.h" 51 51 #include "CameraManager.h" 52 52 #include "LevelManager.h" -
code/branches/libraries2/src/modules/gamestates/GSMainMenu.cc
r5695 r5735 38 38 #include "core/GraphicsManager.h" 39 39 #include "core/GUIManager.h" 40 #include " objects/Scene.h"40 #include "Scene.h" 41 41 #include "sound/SoundMainMenu.h" 42 42 -
code/branches/libraries2/src/modules/objects/Attacher.h
r5730 r5735 35 35 #include <string> 36 36 #include "core/XMLNameListener.h" 37 #include " objects/worldentities/StaticEntity.h"37 #include "worldentities/StaticEntity.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/objects/ForceField.cc
r5728 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/XMLPort.h" 33 #include " objects/worldentities/MobileEntity.h"33 #include "worldentities/MobileEntity.h" 34 34 35 35 namespace orxonox … … 53 53 { 54 54 SUPER(ForceField, XMLPort, xmlelement, mode); 55 55 56 56 //For correct xml import use: position, direction, velocity, scale 57 57 XMLPortParam(ForceField, "velocity", setVelocity, getVelocity, xmlelement, mode).defaultValues(100); -
code/branches/libraries2/src/modules/objects/ForceField.h
r5730 r5735 34 34 35 35 #include "tools/interfaces/Tickable.h" 36 #include " objects/worldentities/StaticEntity.h"36 #include "worldentities/StaticEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/objects/Planet.cc
r5730 r5735 36 36 #include "core/GameMode.h" 37 37 #include "core/XMLPort.h" 38 #include " objects/Scene.h"39 #include " objects/worldentities/Camera.h"38 #include "Scene.h" 39 #include "worldentities/Camera.h" 40 40 #include "CameraManager.h" 41 41 -
code/branches/libraries2/src/modules/objects/Planet.h
r5730 r5735 35 35 #include "tools/BillboardSet.h" 36 36 #include "tools/Mesh.h" 37 #include " objects/worldentities/MovableEntity.h"37 #include "worldentities/MovableEntity.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/objects/collisionshapes/BoxCollisionShape.h
r5730 r5735 33 33 34 34 #include "util/Math.h" 35 #include " objects/collisionshapes/CollisionShape.h"35 #include "collisionshapes/CollisionShape.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/objects/collisionshapes/ConeCollisionShape.h
r5730 r5735 31 31 32 32 #include "objects/ObjectsPrereqs.h" 33 #include " objects/collisionshapes/CollisionShape.h"33 #include "collisionshapes/CollisionShape.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/objects/collisionshapes/PlaneCollisionShape.h
r5730 r5735 33 33 34 34 #include "util/Math.h" 35 #include " objects/collisionshapes/CollisionShape.h"35 #include "collisionshapes/CollisionShape.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/objects/collisionshapes/SphereCollisionShape.h
r5730 r5735 31 31 32 32 #include "objects/ObjectsPrereqs.h" 33 #include " objects/collisionshapes/CollisionShape.h"33 #include "collisionshapes/CollisionShape.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/objects/triggers/CheckPoint.cc
r3325 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/XMLPort.h" 33 #include " objects/gametypes/Asteroids.h"34 #include " objects/worldentities/pawns/Pawn.h"33 #include "gametypes/Asteroids.h" 34 #include "worldentities/pawns/Pawn.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/modules/objects/triggers/DistanceTrigger.cc
r5728 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/XMLPort.h" 33 #include " objects/worldentities/pawns/Pawn.h"33 #include "worldentities/pawns/Pawn.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/objects/triggers/Trigger.cc
r3280 r5735 33 33 #include "core/GameMode.h" 34 34 #include "core/XMLPort.h" 35 #include " objects/Scene.h"35 #include "Scene.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/objects/triggers/Trigger.h
r5730 r5735 37 37 #include "tools/BillboardSet.h" 38 38 #include "tools/interfaces/Tickable.h" 39 #include " objects/worldentities/StaticEntity.h"39 #include "worldentities/StaticEntity.h" 40 40 41 41 namespace orxonox -
code/branches/libraries2/src/modules/overlays/GUIOverlay.cc
r5720 r5735 36 36 #include "core/GUIManager.h" 37 37 #include "core/XMLPort.h" 38 #include " objects/infos/PlayerInfo.h"38 #include "infos/PlayerInfo.h" 39 39 40 40 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/AnnounceMessage.cc
r3325 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/infos/PlayerInfo.h"32 #include "infos/PlayerInfo.h" 33 33 34 34 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/ChatOverlay.cc
r3196 r5735 39 39 40 40 #include "tools/Timer.h" 41 #include " objects/infos/PlayerInfo.h"41 #include "infos/PlayerInfo.h" 42 42 #include "PlayerManager.h" 43 43 -
code/branches/libraries2/src/modules/overlays/hud/DeathMessage.cc
r3325 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/infos/PlayerInfo.h"32 #include "infos/PlayerInfo.h" 33 33 34 34 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/GametypeStatus.cc
r3325 r5735 31 31 #include "util/Convert.h" 32 32 #include "core/CoreIncludes.h" 33 #include " objects/infos/GametypeInfo.h"34 #include " objects/infos/PlayerInfo.h"35 #include " objects/worldentities/ControllableEntity.h"36 #include " objects/worldentities/pawns/Spectator.h"33 #include "infos/GametypeInfo.h" 34 #include "infos/PlayerInfo.h" 35 #include "worldentities/ControllableEntity.h" 36 #include "worldentities/pawns/Spectator.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/HUDHealthBar.cc
r3325 r5735 32 32 #include "core/CoreIncludes.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/worldentities/pawns/Pawn.h"34 #include "worldentities/pawns/Pawn.h" 35 35 #include "overlays/OverlayGroup.h" 36 36 -
code/branches/libraries2/src/modules/overlays/hud/HUDNavigation.cc
r3301 r5735 39 39 #include "core/CoreIncludes.h" 40 40 #include "core/XMLPort.h" 41 #include " objects/Radar.h"41 #include "Radar.h" 42 42 43 43 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/HUDRadar.cc
r3325 r5735 38 38 #include "core/XMLPort.h" 39 39 #include "tools/TextureGenerator.h" 40 #include " objects/worldentities/WorldEntity.h"41 #include " objects/worldentities/pawns/Pawn.h"40 #include "worldentities/WorldEntity.h" 41 #include "worldentities/pawns/Pawn.h" 42 42 43 43 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/HUDSpeedBar.cc
r3325 r5735 31 31 32 32 #include "core/CoreIncludes.h" 33 #include " objects/worldentities/pawns/SpaceShip.h"34 #include " objects/items/Engine.h"33 #include "worldentities/pawns/SpaceShip.h" 34 #include "items/Engine.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/HUDTimer.cc
r3325 r5735 31 31 #include "util/Convert.h" 32 32 #include "core/CoreIncludes.h" 33 #include " objects/worldentities/ControllableEntity.h"34 #include " objects/gametypes/Gametype.h"33 #include "worldentities/ControllableEntity.h" 34 #include "gametypes/Gametype.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/KillMessage.cc
r3325 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/infos/PlayerInfo.h"32 #include "infos/PlayerInfo.h" 33 33 34 34 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/TeamBaseMatchScore.cc
r3325 r5735 32 32 #include "core/XMLPort.h" 33 33 #include "util/Convert.h" 34 #include " objects/gametypes/TeamBaseMatch.h"35 #include " objects/infos/PlayerInfo.h"34 #include "gametypes/TeamBaseMatch.h" 35 #include "infos/PlayerInfo.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/overlays/hud/UnderAttackHealthBar.cc
r3325 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/XMLPort.h" 33 #include " objects/infos/PlayerInfo.h"34 #include " objects/gametypes/UnderAttack.h"35 #include " objects/worldentities/pawns/Destroyer.h"33 #include "infos/PlayerInfo.h" 34 #include "gametypes/UnderAttack.h" 35 #include "worldentities/pawns/Destroyer.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/overlays/stats/Scoreboard.cc
r3196 r5735 29 29 #include "util/Convert.h" 30 30 #include "core/CoreIncludes.h" 31 #include " objects/gametypes/Gametype.h"32 #include " objects/infos/PlayerInfo.h"31 #include "gametypes/Gametype.h" 32 #include "infos/PlayerInfo.h" 33 33 #include "CreateLines.h" 34 34 -
code/branches/libraries2/src/modules/pong/Pong.h
r5725 r5735 33 33 34 34 #include "tools/Timer.h" 35 #include " objects/gametypes/Deathmatch.h"35 #include "gametypes/Deathmatch.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongAI.cc
r5725 r5735 32 32 #include "core/ConfigValueIncludes.h" 33 33 #include "tools/Timer.h" 34 #include " objects/worldentities/ControllableEntity.h"34 #include "worldentities/ControllableEntity.h" 35 35 #include "PongBall.h" 36 36 -
code/branches/libraries2/src/modules/pong/PongAI.h
r5725 r5735 35 35 #include "util/Math.h" 36 36 #include "tools/interfaces/Tickable.h" 37 #include " objects/controllers/Controller.h"37 #include "controllers/Controller.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongBall.cc
r5725 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/GameMode.h" 33 #include " objects/gametypes/Gametype.h"33 #include "gametypes/Gametype.h" 34 34 #include "PongBat.h" 35 35 #include "sound/SoundBase.h" -
code/branches/libraries2/src/modules/pong/PongBall.h
r5725 r5735 33 33 34 34 #include "util/Math.h" 35 #include " objects/worldentities/MovableEntity.h"35 #include "worldentities/MovableEntity.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongBat.h
r5725 r5735 31 31 32 32 #include "pong/PongPrereqs.h" 33 #include " objects/worldentities/ControllableEntity.h"33 #include "worldentities/ControllableEntity.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongBot.h
r5725 r5735 31 31 32 32 #include "pong/PongPrereqs.h" 33 #include " objects/infos/Bot.h"33 #include "infos/Bot.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongCenterpoint.h
r5725 r5735 34 34 #include <string> 35 35 #include <util/Math.h> 36 #include " objects/worldentities/StaticEntity.h"36 #include "worldentities/StaticEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/pong/PongScore.cc
r5725 r5735 33 33 #include "core/XMLPort.h" 34 34 #include "Pong.h" 35 #include " objects/infos/PlayerInfo.h"35 #include "infos/PlayerInfo.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/questsystem/QuestEffectBeacon.cc
r5727 r5735 37 37 #include "core/XMLPort.h" 38 38 #include "core/EventIncludes.h" 39 #include " objects/worldentities/pawns/Pawn.h"39 #include "worldentities/pawns/Pawn.h" 40 40 #include "interfaces/PlayerTrigger.h" 41 41 #include "QuestEffect.h" -
code/branches/libraries2/src/modules/questsystem/QuestEffectBeacon.h
r5722 r5735 38 38 39 39 #include <list> 40 #include " objects/worldentities/StaticEntity.h"40 #include "worldentities/StaticEntity.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/modules/questsystem/QuestManager.cc
r5693 r5735 38 38 #include "core/GUIManager.h" 39 39 40 #include " objects/infos/PlayerInfo.h"40 #include "infos/PlayerInfo.h" 41 41 #include "Quest.h" 42 42 #include "QuestHint.h" -
code/branches/libraries2/src/modules/weapons/MuzzleFlash.h
r5724 r5735 33 33 34 34 #include "tools/Timer.h" 35 #include " objects/worldentities/Billboard.h"35 #include "worldentities/Billboard.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/munitions/FusionMunition.h
r5724 r5735 31 31 32 32 #include "weapons/WeaponsPrereqs.h" 33 #include " objects/weaponsystem/Munition.h"33 #include "weaponsystem/Munition.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/weapons/munitions/ReplenishingMunition.h
r5724 r5735 33 33 34 34 #include "tools/Timer.h" 35 #include " objects/weaponsystem/Munition.h"35 #include "weaponsystem/Munition.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/projectiles/BillboardProjectile.cc
r3196 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "core/GameMode.h" 33 #include " objects/Scene.h"33 #include "Scene.h" 34 34 35 35 namespace orxonox … … 61 61 this->billboard_.setColour(colour); 62 62 } 63 63 64 64 void BillboardProjectile::setMaterial(const std::string& material) 65 65 { -
code/branches/libraries2/src/modules/weapons/projectiles/ParticleProjectile.cc
r3280 r5735 32 32 #include "tools/ParticleInterface.h" 33 33 #include "core/CoreIncludes.h" 34 #include " objects/Scene.h"34 #include "Scene.h" 35 35 36 36 namespace orxonox -
code/branches/libraries2/src/modules/weapons/projectiles/Projectile.cc
r3325 r5735 34 34 #include "core/GameMode.h" 35 35 #include "objects/collisionshapes/SphereCollisionShape.h" 36 #include " objects/worldentities/pawns/Pawn.h"37 #include " objects/worldentities/ParticleSpawner.h"36 #include "worldentities/pawns/Pawn.h" 37 #include "worldentities/ParticleSpawner.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/weapons/projectiles/Projectile.h
r5724 r5735 34 34 #include "tools/Timer.h" 35 35 #include "interfaces/PawnListener.h" 36 #include " objects/worldentities/MovableEntity.h"36 #include "worldentities/MovableEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/EnergyDrink.cc
r5724 r5735 32 32 #include "core/Executor.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/worldentities/Model.h"34 #include "worldentities/Model.h" 35 35 36 36 #include "weapons/projectiles/Projectile.h" 37 37 #include "weapons/MuzzleFlash.h" 38 #include " objects/weaponsystem/Weapon.h"39 #include " objects/weaponsystem/WeaponPack.h"40 #include " objects/weaponsystem/WeaponSystem.h"38 #include "weaponsystem/Weapon.h" 39 #include "weaponsystem/WeaponPack.h" 40 #include "weaponsystem/WeaponSystem.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/EnergyDrink.h
r5724 r5735 34 34 #include <string> 35 35 #include "tools/Timer.h" 36 #include " objects/weaponsystem/WeaponMode.h"36 #include "weaponsystem/WeaponMode.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/FusionFire.cc
r5724 r5735 33 33 #include "weapons/projectiles/BillboardProjectile.h" 34 34 35 #include " objects/weaponsystem/Weapon.h"36 #include " objects/weaponsystem/WeaponPack.h"37 #include " objects/weaponsystem/WeaponSystem.h"35 #include "weaponsystem/Weapon.h" 36 #include "weaponsystem/WeaponPack.h" 37 #include "weaponsystem/WeaponSystem.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/FusionFire.h
r5724 r5735 31 31 32 32 #include "weapons/WeaponsPrereqs.h" 33 #include " objects/weaponsystem/WeaponMode.h"33 #include "weaponsystem/WeaponMode.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/HsW01.cc
r5724 r5735 32 32 #include "core/Executor.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/worldentities/Model.h"34 #include "worldentities/Model.h" 35 35 36 36 #include "weapons/projectiles/Projectile.h" 37 37 #include "weapons/MuzzleFlash.h" 38 #include " objects/weaponsystem/Weapon.h"39 #include " objects/weaponsystem/WeaponPack.h"40 #include " objects/weaponsystem/WeaponSystem.h"38 #include "weaponsystem/Weapon.h" 39 #include "weaponsystem/WeaponPack.h" 40 #include "weaponsystem/WeaponSystem.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/HsW01.h
r5724 r5735 33 33 34 34 #include "tools/Timer.h" 35 #include " objects/weaponsystem/WeaponMode.h"35 #include "weaponsystem/WeaponMode.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/LaserFire.cc
r5724 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "weapons/projectiles/ParticleProjectile.h" 33 #include " objects/weaponsystem/Weapon.h"34 #include " objects/weaponsystem/WeaponPack.h"35 #include " objects/weaponsystem/WeaponSystem.h"33 #include "weaponsystem/Weapon.h" 34 #include "weaponsystem/WeaponPack.h" 35 #include "weaponsystem/WeaponSystem.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/LaserFire.h
r5724 r5735 31 31 32 32 #include "weapons/WeaponsPrereqs.h" 33 #include " objects/weaponsystem/WeaponMode.h"33 #include "weaponsystem/WeaponMode.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/LightningGun.cc
r5724 r5735 31 31 #include "core/CoreIncludes.h" 32 32 #include "weapons/projectiles/LightningGunProjectile.h" 33 #include " objects/weaponsystem/Weapon.h"34 #include " objects/weaponsystem/WeaponPack.h"35 #include " objects/weaponsystem/WeaponSystem.h"33 #include "weaponsystem/Weapon.h" 34 #include "weaponsystem/WeaponPack.h" 35 #include "weaponsystem/WeaponSystem.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/modules/weapons/weaponmodes/LightningGun.h
r5724 r5735 31 31 32 32 #include "weapons/WeaponsPrereqs.h" 33 #include " objects/weaponsystem/WeaponMode.h"33 #include "weaponsystem/WeaponMode.h" 34 34 35 35 namespace orxonox
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