Changeset 5735 for code/branches/libraries2/src/orxonox/worldentities
- Timestamp:
- Sep 1, 2009, 12:38:36 AM (15 years ago)
- Location:
- code/branches/libraries2/src/orxonox/worldentities
- Files:
-
- 24 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/libraries2/src/orxonox/worldentities/Backlight.cc
r3280 r5735 38 38 #include "core/GameMode.h" 39 39 #include "core/XMLPort.h" 40 #include " objects/Scene.h"40 #include "Scene.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/BigExplosion.cc
r3325 r5735 37 37 #include "core/GameMode.h" 38 38 #include "tools/ParticleInterface.h" 39 #include " objects/Scene.h"40 #include " objects/worldentities/ParticleSpawner.h"39 #include "Scene.h" 40 #include "worldentities/ParticleSpawner.h" 41 41 #include "Model.h" 42 42 -
code/branches/libraries2/src/orxonox/worldentities/Billboard.cc
r3280 r5735 32 32 #include "core/GameMode.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/Scene.h"34 #include "Scene.h" 35 35 36 36 namespace orxonox … … 111 111 this->billboard_.setColour(this->colour_); 112 112 } 113 113 114 114 /* 115 115 void Billboard::changedRotation() -
code/branches/libraries2/src/orxonox/worldentities/Camera.cc
r3280 r5735 38 38 #include "core/CoreIncludes.h" 39 39 #include "core/ConfigValueIncludes.h" 40 #include " objects/Scene.h"40 #include "Scene.h" 41 41 #include "CameraManager.h" 42 42 -
code/branches/libraries2/src/orxonox/worldentities/Camera.h
r5693 r5735 34 34 #include "util/OgreForwardRefs.h" 35 35 #include "tools/interfaces/Tickable.h" 36 #include " objects/worldentities/StaticEntity.h"36 #include "worldentities/StaticEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/CameraPosition.h
r3196 r5735 31 31 32 32 #include "OrxonoxPrereqs.h" 33 #include " objects/worldentities/StaticEntity.h"33 #include "worldentities/StaticEntity.h" 34 34 35 35 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/ControllableEntity.cc
r3325 r5735 37 37 #include "core/XMLPort.h" 38 38 39 #include " objects/Scene.h"40 #include " objects/infos/PlayerInfo.h"41 #include " objects/controllers/Controller.h"42 #include " objects/worldentities/Camera.h"43 #include " objects/worldentities/CameraPosition.h"39 #include "Scene.h" 40 #include "infos/PlayerInfo.h" 41 #include "controllers/Controller.h" 42 #include "worldentities/Camera.h" 43 #include "worldentities/CameraPosition.h" 44 44 #include "overlays/OverlayGroup.h" 45 45 … … 383 383 registerVariable(this->client_orientation_, VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientOrientation)); 384 384 registerVariable(this->client_angular_velocity_, VariableDirection::ToServer, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::processClientAngularVelocity)); 385 385 386 386 387 387 registerVariable(this->playerID_, VariableDirection::ToClient, new NetworkCallback<ControllableEntity>(this, &ControllableEntity::networkcallback_changedplayerID)); -
code/branches/libraries2/src/orxonox/worldentities/ExplosionChunk.cc
r3280 r5735 33 33 #include "core/GameMode.h" 34 34 #include "util/Exception.h" 35 #include " objects/Scene.h"35 #include "Scene.h" 36 36 #include "tools/ParticleInterface.h" 37 37 -
code/branches/libraries2/src/orxonox/worldentities/Light.cc
r3280 r5735 38 38 #include "core/GameMode.h" 39 39 #include "core/XMLPort.h" 40 #include " objects/Scene.h"40 #include "Scene.h" 41 41 42 42 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/MobileEntity.cc
r3196 r5735 34 34 #include "core/CoreIncludes.h" 35 35 #include "core/XMLPort.h" 36 #include " objects/Scene.h"36 #include "Scene.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/Model.cc
r3280 r5735 34 34 #include "core/GameMode.h" 35 35 #include "core/XMLPort.h" 36 #include " objects/Scene.h"36 #include "Scene.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/MovableEntity.cc
r3325 r5735 34 34 #include "core/GameMode.h" 35 35 #include "core/XMLPort.h" 36 #include " objects/worldentities/pawns/Pawn.h"36 #include "worldentities/pawns/Pawn.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/ParticleEmitter.cc
r3280 r5735 39 39 #include "core/XMLPort.h" 40 40 #include "tools/ParticleInterface.h" 41 #include " objects/Scene.h"41 #include "Scene.h" 42 42 43 43 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/SpawnPoint.cc
r3196 r5735 32 32 #include "core/Template.h" 33 33 #include "core/XMLPort.h" 34 #include " objects/gametypes/Gametype.h"35 #include " objects/worldentities/pawns/Pawn.h"34 #include "gametypes/Gametype.h" 35 #include "worldentities/pawns/Pawn.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/SpawnPoint.h
r3196 r5735 34 34 #include <string> 35 35 #include "core/Identifier.h" 36 #include " objects/worldentities/StaticEntity.h"36 #include "worldentities/StaticEntity.h" 37 37 38 38 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/TeamSpawnPoint.h
r3196 r5735 32 32 #include "OrxonoxPrereqs.h" 33 33 34 #include " objects/worldentities/pawns/Pawn.h"34 #include "worldentities/pawns/Pawn.h" 35 35 #include "SpawnPoint.h" 36 36 -
code/branches/libraries2/src/orxonox/worldentities/WorldEntity.cc
r3325 r5735 44 44 #include "core/CoreIncludes.h" 45 45 #include "core/XMLPort.h" 46 #include " objects/Scene.h"47 #include " objects/collisionshapes/WorldEntityCollisionShape.h"46 #include "Scene.h" 47 #include "collisionshapes/WorldEntityCollisionShape.h" 48 48 49 49 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/Destroyer.cc
r3325 r5735 30 30 31 31 #include "core/CoreIncludes.h" 32 #include " objects/gametypes/UnderAttack.h"32 #include "gametypes/UnderAttack.h" 33 33 34 34 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/Pawn.cc
r3300 r5735 38 38 #include "interfaces/PawnListener.h" 39 39 #include "PawnManager.h" 40 #include " objects/infos/PlayerInfo.h"41 #include " objects/gametypes/Gametype.h"42 #include " objects/worldentities/ParticleSpawner.h"43 #include " objects/worldentities/ExplosionChunk.h"44 #include " objects/worldentities/BigExplosion.h"45 #include " objects/weaponsystem/WeaponSystem.h"46 #include " objects/weaponsystem/WeaponSlot.h"47 #include " objects/weaponsystem/WeaponPack.h"48 #include " objects/weaponsystem/WeaponSet.h"40 #include "infos/PlayerInfo.h" 41 #include "gametypes/Gametype.h" 42 #include "worldentities/ParticleSpawner.h" 43 #include "worldentities/ExplosionChunk.h" 44 #include "worldentities/BigExplosion.h" 45 #include "weaponsystem/WeaponSystem.h" 46 #include "weaponsystem/WeaponSlot.h" 47 #include "weaponsystem/WeaponPack.h" 48 #include "weaponsystem/WeaponSet.h" 49 49 50 50 -
code/branches/libraries2/src/orxonox/worldentities/pawns/Pawn.h
r3214 r5735 34 34 #include <string> 35 35 #include "interfaces/RadarViewable.h" 36 #include " objects/worldentities/ControllableEntity.h"37 #include " objects/pickup/PickupCollection.h"36 #include "worldentities/ControllableEntity.h" 37 #include "pickup/PickupCollection.h" 38 38 39 39 namespace orxonox … … 114 114 virtual void useItem() 115 115 { this->pickups_.useItem(); } 116 116 117 117 virtual void startLocalHumanControl(); 118 118 -
code/branches/libraries2/src/orxonox/worldentities/pawns/SpaceShip.cc
r3325 r5735 35 35 #include "core/Template.h" 36 36 #include "core/XMLPort.h" 37 #include " objects/items/Engine.h"37 #include "items/Engine.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/Spectator.cc
r3280 r5735 34 34 35 35 #include "tools/BillboardSet.h" 36 #include " objects/Scene.h"37 #include " objects/infos/PlayerInfo.h"36 #include "Scene.h" 37 #include "infos/PlayerInfo.h" 38 38 39 39 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/Spectator.h
r3196 r5735 33 33 34 34 #include "util/Math.h" 35 #include " objects/worldentities/ControllableEntity.h"35 #include "worldentities/ControllableEntity.h" 36 36 37 37 namespace orxonox -
code/branches/libraries2/src/orxonox/worldentities/pawns/TeamBaseMatchBase.cc
r3325 r5735 33 33 #include "interfaces/PawnListener.h" 34 34 #include "interfaces/TeamColourable.h" 35 #include " objects/gametypes/TeamBaseMatch.h"35 #include "gametypes/TeamBaseMatch.h" 36 36 37 37 namespace orxonox
Note: See TracChangeset
for help on using the changeset viewer.