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Changeset 576 for code/branches/FICN/bin


Ignore:
Timestamp:
Dec 17, 2007, 3:39:17 PM (17 years ago)
Author:
landauf
Message:

added Mesh and Model (doesn't work yet, but i don't want to have merge conflicts all the time :P)

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/FICN/bin/levels/sample.oxw

    r570 r576  
    11<?xml version="1.0"?>
    22<orxonoxworld name="Orxonox sample level" image="textures/menu/moonstation_512x512.jpg">
    3         <description>
    4                 This is an orxonox sample level.
    5         </description>
     3  <description>
     4    This is an orxonox sample level.
     5  </description>
    66
    7         <loading>
    8                 <background color="000000" image="textures/load_screens/ambush.png" />
    9                 <bar top="200" left="50" width="300" height="20" image="textures/load_screens/ambush-loadbar.png" />
    10         </loading>
     7  <loading>
     8    <background color="000000" image="textures/load_screens/ambush.png" />
     9    <bar top="200" left="50" width="300" height="20" image="textures/load_screens/ambush-loadbar.png" />
     10  </loading>
    1111
    12         <audio>
     12  <audio>
     13  </audio>
    1314
    14         </audio>
     15  <!-- Keep a minimum distance of >100 to the object, otherwise the camara thinks it's in the object -->
     16  <!-- the value has to negative, as we want the camara behind the object -->
     17  <world>
     18    <SceneNode name="OgreHeadNode" pos="0,0,0" />
     19    <Camera name="Camera" pos="0,0,-150" lookat="0,0,0" node="OgreHeadNode" />
     20    <Ambient colourvalue="1,1,1" />
     21    <Skybox src="Orxonox/BlueStarSkyBox" />
    1522
    16     <!-- Keep a minimum distance of >100 to the object, otherwise the camara thinks it's in the object -->
    17     <!-- the value has to negative, as we want the camara behind the object -->
    18         <world>
    19 
    20                 <SceneNode name="OgreHeadNode" pos="0,0,0" />
    21 
    22                 <Camera name="Camera" pos="0,0,-150" lookat="0,0,0" node="OgreHeadNode" />
    23 
    24                 <Ambient colourvalue="1,1,1" />
    25 
    26                 <Skybox src="Orxonox/BlueStarSkyBox" />
    27 
    28                 <BaseEntity name="ASSF" src="assf2.mesh" node="OgreHeadNode" />
    29 
     23    <BaseEntity name="ASSF" src="assf2.mesh" node="OgreHeadNode" />
    3024
    3125    <SceneNode name="node1" pos="0,200,0" />
     
    4640    <SceneNode name="node6" pos="0,0,-200" />
    4741    <Entity name="asteroid6" src="ast6.mesh" node="node6" />
    48         </world>
     42  </world>
    4943
    5044<!-- Unused at the moment -->
    51                 <SpaceshipSteeringObject node="OgreHeadNode" forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" />
     45  <SpaceshipSteeringObject node="OgreHeadNode" forward="500" rotateupdown="200" rotaterightleft="200" looprightleft="200" />
    5246
    53 
    54 
    55         <scripts>
    56                 <script file="intro.lua" />
    57         </scripts>
     47  <scripts>
     48    <script file="intro.lua" />
     49  </scripts>
    5850</orxonoxworld>
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