- Timestamp:
- Nov 29, 2005, 12:23:37 AM (19 years ago)
- Location:
- branches/world_entities/src/subprojects
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/world_entities/src/subprojects/collision_detection/collision_detection.cc
r5486 r5814 81 81 // a = new TestEntity(); a->setName("Clown1"); 82 82 b = new CollisionTestEntity(); b->setName("Jaeger"); 83 if (argc > 1) 84 { 85 printf("Loading model %s\n", argv[1]); 86 b->loadModel(argv[1]); 87 } 83 88 // a = new Terrain(); 84 89 -
branches/world_entities/src/subprojects/framework.cc
r5485 r5814 80 80 float dt = framework->tick(); 81 81 82 NullParent::getInstance()->update (dt);82 NullParent::getInstance()->updateNode(dt); 83 83 84 84 // Draw the scene
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