- Timestamp:
- Sep 28, 2009, 11:31:39 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/core5/src/modules/gamestates/GSLevel.cc
r5829 r5832 165 165 if (GameMode::showsGraphics()) 166 166 { 167 // disconnect the HumanPlayer 168 this->playerManager_->clientDisconnected(0); 169 167 170 // unload all compositors (this is only necessary because we don't yet destroy all resources!) 168 171 Ogre::CompositorManager::getSingleton().removeAll(); … … 177 180 if (GameMode::showsGraphics()) 178 181 { 179 // disconnect the HumanPlayer180 this->playerManager_->clientDisconnected(0);181 182 182 InputManager::getInstance().leaveState("game"); 183 183 }
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