- Timestamp:
- Sep 30, 2009, 6:13:09 PM (15 years ago)
- Location:
- code/branches/core5/src
- Files:
-
- 2 deleted
- 12 edited
- 2 copied
- 1 moved
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core5/src/modules/CMakeLists.txt
r5752 r5842 27 27 ################ Sub Directories ################ 28 28 29 ADD_SUBDIRECTORY(gamestates)30 29 ADD_SUBDIRECTORY(objects) 31 30 ADD_SUBDIRECTORY(overlays) -
code/branches/core5/src/orxonox/CMakeLists.txt
r5752 r5842 39 39 ADD_SUBDIRECTORY(collisionshapes) 40 40 ADD_SUBDIRECTORY(controllers) 41 ADD_SUBDIRECTORY(gamestates) 41 42 ADD_SUBDIRECTORY(gametypes) 42 43 ADD_SUBDIRECTORY(graphics) -
code/branches/core5/src/orxonox/gamestates/CMakeLists.txt
r5749 r5842 1 SET_SOURCE_FILES(GAMESTATES_SRC_FILES1 ADD_SOURCE_FILES(ORXONOX_SRC_FILES 2 2 GSClient.cc 3 3 GSDedicated.cc … … 10 10 GSStandalone.cc 11 11 ) 12 13 ORXONOX_ADD_LIBRARY(gamestates14 MODULE15 FIND_HEADER_FILES16 PCH_FILE17 GameStatesPrecompiledHeaders.h18 DEFINE_SYMBOL19 "GAMESTATES_SHARED_BUILD"20 LINK_LIBRARIES21 orxonox22 SOURCE_FILES ${GAMESTATES_SRC_FILES}23 ) -
code/branches/core5/src/orxonox/gamestates/GSClient.h
r5738 r5842 30 30 #define _GSClient_H__ 31 31 32 #include " gamestates/GameStatesPrereqs.h"32 #include "OrxonoxPrereqs.h" 33 33 34 34 #include "core/GameState.h" … … 37 37 namespace orxonox 38 38 { 39 class _ GameStatesExport GSClient : public GameState39 class _OrxonoxExport GSClient : public GameState 40 40 { 41 41 public: -
code/branches/core5/src/orxonox/gamestates/GSDedicated.h
r5738 r5842 30 30 #define _GSDedicated_H__ 31 31 32 #include "gamestates/GameStatesPrereqs.h" 32 #include "OrxonoxPrereqs.h" 33 34 #include <cstring> 35 #include <queue> 36 #include <boost/thread/thread.hpp> 37 #include <boost/thread/mutex.hpp> 38 #include <boost/thread/recursive_mutex.hpp> 33 39 34 40 #include "core/GameState.h" 35 41 #include "network/NetworkPrereqs.h" 36 #include <queue>37 #include <cstring>38 #include <boost/thread/thread.hpp>39 #include <boost/thread/mutex.hpp>40 #include <boost/thread/recursive_mutex.hpp>41 42 42 43 struct termios; … … 45 46 { 46 47 47 class _ GameStatesExport GSDedicated : public GameState48 class _OrxonoxExport GSDedicated : public GameState 48 49 { 49 50 public: -
code/branches/core5/src/orxonox/gamestates/GSGraphics.h
r5738 r5842 36 36 #define _GSGraphics_H__ 37 37 38 #include " gamestates/GameStatesPrereqs.h"38 #include "OrxonoxPrereqs.h" 39 39 #include "core/GameState.h" 40 40 … … 47 47 This game state is only left out if we start a dedicated server where no graphics are present. 48 48 */ 49 class _ GameStatesExport GSGraphics : public GameState49 class _OrxonoxExport GSGraphics : public GameState 50 50 { 51 51 public: -
code/branches/core5/src/orxonox/gamestates/GSIOConsole.h
r5738 r5842 30 30 #define _GSIOConsole_H__ 31 31 32 #include " gamestates/GameStatesPrereqs.h"32 #include "OrxonoxPrereqs.h" 33 33 #include "core/GameState.h" 34 34 35 35 namespace orxonox 36 36 { 37 class _ GameStatesExport GSIOConsole : public GameState37 class _OrxonoxExport GSIOConsole : public GameState 38 38 { 39 39 public: -
code/branches/core5/src/orxonox/gamestates/GSLevel.h
r5813 r5842 30 30 #define _GSLevel_H__ 31 31 32 #include " gamestates/GameStatesPrereqs.h"32 #include "OrxonoxPrereqs.h" 33 33 34 34 #include <string> … … 39 39 namespace orxonox 40 40 { 41 class _ GameStatesExport GSLevel : public GameState, public OrxonoxClass41 class _OrxonoxExport GSLevel : public GameState, public OrxonoxClass 42 42 { 43 43 public: -
code/branches/core5/src/orxonox/gamestates/GSMainMenu.h
r5819 r5842 30 30 #define _GSMainMenu_H__ 31 31 32 #include " gamestates/GameStatesPrereqs.h"32 #include "OrxonoxPrereqs.h" 33 33 34 34 #include "util/OgreForwardRefs.h" … … 37 37 namespace orxonox 38 38 { 39 class _ GameStatesExport GSMainMenu : public GameState39 class _OrxonoxExport GSMainMenu : public GameState 40 40 { 41 41 public: -
code/branches/core5/src/orxonox/gamestates/GSRoot.h
r5738 r5842 30 30 #define _GSRoot_H__ 31 31 32 #include " gamestates/GameStatesPrereqs.h"32 #include "OrxonoxPrereqs.h" 33 33 #include "core/GameState.h" 34 34 35 35 namespace orxonox 36 36 { 37 class _ GameStatesExport GSRoot : public GameState37 class _OrxonoxExport GSRoot : public GameState 38 38 { 39 39 public: -
code/branches/core5/src/orxonox/gamestates/GSServer.h
r5738 r5842 30 30 #define _GSServer_H__ 31 31 32 #include " gamestates/GameStatesPrereqs.h"32 #include "OrxonoxPrereqs.h" 33 33 34 34 #include "core/GameState.h" … … 37 37 namespace orxonox 38 38 { 39 class _ GameStatesExport GSServer : public GameState39 class _OrxonoxExport GSServer : public GameState 40 40 { 41 41 public: -
code/branches/core5/src/orxonox/gamestates/GSStandalone.h
r5738 r5842 30 30 #define _GSStandalone_H__ 31 31 32 #include " gamestates/GameStatesPrereqs.h"32 #include "OrxonoxPrereqs.h" 33 33 #include "core/GameState.h" 34 34 35 35 namespace orxonox 36 36 { 37 class _ GameStatesExport GSStandalone : public GameState37 class _OrxonoxExport GSStandalone : public GameState 38 38 { 39 39 public:
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