- Timestamp:
- Dec 3, 2005, 3:37:09 PM (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/spaceshipcontrol/src/world_entities/playable.h
r5886 r5888 33 33 void subscribeEvents(Player* player); 34 34 virtual void process(const Event &event) {} //= 0; 35 virtual void setKeySet() {};36 35 inline const std::list<int>& getEventList() { return this->events; }; 37 36 … … 45 44 46 45 Player* currentPlayer; 47 //todo: add a event to id mapping list 46 48 47 }; 49 48
Note: See TracChangeset
for help on using the changeset viewer.