- Timestamp:
- Oct 9, 2009, 1:12:16 PM (15 years ago)
- Location:
- code/branches/core5/src
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core5/src/libraries/core/EventIncludes.h
r5893 r5914 32 32 #include "CorePrereqs.h" 33 33 #include "Executor.h" 34 #include "XMLPort.h" 34 35 35 36 /** -
code/branches/core5/src/orxonox/Level.cc
r5892 r5914 110 110 this->gametype_ = gametype; 111 111 112 std::cout << "Load Gametype: " << this->gametype_ << std::endl;113 114 112 Gametype* rootgametype = orxonox_cast<Gametype*>(identifier->fabricate(this)); 115 113 this->setGametype(rootgametype); 116 117 std::cout << "root gametype: " << rootgametype->getIdentifier()->getName() << std::endl;118 114 119 115 for (std::list<BaseObject*>::iterator it = this->objects_.begin(); it != this->objects_.end(); ++it) -
code/branches/core5/src/orxonox/Scene.cc
r5911 r5914 42 42 #include "core/CoreIncludes.h" 43 43 #include "core/GameMode.h" 44 #include "core/GUIManager.h" 44 45 #include "core/XMLPort.h" 45 46 #include "tools/BulletConversions.h" -
code/branches/core5/src/orxonox/controllers/HumanController.cc
r5913 r5914 87 87 if (camera) 88 88 { 89 SoundManager::getInstance().setListenerPosition(camera->get Position());90 SoundManager::getInstance().setListenerOrientation(camera->get Orientation());89 SoundManager::getInstance().setListenerPosition(camera->getWorldPosition()); 90 SoundManager::getInstance().setListenerOrientation(camera->getWorldOrientation()); 91 91 } 92 92 else -
code/branches/core5/src/orxonox/sound/AmbientSound.cc
r5899 r5914 29 29 #include "AmbientSound.h" 30 30 31 #include "core/CoreIncludes.h" 31 32 #include "core/EventIncludes.h" 32 33 #include "core/XMLPort.h" -
code/branches/core5/src/orxonox/sound/WorldSound.cc
r5899 r5914 32 32 #include <AL/alut.h> 33 33 #include "util/Math.h" 34 #include "core/CoreIncludes.h" 34 35 #include "core/EventIncludes.h" 35 36 #include "core/XMLPort.h"
Note: See TracChangeset
for help on using the changeset viewer.