Changeset 5916 for code/branches
- Timestamp:
- Oct 9, 2009, 4:41:30 PM (15 years ago)
- Location:
- code/branches/core5/src
- Files:
-
- 13 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core5/src/libraries/network/Client.cc
r5855 r5916 49 49 #include "packet/Gamestate.h" 50 50 #include "FunctionCallManager.h" 51 #include "core/CoreIncludes.h" 52 #include "core/Game.h" 51 53 52 54 namespace orxonox … … 158 160 return; 159 161 } 162 163 void Client::connectionClosed() 164 { 165 ObjectList<Synchronisable>::iterator it; 166 for(it = ObjectList<Synchronisable>::begin(); it; ) 167 { 168 if( it->getSyncMode() != 0x0 ) 169 (it++)->destroy(); 170 else 171 { 172 Synchronisable* blub = *it; 173 ++it; 174 } 175 } 176 Game::getInstance().popState(); 177 Game::getInstance().popState(); 178 } 160 179 161 180 } -
code/branches/core5/src/libraries/network/Client.h
r5865 r5916 74 74 75 75 void update(const Clock& time); 76 76 protected: 77 virtual void connectionClosed(); 77 78 private: 78 79 Client(const Client& copy); // not used -
code/branches/core5/src/libraries/network/ClientConnection.cc
r5851 r5916 118 118 case ENET_EVENT_TYPE_DISCONNECT: 119 119 COUT(4) << "received disconnect confirmation from server" << endl; 120 this->connectionClosed(); 120 121 return true; 121 122 } … … 123 124 } 124 125 enet_peer_reset( this->server_ ); 126 this->connectionClosed(); 125 127 return false; 126 128 } … … 142 144 COUT(1) << "Received disconnect Packet from Server!" << endl; 143 145 // server closed the connection 146 this->connectionClosed(); 144 147 } 145 148 -
code/branches/core5/src/libraries/network/ClientConnection.h
r5851 r5916 53 53 bool addPacket(ENetPacket *packet); 54 54 inline bool isConnected(){ return this->established_; } 55 protected: 56 virtual void connectionClosed()=0; 55 57 private: 56 58 virtual void addPeer(ENetEvent* event); -
code/branches/core5/src/libraries/network/synchronisable/Synchronisable.cc
r5839 r5916 47 47 /** 48 48 * Constructor: 49 * Initializes all Variables and sets the right objectID 49 * Initializes all Variables and sets the right objectID_ 50 50 */ 51 Synchronisable::Synchronisable(BaseObject* creator ){51 Synchronisable::Synchronisable(BaseObject* creator ){ 52 52 RegisterRootObject(Synchronisable); 53 53 static uint32_t idCounter=0; … … 55 55 if ( GameMode::isMaster() || ( Host::running() && Host::isServer() ) ) 56 56 { 57 this->objectID = idCounter++; //this is only needed when running a server 58 //add synchronisable to the objectMap 59 objectMap_[this->objectID] = this; 57 this->setObjectID( idCounter++ ); 60 58 } 61 59 else 62 60 { 63 objectID=OBJECTID_UNKNOWN; 64 this->setObjectMode(0x0); //make sure this object doesn't get synchronized 65 } 66 classID = static_cast<uint32_t>(-1); 61 objectID_=OBJECTID_UNKNOWN; 62 } 63 classID_ = static_cast<uint32_t>(-1); 67 64 68 65 // set dataSize to 0 … … 73 70 // get creator id 74 71 if( creator ) 75 this->creatorID = creator->getSceneID();72 this->creatorID_ = creator->getSceneID(); 76 73 else 77 this->creatorID = OBJECTID_UNKNOWN;74 this->creatorID_ = OBJECTID_UNKNOWN; 78 75 79 76 /*searchcreatorID: … … 95 92 /** 96 93 * Destructor: 97 * Delete all callback objects and remove objectID from the objectMap_94 * Delete all callback objects and remove objectID_ from the objectMap_ 98 95 */ 99 96 Synchronisable::~Synchronisable(){ … … 102 99 // remove object from the static objectMap 103 100 if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) 104 deletedObjects_.push(objectID );101 deletedObjects_.push(objectID_); 105 102 } 106 103 // delete all Synchronisable Variables from syncList ( which are also in stringList ) … … 110 107 stringList.clear(); 111 108 std::map<uint32_t, Synchronisable*>::iterator it; 112 it = objectMap_.find(objectID );109 it = objectMap_.find(objectID_); 113 110 if (it != objectMap_.end()) 114 111 objectMap_.erase(it); … … 175 172 Synchronisable *no = orxonox_cast<Synchronisable*>(bo); 176 173 assert(no); 177 no->objectID=header.getObjectID(); 174 assert( Synchronisable::objectMap_.find(header.getObjectID()) == Synchronisable::objectMap_.end() ); 175 no->setObjectID(header.getObjectID()); 178 176 //no->creatorID=header.getCreatorID(); //TODO: remove this 179 no-> classID=header.getClassID();180 assert(no->creatorID == header.getCreatorID());181 //assert(no->classID == header.getClassID());182 COUT(4) << "fabricate objectID : " << no->objectID << " classID: " << no->classID<< std::endl;177 no->setClassID(header.getClassID()); 178 assert(no->creatorID_ == header.getCreatorID()); 179 //assert(no->classID_ == header.getClassID()); 180 COUT(4) << "fabricate objectID_: " << no->objectID_ << " classID_: " << no->classID_ << std::endl; 183 181 // update data and create object/entity... 184 assert( Synchronisable::objectMap_.find(header.getObjectID()) == Synchronisable::objectMap_.end() );185 Synchronisable::objectMap_[header.getObjectID()] = no;186 182 bool b = no->updateData(mem, mode, true); 187 183 assert(b); … … 196 192 197 193 /** 198 * Finds and deletes the Synchronisable with the appropriate objectID 199 * @param objectID objectIDof the Synchronisable194 * Finds and deletes the Synchronisable with the appropriate objectID_ 195 * @param objectID_ objectID_ of the Synchronisable 200 196 * @return true/false 201 197 */ 202 bool Synchronisable::deleteObject(uint32_t objectID ){203 if(!getSynchronisable(objectID ))198 bool Synchronisable::deleteObject(uint32_t objectID_){ 199 if(!getSynchronisable(objectID_)) 204 200 return false; 205 assert(getSynchronisable(objectID )->objectID==objectID);206 Synchronisable *s = getSynchronisable(objectID );201 assert(getSynchronisable(objectID_)->objectID_==objectID_); 202 Synchronisable *s = getSynchronisable(objectID_); 207 203 if(s) 208 204 s->destroy(); // or delete? … … 213 209 214 210 /** 215 * This function looks up the objectID in the objectMap_ and returns a pointer to the right Synchronisable216 * @param objectID objectIDof the Synchronisable217 * @return pointer to the Synchronisable with the objectID 218 */ 219 Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID ){211 * This function looks up the objectID_ in the objectMap_ and returns a pointer to the right Synchronisable 212 * @param objectID_ objectID_ of the Synchronisable 213 * @return pointer to the Synchronisable with the objectID_ 214 */ 215 Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID_){ 220 216 std::map<uint32_t, Synchronisable*>::iterator it1; 221 it1 = objectMap_.find(objectID );217 it1 = objectMap_.find(objectID_); 222 218 if (it1 != objectMap_.end()) 223 219 return it1->second; … … 225 221 // ObjectList<Synchronisable>::iterator it; 226 222 // for(it = ObjectList<Synchronisable>::begin(); it; ++it){ 227 // if( it->getObjectID()==objectID ){228 // objectMap_[objectID ] = *it;223 // if( it->getObjectID()==objectID_ ){ 224 // objectMap_[objectID_] = *it; 229 225 // return *it; 230 226 // } … … 236 232 237 233 /** 238 * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID and classIDto the given memory234 * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID_ and classID_ to the given memory 239 235 * takes a pointer to already allocated memory (must have at least getSize bytes length) 240 236 * structure of the bitstream: 241 * |totalsize,objectID ,classID,var1,var2,string1_length,string1,var3,...|237 * |totalsize,objectID_,classID_,var1,var2,string1_length,string1,var3,...| 242 238 * length of varx: size saved int syncvarlist 243 239 * @param mem pointer to allocated memory with enough size … … 257 253 uint32_t tempsize = 0; 258 254 #ifndef NDEBUG 259 if (this->classID ==0)255 if (this->classID_==0) 260 256 COUT(3) << "classid 0 " << this->getIdentifier()->getName() << std::endl; 261 257 #endif 262 258 263 if (this->classID == static_cast<uint32_t>(-1)) 264 this->classID = this->getIdentifier()->getNetworkID(); 265 266 assert(ClassByID(this->classID)); 267 assert(this->classID==this->getIdentifier()->getNetworkID()); 259 if (this->classID_ == static_cast<uint32_t>(-1)) 260 this->classID_ = this->getIdentifier()->getNetworkID(); 261 262 assert(ClassByID(this->classID_)); 263 assert(this->classID_==this->getIdentifier()->getNetworkID()); 264 assert(this->objectID_!=OBJECTID_UNKNOWN); 268 265 std::vector<SynchronisableVariableBase*>::iterator i; 269 266 … … 274 271 275 272 276 COUT(5) << "Synchronisable getting data from objectID : " << objectID << " classID: " << classID<< std::endl;273 COUT(5) << "Synchronisable getting data from objectID_: " << objectID_ << " classID_: " << classID_ << std::endl; 277 274 // copy to location 278 275 for(i=syncList.begin(); i!=syncList.end(); ++i){ … … 282 279 283 280 tempsize += SynchronisableHeader::getSize(); 284 header.setObjectID( this->objectID );285 header.setCreatorID( this->creatorID );286 header.setClassID( this->classID );281 header.setObjectID( this->objectID_ ); 282 header.setCreatorID( this->creatorID_ ); 283 header.setClassID( this->classID_ ); 287 284 header.setDataAvailable( true ); 288 285 header.setDataSize( tempsize ); … … 316 313 // start extract header 317 314 SynchronisableHeader syncHeader(mem); 318 assert(syncHeader.getObjectID()==this->objectID );319 assert(syncHeader.getCreatorID()==this->creatorID );320 assert(syncHeader.getClassID()==this->classID );315 assert(syncHeader.getObjectID()==this->objectID_); 316 assert(syncHeader.getCreatorID()==this->creatorID_); 317 assert(syncHeader.getClassID()==this->classID_); 321 318 if(syncHeader.isDataAvailable()==false){ 322 319 mem += syncHeader.getDataSize(); … … 327 324 // stop extract header 328 325 329 //COUT(5) << "Synchronisable: objectID " << syncHeader.getObjectID() << ", classID" << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << std::endl;326 //COUT(5) << "Synchronisable: objectID_ " << syncHeader.getObjectID() << ", classID_ " << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << std::endl; 330 327 for(i=syncList.begin(); i!=syncList.end(); i++) 331 328 { … … 366 363 if(mode==0x0) 367 364 mode=state_; 368 return ( ( objectMode_&mode)!=0 && (!syncList.empty() ) );369 } 370 371 /** 372 * This function looks at the header located in the bytestream and checks wheter objectID and classIDmatch with the Synchronisables ones365 return ( (this->objectMode_ & mode)!=0 && (!syncList.empty() ) ); 366 } 367 368 /** 369 * This function looks at the header located in the bytestream and checks wheter objectID_ and classID_ match with the Synchronisables ones 373 370 * @param mem pointer to the bytestream 374 371 */ … … 376 373 { 377 374 SynchronisableHeader header(mem); 378 assert(header.getObjectID()==this->objectID );375 assert(header.getObjectID()==this->objectID_); 379 376 return header.isDataAvailable(); 380 377 } … … 388 385 * @param mode same as in registerVar 389 386 */ 390 void Synchronisable::set ObjectMode(uint8_t mode){387 void Synchronisable::setSyncMode(uint8_t mode){ 391 388 assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); 392 objectMode_=mode;389 this->objectMode_=mode; 393 390 } 394 391 -
code/branches/core5/src/libraries/network/synchronisable/Synchronisable.h
r5738 r5916 68 68 * @brief: stores information about a Synchronisable 69 69 * 70 * This class stores the information about a Synchronisable (objectID , classID, creatorID, dataSize)70 * This class stores the information about a Synchronisable (objectID_, classID_, creatorID_, dataSize) 71 71 * in an emulated bitset. 72 72 * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream 73 73 * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0 74 * Byte 5 to 8: objectID 75 * Byte 9 to 12: classID 76 * Byte 13 to 16: creatorID 74 * Byte 5 to 8: objectID_ 75 * Byte 9 to 12: classID_ 76 * Byte 13 to 16: creatorID_ 77 77 */ 78 78 class _NetworkExport SynchronisableHeader{ … … 94 94 inline uint32_t getObjectID() const 95 95 { return *(uint32_t*)(data_+4); } 96 inline void setObjectID(uint32_t objectID )97 { *(uint32_t*)(data_+4) = objectID ; }96 inline void setObjectID(uint32_t objectID_) 97 { *(uint32_t*)(data_+4) = objectID_; } 98 98 inline uint32_t getClassID() const 99 99 { return *(uint32_t*)(data_+8); } 100 inline void setClassID(uint32_t classID )101 { *(uint32_t*)(data_+8) = classID ; }100 inline void setClassID(uint32_t classID_) 101 { *(uint32_t*)(data_+8) = classID_; } 102 102 inline uint32_t getCreatorID() const 103 103 { return *(uint32_t*)(data_+12); } 104 inline void setCreatorID(uint32_t creatorID )105 { *(uint32_t*)(data_+12) = creatorID ; }104 inline void setCreatorID(uint32_t creatorID_) 105 { *(uint32_t*)(data_+12) = creatorID_; } 106 106 inline void operator=(SynchronisableHeader& h) 107 107 { memcpy(data_, h.data_, getSize()); } … … 122 122 123 123 static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0); 124 static bool deleteObject(uint32_t objectID );125 static Synchronisable *getSynchronisable(uint32_t objectID );124 static bool deleteObject(uint32_t objectID_); 125 static Synchronisable *getSynchronisable(uint32_t objectID_); 126 126 static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); } 127 127 static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; } 128 128 129 inline uint32_t getObjectID() const {return objectID;} 130 inline unsigned int getCreatorID() const {return creatorID;} 131 inline uint32_t getClassID() const {return classID;} 132 inline unsigned int getPriority() const { return objectFrequency_;} 129 inline uint32_t getObjectID() const {return this->objectID_;} 130 inline unsigned int getCreatorID() const {return this->creatorID_;} 131 inline uint32_t getClassID() const {return this->classID_;} 132 inline unsigned int getPriority() const { return this->objectFrequency_;} 133 inline uint8_t getSyncMode() const { return this->objectMode_; } 134 135 void setSyncMode(uint8_t mode); 133 136 134 137 protected: … … 136 139 template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false); 137 140 //template <class T> void unregisterVariable(T& var); 138 void setObjectMode(uint8_t mode);139 141 void setPriority(unsigned int freq){ objectFrequency_ = freq; } 140 142 … … 146 148 bool isMyData(uint8_t* mem); 147 149 bool doSync(int32_t id, uint8_t mode=0x0); 148 149 uint32_t objectID; 150 uint32_t creatorID; 151 uint32_t classID; 150 151 inline void setObjectID(uint32_t id){ this->objectID_ = id; objectMap_[this->objectID_] = this; } 152 inline void setClassID(uint32_t id){ this->classID_ = id; } 153 154 uint32_t objectID_; 155 uint32_t creatorID_; 156 uint32_t classID_; 152 157 153 158 std::vector<SynchronisableVariableBase*> syncList; -
code/branches/core5/src/modules/objects/triggers/Trigger.cc
r5738 r5916 72 72 } 73 73 74 this->set ObjectMode(0x0);74 this->setSyncMode(0x0); 75 75 } 76 76 -
code/branches/core5/src/orxonox/graphics/Camera.cc
r5911 r5916 68 68 this->nearClipDistance_ = 1; 69 69 70 this->set ObjectMode(0x0);70 this->setSyncMode(0x0); 71 71 72 72 this->setConfigValues(); -
code/branches/core5/src/orxonox/infos/HumanPlayer.cc
r5846 r5916 116 116 117 117 if (!GameMode::isMaster()) 118 this->set ObjectMode(ObjectDirection::Bidirectional);118 this->setSyncMode(ObjectDirection::Bidirectional); 119 119 else 120 120 this->setName(this->nick_); -
code/branches/core5/src/orxonox/worldentities/CameraPosition.cc
r5738 r5916 46 46 this->bRenderCamera_ = false; 47 47 48 this->set ObjectMode(0x0);48 this->setSyncMode(0x0); 49 49 } 50 50 -
code/branches/core5/src/orxonox/worldentities/ControllableEntity.cc
r5894 r5916 238 238 { 239 239 this->client_overwrite_ = this->server_overwrite_; 240 this->set ObjectMode(ObjectDirection::Bidirectional);240 this->setSyncMode(ObjectDirection::Bidirectional); 241 241 } 242 242 } … … 254 254 this->bHasLocalController_ = false; 255 255 this->bHasHumanController_ = false; 256 this->set ObjectMode(ObjectDirection::ToClient);256 this->setSyncMode(ObjectDirection::ToClient); 257 257 258 258 this->changedPlayer(); -
code/branches/core5/src/orxonox/worldentities/SpawnPoint.cc
r5738 r5916 50 50 COUT(1) << "Error: SpawnPoint has no Gametype" << std::endl; 51 51 52 this->set ObjectMode(0x0);52 this->setSyncMode(0x0); 53 53 } 54 54 -
code/branches/core5/src/orxonox/worldentities/pawns/Spectator.cc
r5738 r5916 145 145 ControllableEntity::setPlayer(player); 146 146 147 // this->set ObjectMode(ObjectDirection::ToClient);147 // this->setSyncMode(ObjectDirection::ToClient); 148 148 } 149 149
Note: See TracChangeset
for help on using the changeset viewer.