Changeset 5916 for code/branches/core5/src/orxonox/worldentities
- Timestamp:
- Oct 9, 2009, 4:41:30 PM (15 years ago)
- Location:
- code/branches/core5/src/orxonox/worldentities
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core5/src/orxonox/worldentities/CameraPosition.cc
r5738 r5916 46 46 this->bRenderCamera_ = false; 47 47 48 this->set ObjectMode(0x0);48 this->setSyncMode(0x0); 49 49 } 50 50 -
code/branches/core5/src/orxonox/worldentities/ControllableEntity.cc
r5894 r5916 238 238 { 239 239 this->client_overwrite_ = this->server_overwrite_; 240 this->set ObjectMode(ObjectDirection::Bidirectional);240 this->setSyncMode(ObjectDirection::Bidirectional); 241 241 } 242 242 } … … 254 254 this->bHasLocalController_ = false; 255 255 this->bHasHumanController_ = false; 256 this->set ObjectMode(ObjectDirection::ToClient);256 this->setSyncMode(ObjectDirection::ToClient); 257 257 258 258 this->changedPlayer(); -
code/branches/core5/src/orxonox/worldentities/SpawnPoint.cc
r5738 r5916 50 50 COUT(1) << "Error: SpawnPoint has no Gametype" << std::endl; 51 51 52 this->set ObjectMode(0x0);52 this->setSyncMode(0x0); 53 53 } 54 54 -
code/branches/core5/src/orxonox/worldentities/pawns/Spectator.cc
r5738 r5916 145 145 ControllableEntity::setPlayer(player); 146 146 147 // this->set ObjectMode(ObjectDirection::ToClient);147 // this->setSyncMode(ObjectDirection::ToClient); 148 148 } 149 149
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