Changeset 5955 in orxonox.OLD for branches/powerups/src/defs
- Timestamp:
- Dec 7, 2005, 1:05:10 PM (19 years ago)
- Location:
- branches/powerups/src/defs
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/powerups/src/defs/class_id.h
r5871 r5955 57 57 // superclasses 58 58 CL_MASK_SUPER_CLASS = 0xff000000, 59 CL_BASE_OBJECT = 0x ff000000,59 CL_BASE_OBJECT = 0x00000000, 60 60 61 61 CL_PARENT_NODE = 0x01000000, … … 69 69 CL_ELEMENT_2D = 0x10000000, 70 70 71 CL_SYNCHRONIZEABLE 71 CL_SYNCHRONIZEABLE = 0x20000000, 72 72 73 73 CL_WORLD_ENTITY = 0x40000000, 74 74 75 75 // subsuper-classes derivations taken : 1, 2, 5, a, b, c. << THIS IS A LIST OF ALL THE DCL_MASK_SUBSUPERCLASS_ID's taken 76 76 77 77 // subsuper-classes 78 78 CL_MASK_SUBSUPER_CLASS = 0x00fff000, 79 CL_MASK_SUBSUPER_CLASS_ID = 0x00f00000, 80 CL_MASK_SUBSUPER_CLASS_ID2 = 0x000ff000, 81 CL_PLAYER = 0x00101000, 82 CL_NPC = 0x00102000, 83 CL_POWER_UP = 0x00104000, 84 CL_FIELD = 0x00108000, 85 CL_PROJECTILE = 0x00110000, 86 CL_WEAPON = 0x00120000, 79 CL_MASK_SUBSUPER_CLASS_IDA = 0x00f00000, 80 CL_MASK_SUBSUPER_CLASS_IDB = 0x000ff000, 81 // SUPER-PNodes 82 CL_FIELD = 0x00101000, 83 // SUPER-WorldEntities 84 CL_PLAYABLE = 0x00201000, 85 CL_PLAYER = 0x00202000, 86 CL_NPC = 0x00204000, 87 CL_PROJECTILE = 0x00208000, 88 CL_WEAPON = 0x00210000, 89 CL_POWER_UP = 0x00220000, 87 90 CL_EXTENDABLE = 0x00140000, 88 // subsuper-classes derivations taken : 1, 5, a, b, c. << THIS IS A LIST OF ALL THE DCL_MASK_SUBSUPERCLASS_ID's taken 91 // SUPER-Modeling 92 CL_TEXTURE = 0x00c01000, 93 CL_MODEL = 0x00c02000, 94 95 96 // subsuper-classes derivations taken : 1, 2, 5, a, b, c. << THIS IS A LIST OF ALL THE DCL_MASK_SUBSUPERCLASS_ID's taken 89 97 90 98 // lowest level classes … … 121 129 122 130 131 123 132 // StoryEntities (range from 0x00000100 to 0x000001ff) 124 133 CL_CAMPAIGN = 0x00000101, … … 136 145 CL_TERRAIN = 0x00000207, 137 146 CL_TEST_ENTITY = 0x00000209, 147 CL_SPACE_SHIP = 0x0000020a, 138 148 139 149 CL_TURRET_POWER_UP = 0x00000211, … … 178 188 179 189 // graphical stuff (range from 0x00000800 to 0x000009ff) 180 CL_TEXTURE = 0x00c01000, 190 CL_FONT = 0x00c02802, 191 192 181 193 CL_TEXT = 0x00b01801, 182 CL_FONT = 0x00c02802,183 194 CL_MATERIAL = 0x00000804, 184 CL_ MODEL = 0x00000805, //!< @todo make this a SUBCLASS maybe185 CL_OBJMODEL = 0x0000080 6,186 CL_PROMITIVE_MODEL = 0x0000080 7,187 CL_MD2Model = 0x0000080 8,188 CL_LIGHT = 0x0000080 9,189 CL_PARTICLE_EMITTER = 0x0000080 a,190 CL_PARTICLE_SYSTEM = 0x0000080 b,195 CL_TEXTURE_SEQUENCE = 0x00c04805, 196 CL_OBJMODEL = 0x00000807, 197 CL_PROMITIVE_MODEL = 0x00000808, 198 CL_MD2Model = 0x00000809, 199 CL_LIGHT = 0x0000080a, 200 CL_PARTICLE_EMITTER = 0x0000080b, 201 CL_PARTICLE_SYSTEM = 0x0000080c, 191 202 CL_ENVIRONMENT = 0x00000810, 192 203 CL_SHADER = 0x00000811, -
branches/powerups/src/defs/debug.h
r5822 r5955 27 27 28 28 #include "confincl.h" 29 #include "shell_buffer.h" 29 #ifndef NO_SHELL 30 #include "shell_buffer.h" 31 #endif /* NO_SHELL */ 30 32 31 33 #include <stdio.h> … … 78 80 #define DEBUG_MODULE_SPATIAL_SEPARATION 2 79 81 #define DEBUG_MODULE_GUI 2 82 #define DEBUG_MODULE_SOUND 2 80 83 81 84 // MISC
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