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Changeset 600 for code/branches


Ignore:
Timestamp:
Dec 17, 2007, 10:11:39 PM (17 years ago)
Author:
nicolasc
Message:

updated assf model, use assf3, assf2 has no texture!!

Location:
code/branches/FICN
Files:
1 added
2 edited
1 moved

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/Media/materials/scripts/assf.material

    r594 r600  
    1 material Material/SOLID/TEX/human_assf.jpg/VertCol
     1material Material/SOLID/TEX/human_assf.png/VertCol
    22{
    33        technique
  • code/branches/FICN/bin/levels/sample.oxw

    r595 r600  
    3232
    3333    <SceneNode name="ShipNode" pos="0,0,0" node="OgreHeadNode" scale="10,10,10" yaw="-90" pitch="-90" />
    34     <BaseEntity name="TheShip" src="assf2.mesh" node="ShipNode" />
     34    <BaseEntity name="TheShip" src="assf3.mesh" node="ShipNode" />
    3535
    36     <Model position="200,0,500" scale="10" mesh="assf2.mesh" yaw="-90" pitch="-90" />
    37     <Model position="-200,0,500" scale="10" mesh="assf2.mesh" yaw="-90" pitch="-90" />
     36    <Model position="200,0,500" scale="10" mesh="assf3.mesh" yaw="-90" pitch="-90" />
     37    <Model position="-200,0,500" scale="10" mesh="assf3.mesh" yaw="-90" pitch="-90" />
    3838
    3939    <Model position="0,2000,0" scale="40" mesh="ast1.mesh" />
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