Changeset 6047
- Timestamp:
- Nov 12, 2009, 11:23:33 AM (15 years ago)
- Location:
- code/branches/menu/src/libraries/core
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/menu/src/libraries/core/Game.cc
r5929 r6047 584 584 585 585 shared_ptr<GameState> state = this->getState(name); 586 state->activate ();586 state->activateInternal(); 587 587 if (!this->loadedStates_.empty()) 588 588 this->loadedStates_.back()->activity_.topState = false; … … 603 603 if (!this->loadedStates_.empty()) 604 604 this->loadedStates_.back()->activity_.topState = true; 605 state->deactivate ();605 state->deactivateInternal(); 606 606 } 607 607 catch (...) -
code/branches/menu/src/libraries/core/GameState.cc
r5738 r6047 83 83 this->activity_.active = false; 84 84 this->activity_.deactivating = true; 85 this-> activate();85 this->deactivate(); 86 86 this->activity_.deactivating = false; 87 87 this->activity_.suspended = false;
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