Changeset 6088
- Timestamp:
- Nov 18, 2009, 2:18:47 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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code/branches/sound3/src/orxonox/sound/SoundManager.cc
r6071 r6088 255 255 void SoundManager::processCrossFading(float dt) 256 256 { 257 258 // Hacky solution to the fade delay while loading a level. 259 if(dt > 0.2) 260 { 261 return; 262 } 263 257 264 // FADE IN 258 265 for (std::list<AmbientSound*>::iterator it= this->fadeInList_.begin(); it != this->fadeInList_.end(); it)
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