Changeset 6107 for code/branches/presentation2/data
- Timestamp:
- Nov 20, 2009, 5:20:11 PM (15 years ago)
- Location:
- code/branches/presentation2
- Files:
-
- 3 edited
- 7 copied
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation2
- Property svn:mergeinfo changed
/code/branches/particles2 (added) merged: 6050,6059,6065-6068,6076,6078-6082,6086-6087,6098-6099,6101
- Property svn:mergeinfo changed
-
code/branches/presentation2/data/levels/empty_level.oxw
r5781 r6107 17 17 skybox = "Orxonox/Starbox" 18 18 > 19 20 <!--Rocket position="-10, 3.5,800" velocity="0,0,-100"> 21 <attached> 22 <Model pitch=180 position="0,0,0" scale=1.5 mesh="rocket_test.mesh" > 23 <attached> 24 <ParticleEmitter pitch=0 roll=0 position="0,5,0" source="Orxonox/laser" lifetime=2.0 loop=1 startdelay=3.0/> 25 <ParticleEmitter pitch=-90 roll=0 position="0,-5,0" source="Orxonox/particlecanon" lifetime=2.0 loop=1 startdelay=3.0/> 26 <ParticleEmitter pitch=-90 roll=0 position="0,0,-2" source="Orxonox/rocketfire" lifetime=2.0 loop=1 startdelay=3.0 /> 27 <ParticleEmitter pitch=-90 roll=0 position="0,0,-2" source="Orxonox/smoke" lifetime=2.0 loop=1 startdelay=3.0 /> 28 </attached> 29 </Model> 30 </attached> 31 </Rocket--> 32 33 19 34 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 20 <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceship pirate/>35 <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> 21 36 </Scene> 22 37 </Level> -
code/branches/presentation2/data/levels/includes/weaponsettings3.oxi
r5781 r6107 2 2 <WeaponSlot position="-15.0,-1.5,0" /> 3 3 <WeaponSlot position=" 15.0,-1.5,0" /> 4 <WeaponSlot position=" 0.0, 0.0,0" />4 <WeaponSlot position=" 0, 0,0" /> 5 5 </weaponslots> 6 6 <weaponsets> 7 7 <WeaponSet firemode=0 /> 8 8 <WeaponSet firemode=1 /> 9 <WeaponSet firemode=2 /> 9 10 </weaponsets> 10 11 <weapons> … … 13 14 <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> 14 15 <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> 16 <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> 15 17 </links> 16 18 <Weapon> … … 36 38 <LightningGun mode=1 muzzleoffset="0,0,0" /> 37 39 </Weapon> 40 <Weapon> 41 <RocketFire mode=2 muzzleoffset="0,0,0" /> 42 </Weapon> 38 43 </WeaponPack> 39 44 <WeaponPack> … … 41 46 <DefaultWeaponmodeLink firemode=1 weaponmode=0 /> 42 47 </links> 43 < Weapon>44 < !-- EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" / -->45 </Weapon >48 <!--Weapon> 49 <EnergyDrink mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" /> 50 </Weapon--> 46 51 </WeaponPack> 47 52 </weapons>
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