- Timestamp:
- Dec 16, 2009, 11:28:11 AM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/modules/weapons/weaponmodes/RocketFire.cc
r6307 r6361 51 51 this->speed_ = 500; 52 52 53 this->setMunitionName(" RocketMunition");53 this->setMunitionName("LaserMunition"); 54 54 // The firing sound of the Rocket is played in Rocket.cc (because of OpenAl sound positioning) 55 55 }
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