Changeset 6371
- Timestamp:
- Dec 17, 2009, 4:39:34 PM (15 years ago)
- Location:
- code/branches/presentation2/src/libraries/core
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation2/src/libraries/core/CMakeLists.txt
r6261 r6371 89 89 Game.h 90 90 GameMode.h 91 GUIManager.h 91 92 Loader.h 92 93 LuaState.h -
code/branches/presentation2/src/libraries/core/GUIManager.h
r6367 r6371 44 44 #include "input/InputHandler.h" 45 45 46 namespace orxonox 47 { 46 namespace orxonox // tolua_export 47 { // tolua_export 48 48 class PlayerInfo; // Forward declaration 49 49 … … 59 59 Those input events are then injected into CEGUI in Lua. 60 60 */ 61 class _CoreExport GUIManager : public Singleton<GUIManager>, public InputHandler 62 { 61 class _CoreExport GUIManager // tolua_export 62 : public Singleton<GUIManager>, public InputHandler 63 { // tolua_export 63 64 friend class Singleton<GUIManager>; 64 65 public: … … 116 117 bool bShowIngameGUI_; 117 118 118 }; 119 } 119 }; // tolua_export 120 } // tolua_export 120 121 121 122 #endif /* _GUIManager_H__ */
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