Changeset 6387 for code/branches/presentation2/data/levels
- Timestamp:
- Dec 21, 2009, 1:18:36 PM (15 years ago)
- Location:
- code/branches/presentation2/data/levels
- Files:
-
- 10 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation2/data/levels/empty_level.oxw
r6107 r6387 30 30 </attached> 31 31 </Rocket--> 32 33 32 33 34 34 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> 35 35 <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> -
code/branches/presentation2/data/levels/events.oxw
r6119 r6387 45 45 works with all amounts of objects from zero to infinity. In the examples I used two objects each. 46 46 --> 47 47 48 48 49 49 <!-- red --> -
code/branches/presentation2/data/levels/old/spaceshiptemplates_physics.oxw
r5781 r6387 10 10 auxilaryThrust = 30; 11 11 rotationThrust = 10; 12 12 13 13 collisionType = "dynamic" 14 14 mass = 100 -
code/branches/presentation2/data/levels/presentation09.oxw
r5781 r6387 34 34 j = math.random() 35 35 ?> 36 36 37 37 <MovableEntity position="<?lua print(x + math.random() * 10000-2500) ?>,<?lua print(y + math.random() * 5000-2500) ?>,<?lua print(z + math.random() * 1000-500) ?>" <?lua if i == 5 then ?> collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> <?lua end ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 38 38 <attached> … … 48 48 <?lua end ?> 49 49 <Planet position="0,0,0" scale=10000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f /> 50 50 51 51 </Scene> 52 52 </Level> -
code/branches/presentation2/data/levels/presentation09b.oxw
r5929 r6387 86 86 </controller> 87 87 </SpaceShip> 88 88 89 89 <PickupSpawner item="JumpItem" triggerDistance="20" respawnTime="10000" position="-3800, 2500, 1500"> 90 90 <attached> … … 93 93 </attached> 94 94 </PickupSpawner> 95 95 96 96 <PickupSpawner item="HealthUsableItem" triggerDistance="20" respawnTime="10000" position="-4150,2750,1550"> 97 97 <attached> … … 100 100 </attached> 101 101 </PickupSpawner> 102 102 103 103 <PickupSpawner item="HealthImmediateItem" triggerDistance="20" respawnTime="3" position="2300, 4300, 2400"> 104 104 <attached> … … 347 347 s = math.random() * 60 + 30 348 348 ?> 349 349 350 350 <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> 351 351 <attached> … … 370 370 e = math.floor(math.random()*elements.length()+1) 371 371 ?> 372 372 373 373 <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>"> 374 374 <attached> … … 379 379 end 380 380 ?> 381 381 382 382 </Scene> 383 383 </Level> -
code/branches/presentation2/data/levels/presentationHS09.oxw
r6363 r6387 28 28 <HealthImmediate recoveredHealth="80" guiImage="goldwrenchpickup.jpg" guiText="Health" /> 29 29 </Template> 30 30 31 31 <SpawnPoint position="-3800, 2500, 1500" direction="-0.683, -0.289, -0.670" spawnclass=SpaceShip pawndesign=spaceshipassff /> 32 32 … … 98 98 </attached> 99 99 </PickupSpawner> 100 100 101 101 <PickupSpawner item="HealthUsableItem" triggerDistance="20" respawnTime="10000" position="-4150,2750,1550"> 102 102 <attached> … … 105 105 </attached> 106 106 </PickupSpawner> 107 107 108 108 <PickupSpawner item="HealthImmediateItem" triggerDistance="20" respawnTime="3" position="2300, 4300, 2400"> 109 109 <attached> … … 357 357 e = math.floor(math.random()*elements.length()+1) 358 358 ?> 359 359 360 360 <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>"> 361 361 <attached> … … 395 395 e = math.floor(math.random()*elements.length()+1) 396 396 ?> 397 397 398 398 <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30- 15) ?>"> 399 399 <attached> -
code/branches/presentation2/data/levels/presentation_dm.oxw
r5781 r6387 39 39 j = math.random() 40 40 ?> 41 41 42 42 <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 43 43 <attached> -
code/branches/presentation2/data/levels/questsystem2.oxw
r6119 r6387 225 225 j = math.random() 226 226 ?> 227 227 228 228 <MovableEntity position="<?lua print(x + math.random() * 10000-2500) ?>,<?lua print(y + math.random() * 5000-2500) ?>,<?lua print(z + math.random() * 1000-500) ?>" <?lua if i == 5 then ?> collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> <?lua end ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 229 229 <attached> … … 239 239 <?lua end ?> 240 240 <Planet position="0,0,0" scale=10000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f /> 241 241 242 242 </Scene> 243 243 </Level> -
code/branches/presentation2/data/levels/sound.oxw
r6382 r6387 41 41 </events> 42 42 </AmbientSound> 43 43 44 44 45 45 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> -
code/branches/presentation2/data/levels/test_ghost.oxw
r6119 r6387 34 34 j = math.random() 35 35 ?> 36 36 37 37 <MovableEntity position="<?lua print(x + math.random() * 10000-2500) ?>,<?lua print(y + math.random() * 5000-2500) ?>,<?lua print(z + math.random() * 1000-500) ?>" <?lua if i == 5 then ?> collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> <?lua end ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> 38 38 <attached> … … 48 48 <?lua end ?> 49 49 <Planet position="0,0,0" scale=10000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f /> 50 50 51 51 </Scene> 52 52 </Level>
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