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Ignore:
Timestamp:
Dec 21, 2009, 1:18:36 PM (15 years ago)
Author:
rgrieder
Message:

Found some non empty new lines.

Location:
code/branches/presentation2/data/levels
Files:
10 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2/data/levels/empty_level.oxw

    r6107 r6387  
    3030        </attached>
    3131    </Rocket-->
    32    
    33    
     32
     33
    3434    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    3535    <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff />
  • code/branches/presentation2/data/levels/events.oxw

    r6119 r6387  
    4545      works with all amounts of objects from zero to infinity. In the examples I used two objects each.
    4646    -->
    47      
     47
    4848
    4949    <!-- red -->
  • code/branches/presentation2/data/levels/old/spaceshiptemplates_physics.oxw

    r5781 r6387  
    1010   auxilaryThrust    = 30;
    1111   rotationThrust    = 10;
    12    
     12
    1313   collisionType     = "dynamic"
    1414   mass              = 100
  • code/branches/presentation2/data/levels/presentation09.oxw

    r5781 r6387  
    3434j = math.random()
    3535?>
    36    
     36
    3737    <MovableEntity position="<?lua print(x + math.random() * 10000-2500) ?>,<?lua print(y + math.random() * 5000-2500) ?>,<?lua print(z + math.random() * 1000-500) ?>" <?lua if i == 5 then ?> collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> <?lua end ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    3838      <attached>
     
    4848<?lua end ?>
    4949    <Planet position="0,0,0" scale=10000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f />
    50    
     50
    5151  </Scene>
    5252</Level>
  • code/branches/presentation2/data/levels/presentation09b.oxw

    r5929 r6387  
    8686      </controller>
    8787    </SpaceShip>
    88    
     88
    8989    <PickupSpawner item="JumpItem" triggerDistance="20" respawnTime="10000" position="-3800, 2500, 1500">
    9090        <attached>
     
    9393        </attached>
    9494    </PickupSpawner>
    95    
     95
    9696    <PickupSpawner item="HealthUsableItem" triggerDistance="20" respawnTime="10000" position="-4150,2750,1550">
    9797        <attached>
     
    100100        </attached>
    101101    </PickupSpawner>
    102    
     102
    103103    <PickupSpawner item="HealthImmediateItem" triggerDistance="20" respawnTime="3" position="2300, 4300, 2400">
    104104        <attached>
     
    347347s = math.random() * 60 + 30
    348348?>
    349    
     349
    350350    <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>">
    351351      <attached>
     
    370370e = math.floor(math.random()*elements.length()+1)
    371371?>
    372    
     372
    373373    <MovableEntity position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 - 15) ?>">
    374374      <attached>
     
    379379end
    380380?>
    381    
     381
    382382  </Scene>
    383383</Level>
  • code/branches/presentation2/data/levels/presentationHS09.oxw

    r6363 r6387  
    2828        <HealthImmediate recoveredHealth="80" guiImage="goldwrenchpickup.jpg" guiText="Health" />
    2929    </Template>
    30    
     30
    3131    <SpawnPoint position="-3800, 2500, 1500" direction="-0.683, -0.289, -0.670"  spawnclass=SpaceShip pawndesign=spaceshipassff />
    3232
     
    9898        </attached>
    9999    </PickupSpawner>
    100    
     100
    101101    <PickupSpawner item="HealthUsableItem" triggerDistance="20" respawnTime="10000" position="-4150,2750,1550">
    102102        <attached>
     
    105105        </attached>
    106106    </PickupSpawner>
    107    
     107
    108108    <PickupSpawner item="HealthImmediateItem" triggerDistance="20" respawnTime="3" position="2300, 4300, 2400">
    109109        <attached>
     
    357357e = math.floor(math.random()*elements.length()+1)
    358358?>
    359    
     359
    360360    <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 100 - 15) ?>">
    361361      <attached>
     
    395395e = math.floor(math.random()*elements.length()+1)
    396396?>
    397    
     397
    398398    <MovableEntity mass=90000 position="<?lua print(x) ?>,<?lua print(y) ?>,<?lua print(z) ?>" linearDamping=0.8 angularDamping=0.8 rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30- 15) ?>">
    399399      <attached>
  • code/branches/presentation2/data/levels/presentation_dm.oxw

    r5781 r6387  
    3939j = math.random()
    4040?>
    41    
     41
    4242    <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    4343      <attached>
  • code/branches/presentation2/data/levels/questsystem2.oxw

    r6119 r6387  
    225225j = math.random()
    226226?>
    227    
     227
    228228    <MovableEntity position="<?lua print(x + math.random() * 10000-2500) ?>,<?lua print(y + math.random() * 5000-2500) ?>,<?lua print(z + math.random() * 1000-500) ?>" <?lua if i == 5 then ?> collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> <?lua end ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    229229      <attached>
     
    239239<?lua end ?>
    240240    <Planet position="0,0,0" scale=10000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f />
    241    
     241
    242242  </Scene>
    243243</Level>
  • code/branches/presentation2/data/levels/sound.oxw

    r6382 r6387  
    4141        </events>
    4242  </AmbientSound>
    43  
     43
    4444
    4545  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
  • code/branches/presentation2/data/levels/test_ghost.oxw

    r6119 r6387  
    3434j = math.random()
    3535?>
    36    
     36
    3737    <MovableEntity position="<?lua print(x + math.random() * 10000-2500) ?>,<?lua print(y + math.random() * 5000-2500) ?>,<?lua print(z + math.random() * 1000-500) ?>" <?lua if i == 5 then ?> collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> <?lua end ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
    3838      <attached>
     
    4848<?lua end ?>
    4949    <Planet position="0,0,0" scale=10000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f />
    50    
     50
    5151  </Scene>
    5252</Level>
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