- Timestamp:
- Dec 21, 2009, 1:28:10 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation2/src/modules/weapons/projectiles/LightningGunProjectile.cc
r6387 r6388 54 54 void LightningGunProjectile::setMaterial(const std::string& material) 55 55 { 56 this->materialBase_ = material; 56 this->materialBase_ = material; 57 57 58 58 BillboardProjectile::setMaterial(material + multi_cast<std::string>(this->textureIndex_));
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