Changeset 6412 for code/branches/pickup2/data/levels/old
- Timestamp:
- Dec 25, 2009, 1:18:03 PM (15 years ago)
- Location:
- code/branches/pickup2
- Files:
-
- 9 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/pickup2
- Property svn:mergeinfo changed
-
code/branches/pickup2/data/levels/old/physicstest.oxw
r5781 r6412 12 12 13 13 <?lua 14 for i = 1, 226, 1 14 for i = 1, 226, 1 15 15 do ?> 16 16 <Model position="<?lua print(math.random() * 40000 - 20000)?>, <?lua print(math.random() * 40000 - 20000) ?>, <?lua print(math.random() * 40000 - 20000) ?>" scale="<?lua print(math.random() * 250 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" rotationAxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationRate="<?lua print(math.random() * 30 + 15) ?>" /> 17 <?lua 17 <?lua 18 18 end 19 19 ?> -
code/branches/pickup2/data/levels/old/physicstest2.oxw
r5929 r6412 21 21 <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> 22 22 23 24 23 <!-- axes in ogre's origin of coordinate system for phsics engine testing purposes--> 24 <StaticEntity 25 25 position = "0,0,0" 26 26 name = "banana" … … 35 35 <PlaneCollisionShape name="thePlane" planeNormal="0,1,0" planeOffset=0 /> 36 36 </collisionShapes> 37 38 39 40 41 42 43 44 45 46 47 37 </StaticEntity> 38 39 <!-- red sphere for phsics engine testing purposes--> 40 <!--StaticEntity position="40,0,0"> 41 <attached> 42 <Model position="0,0,0" scale=1 mesh="sphere.mesh" /> 43 </attached> 44 </StaticEntity--> 45 46 <!-- yellow cube for phsics engine testing purposes--> 47 <!--StaticEntity position="80,0,0"> 48 48 <attached> 49 49 <Model position="0,0,0" scale=1 mesh="cube.mesh" /> 50 50 </attached> 51 51 </StaticEntity--> 52 52 53 53 <MovableEntity -
code/branches/pickup2/data/levels/old/presentation_physics.oxw
r5781 r6412 30 30 <PlaneCollisionShape planeNormal="0,1,0" planeOffset=0 /> 31 31 </collisionShapes> 32 32 </StaticEntity> 33 33 34 34 <MovableEntity 35 35 position = "0,250,500" 36 36 rotationaxis = "1, 1, 1" … … 64 64 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 65 65 </collisionShapes> 66 66 </MovableEntity> 67 67 68 68 <?lua -
code/branches/pickup2/data/levels/old/princessaeryn.oxw
r5929 r6412 6 6 7 7 <?lua 8 8 dofile("includes/CuboidSpaceStation.lua") 9 9 ?> 10 10 11 11 <NotificationQueue 12 13 14 12 name = "notification" 13 position = "1.0, 1.0" 14 targets = "questsystem" 15 15 /> 16 16 -
code/branches/pickup2/data/levels/old/questsystem.oxw
r5781 r6412 6 6 7 7 <NotificationQueue 8 9 10 8 name = "notification" 9 position = "1.0, 1.0" 10 targets = "all" 11 11 /> 12 12 … … 29 29 </GlobalQuest> 30 30 31 32 33 34 35 36 37 38 39 40 41 42 43 31 <ParticleSpawner position="0,0,100" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=0 autostart=0> 32 <events> 33 <spawn> 34 <EventTrigger delay=1> 35 <events> 36 <trigger> 37 <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> 38 </trigger> 39 </events> 40 </EventTrigger> 41 </spawn> 42 </events> 43 </ParticleSpawner> 44 44 45 45 <QuestEffectBeacon position="0,0,100" times=-1> -
code/branches/pickup2/data/levels/old/sample4.oxw
r5929 r6412 23 23 <Model position="0,0,0" scale=10 mesh="satellite.mesh" /> 24 24 <MovableEntity position="-4,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=50> 25 25 <attached> 26 26 <Model position="4,0,0" scale=10 mesh="satellitedish.mesh"/> 27 27 </attached> 28 28 </MovableEntity> 29 29 <ParticleEmitter pitch=-135 roll=30 position="-14, 3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> 30 30 <ParticleEmitter pitch=135 roll=30 position="-14, 3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 /> -
code/branches/pickup2/data/levels/old/spaceshiptemplates_physics.oxw
r5781 r6412 10 10 auxilaryThrust = 30; 11 11 rotationThrust = 10; 12 12 13 13 collisionType = "dynamic" 14 14 mass = 100 -
code/branches/pickup2/data/levels/old/tutorial_hs08.oxw
r5781 r6412 19 19 <!-- Embedded lua code (creates random asteroids) --> 20 20 <?lua 21 for i = 1, 226, 1 21 for i = 1, 226, 1 22 22 do ?> 23 23 <Model position="<?lua print(math.random() * 40000 - 20000)?>, <?lua print(math.random() * 40000 - 20000) ?>, <?lua print(math.random() * 40000 - 20000) ?>" scale="<?lua print(math.random() * 250 + 20) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" rotationAxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationRate="<?lua print(math.random() * 30 + 15) ?>" /> 24 <?lua 24 <?lua 25 25 end 26 26 ?>
Note: See TracChangeset
for help on using the changeset viewer.