- Timestamp:
- Jan 6, 2006, 2:47:36 PM (19 years ago)
- Location:
- branches/network/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/network/src/lib/network/network_game_manager.cc
r6412 r6414 23 23 #include "network_stream.h" 24 24 #include "converter.h" 25 #include "p_node.h" 25 26 26 27 /* include your own header */ … … 699 700 700 701 } 702 PNode::getNullParent()->debugNode( 0 ); 701 703 return true; 702 704 } -
branches/network/src/world_entities/power_ups/param_power_up.cc
r6412 r6414 64 64 static_cast<PowerUp*>(this)->loadParams(root); 65 65 LoadParam(root, "type", this, ParamPowerUp, setType); 66 if(root ->FirstChildElement("value") != NULL) {66 if(root!=NULL && root->FirstChildElement("value") != NULL) { 67 67 LoadParam(root, "value", this, ParamPowerUp, setValue); 68 68 } -
branches/network/src/world_entities/terrain.cc
r6341 r6414 327 327 SYNCHELP_READ_FKT( WorldEntity::writeState ); 328 328 329 PNode::getNullParent()->debugNode( 0 ); 330 329 331 return SYNCHELP_READ_N; 330 332 }
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