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Changeset 6434 in orxonox.OLD for trunk/src/world_entities


Ignore:
Timestamp:
Jan 8, 2006, 2:00:48 AM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: moved the projectiles to Projectiles

Location:
trunk/src/world_entities
Files:
1 added
7 edited
12 moved

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/Makefile.am

    r6432 r6434  
    2222                  world_entities/character_attributes.cc \
    2323                  world_entities/test_entity.cc \
     24                  \
    2425                  world_entities/weapons/weapon_manager.cc \
    2526                  world_entities/weapons/weapon.cc \
    26                   world_entities/weapons/projectile.cc \
    2727                  world_entities/weapons/test_gun.cc \
    2828                  world_entities/weapons/turret.cc \
     
    3030                  world_entities/weapons/targeting_turret.cc \
    3131                  world_entities/weapons/cannon.cc \
    32                   world_entities/weapons/test_bullet.cc \
    33                   world_entities/weapons/rocket.cc \
    34                   world_entities/weapons/guided_missile.cc \
    35                   world_entities/weapons/laser.cc \
    3632                  world_entities/weapons/aim.cc \
    37                   world_entities/weapons/bomb.cc \
    3833                  world_entities/weapons/crosshair.cc \
     34                  \
     35                  world_entities/projectiles/projectile.cc \
     36                  world_entities/projectiles/bomb.cc \
     37                  world_entities/projectiles/laser.cc \
     38                  world_entities/projectiles/test_bullet.cc \
     39                  world_entities/projectiles/rocket.cc \
     40                  world_entities/projectiles/guided_missile.cc \
     41                  \
    3942                  world_entities/power_ups/power_up.cc \
    4043                  world_entities/power_ups/turret_power_up.cc \
     
    4245                  world_entities/power_ups/weapon_power_up.cc \
    4346                  world_entities/power_ups/param_power_up.cc \
     47                  \
    4448                  world_entities/space_ships/space_ship.cc \
    4549                  world_entities/space_ships/helicopter.cc \
    4650                  world_entities/creatures/md2_creature.cc \
     51                  \
    4752                  world_entities/spawning_point.cc
    4853
     
    6368                 world_entities/character_attributes.h \
    6469                 world_entities/test_entity.h \
     70                 \
    6571                 world_entities/weapons/weapon_manager.h \
    6672                 world_entities/weapons/weapon.h \
    67                  world_entities/weapons/projectile.h \
    6873                 world_entities/weapons/test_gun.h \
    6974                 world_entities/weapons/cannon.h \
     
    7176                 world_entities/weapons/aiming_turret.h \
    7277                 world_entities/weapons/targeting_turret.h \
    73                  world_entities/weapons/test_bullet.h \
    74                  world_entities/weapons/rocket.h \
    75                  world_entities/weapons/guided_missile.h \
    76                  world_entities/weapons/laser.h \
    7778                 world_entities/weapons/aim.h \
    78                  world_entities/weapons/bomb.h \
    7979                 world_entities/weapons/crosshair.h \
     80                 \
     81                 world_entities/projectiles/projectile.h \
     82                 world_entities/projectiles/bomb.h \
     83                 world_entities/projectiles/laser.h \
     84                 world_entities/projectiles/test_bullet.h \
     85                 world_entities/projectiles/rocket.h \
     86                 world_entities/projectiles/guided_missile.h \
     87                 \
    8088                 world_entities/power_ups/power_up.h \
    8189                 world_entities/power_ups/turret_power_up.h \
     
    8391                 world_entities/power_ups/param_power_up.h \
    8492                 world_entities/power_ups/weapon_power_up.h \
     93                 \
    8594                 world_entities/space_ships/space_ship.h \
    8695                 world_entities/space_ships/helicopter.h \
    8796                 world_entities/creatures/md2_creature.h \
     97                 \
    8898                 world_entities/spawning_point.h
  • trunk/src/world_entities/projectiles/projectile.cc

    r6431 r6434  
    2020
    2121#include "world_entity.h"
    22 #include "weapon.h"
     22#include "world_entities/weapons/weapon.h"
    2323#include "model.h"
    2424
  • trunk/src/world_entities/weapons/aiming_turret.cc

    r6426 r6434  
    1919#include "weapon_manager.h"
    2020#include "aim.h"
    21 #include "projectile.h"
     21#include "world_entities/projectiles/projectile.h"
    2222
    2323#include "model.h"
  • trunk/src/world_entities/weapons/cannon.cc

    r6074 r6434  
    2525#include "world_entity.h"
    2626#include "model.h"
    27 #include "test_bullet.h"
     27#include "world_entities/projectiles/projectile.h"
    2828#include "weapon_manager.h"
    2929#include "factory.h"
  • trunk/src/world_entities/weapons/targeting_turret.cc

    r6426 r6434  
    1919#include "weapon_manager.h"
    2020#include "aim.h"
    21 #include "projectile.h"
     21#include "world_entities/projectiles/projectile.h"
    2222
    2323#include "model.h"
     
    119119void TargetingTurret::tick(float dt)
    120120{
    121  
     121
    122122  this->target->tick(dt);
    123123}
  • trunk/src/world_entities/weapons/test_gun.cc

    r6222 r6434  
    2222
    2323#include "test_gun.h"
     24#include "world_entities/projectiles/projectile.h"
    2425
    2526#include "world_entity.h"
    2627#include "static_model.h"
    27 #include "test_bullet.h"
    2828#include "weapon_manager.h"
    2929#include "factory.h"
  • trunk/src/world_entities/weapons/turret.cc

    r6306 r6434  
    1818
    1919#include "weapon_manager.h"
    20 #include "projectile.h"
     20#include "world_entities/projectiles/projectile.h"
    2121
    2222#include "model.h"
  • trunk/src/world_entities/weapons/weapon.cc

    r6433 r6434  
    2222
    2323#include "fast_factory.h"
    24 #include "projectile.h"
     24#include "world_entities/projectiles/projectile.h"
    2525
    2626#include "resource_manager.h"
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