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Ignore:
Timestamp:
Jan 23, 2010, 4:39:40 PM (15 years ago)
Author:
scheusso
Message:

changed Pawn::aimPosition_ synchronisation to Client→Server only

File:
1 edited

Legend:

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  • code/branches/network2/src/orxonox/worldentities/pawns/Pawn.cc

    r6417 r6458  
    120120        registerVariable(this->initialHealth_, VariableDirection::ToClient);
    121121        registerVariable(this->bReload_,       VariableDirection::ToServer);
    122         registerVariable(this->aimPosition_,   Bidirectionality::ServerMaster, 0, true);
     122        registerVariable(this->aimPosition_,   VariableDirection::ToServer);  // For the moment this variable gets only transfered to the server
    123123    }
    124124
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