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Ignore:
Timestamp:
Mar 11, 2010, 11:34:20 AM (15 years ago)
Author:
rgrieder
Message:

Removed a ton of msvc warnings revealed with OGRE v1.7 (they removed the warning suppressors in OgrePrerequisites.h).
All of them are conversions from one type to another that might be lossy (mostly double to float, please always use "3.7f" instead of "3.7" as constants when using floats).

Location:
code/trunk/src/orxonox/overlays
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/overlays/InGameConsole.cc

    r6417 r6502  
    200200        this->consoleOverlayBorder_->setBorderSize(16, 16, 0, 16);
    201201        this->consoleOverlayBorder_->setBorderMaterialName("ConsoleBorder");
    202         this->consoleOverlayBorder_->setLeftBorderUV(0.0, 0.49, 0.5, 0.51);
    203         this->consoleOverlayBorder_->setRightBorderUV(0.5, 0.49, 1.0, 0.5);
    204         this->consoleOverlayBorder_->setBottomBorderUV(0.49, 0.5, 0.51, 1.0);
    205         this->consoleOverlayBorder_->setBottomLeftBorderUV(0.0, 0.5, 0.5, 1.0);
    206         this->consoleOverlayBorder_->setBottomRightBorderUV(0.5, 0.5, 1.0, 1.0);
     202        this->consoleOverlayBorder_->setLeftBorderUV(0.0f, 0.49f, 0.5f, 0.51f);
     203        this->consoleOverlayBorder_->setRightBorderUV(0.5f, 0.49f, 1.0f, 0.5f);
     204        this->consoleOverlayBorder_->setBottomBorderUV(0.49f, 0.5f, 0.51f, 1.0f);
     205        this->consoleOverlayBorder_->setBottomLeftBorderUV(0.0f, 0.5f, 0.5f, 1.0f);
     206        this->consoleOverlayBorder_->setBottomRightBorderUV(0.5f, 0.5f, 1.0f, 1.0f);
    207207        this->consoleOverlayContainer_->addChild(this->consoleOverlayBorder_);
    208208
     
    254254        // move overlay "above" the top edge of the screen
    255255        // we take -1.3 because the border makes the panel bigger
    256         this->consoleOverlayContainer_->setTop(-1.3 * this->relativeHeight);
     256        this->consoleOverlayContainer_->setTop(-1.3f * this->relativeHeight);
    257257
    258258        COUT(4) << "Info: InGameConsole initialized" << std::endl;
     
    332332
    333333        this->consoleOverlayCursor_->setCaption(std::string(pos,' ') + cursorSymbol_);
    334         this->consoleOverlayCursor_->setTop(static_cast<int>(this->windowH_ * this->relativeHeight) - 24);
     334        this->consoleOverlayCursor_->setTop(static_cast<int>(this->windowH_ * this->relativeHeight) - 24.0f);
    335335    }
    336336
     
    369369                // enlarge oldTop a little bit so that this exponential function
    370370                // reaches 0 before infinite time has passed...
    371                 float deltaScroll = (oldTop - 0.01) * time.getDeltaTime() * this->scrollSpeed_;
     371                float deltaScroll = (oldTop - 0.01f) * time.getDeltaTime() * this->scrollSpeed_;
    372372                if (oldTop - deltaScroll >= 0)
    373373                {
     
    384384                // scrolling up
    385385                // note: +0.01 for the same reason as when scrolling down
    386                 float deltaScroll = (1.3 * this->relativeHeight + 0.01 + oldTop) * time.getDeltaTime() * this->scrollSpeed_;
     386                float deltaScroll = (1.3f * this->relativeHeight + 0.01f + oldTop) * time.getDeltaTime() * this->scrollSpeed_;
    387387                if (oldTop - deltaScroll <= -1.3 * this->relativeHeight)
    388388                {
    389389                    // window has completely scrolled up
    390                     this->consoleOverlayContainer_->setTop(-1.3 * this->relativeHeight);
     390                    this->consoleOverlayContainer_->setTop(-1.3f * this->relativeHeight);
    391391                    this->scroll_ = 0;
    392392                    this->consoleOverlay_->hide();
     
    424424        this->windowW_ = newWidth;
    425425        this->windowH_ = newHeight;
    426         this->consoleOverlayBorder_->setWidth(static_cast<int>(this->windowW_* this->relativeWidth));
    427         this->consoleOverlayBorder_->setHeight(static_cast<int>(this->windowH_ * this->relativeHeight));
    428         this->consoleOverlayNoise_->setWidth(static_cast<int>(this->windowW_ * this->relativeWidth) - 10);
    429         this->consoleOverlayNoise_->setHeight(static_cast<int>(this->windowH_ * this->relativeHeight) - 5);
     426        this->consoleOverlayBorder_->setWidth((float)(int)(this->windowW_* this->relativeWidth));
     427        this->consoleOverlayBorder_->setHeight((float)(int)(this->windowH_ * this->relativeHeight));
     428        this->consoleOverlayNoise_->setWidth((float)(int)(this->windowW_ * this->relativeWidth) - 10.0f);
     429        this->consoleOverlayNoise_->setHeight((float)(int)(this->windowH_ * this->relativeHeight) - 5.0f);
    430430        this->consoleOverlayNoise_->setTiling(consoleOverlayNoise_->getWidth() / (50.0f * this->noiseSize_), consoleOverlayNoise_->getHeight() / (50.0f * this->noiseSize_));
    431431
     
    440440        for (int i = 0; i < LINES; i++)
    441441        {
    442             this->consoleOverlayTextAreas_[i]->setWidth(this->desiredTextWidth_);
    443             this->consoleOverlayTextAreas_[i]->setTop(static_cast<int>(this->windowH_ * this->relativeHeight) - 24 - 14*i);
     442            this->consoleOverlayTextAreas_[i]->setWidth((float)this->desiredTextWidth_);
     443            this->consoleOverlayTextAreas_[i]->setTop((float)(int)(this->windowH_ * this->relativeHeight) - 24 - 14*i);
    444444        }
    445445
     
    556556        switch (type)
    557557        {
    558         case Shell::Error:   colourTop = ColourValue(0.95, 0.25, 0.25, 1.00);
    559                           colourBottom = ColourValue(1.00, 0.50, 0.50, 1.00); break;
    560 
    561         case Shell::Warning: colourTop = ColourValue(0.95, 0.50, 0.20, 1.00);
    562                           colourBottom = ColourValue(1.00, 0.70, 0.50, 1.00); break;
    563 
    564         case Shell::Info:    colourTop = ColourValue(0.50, 0.50, 0.95, 1.00);
    565                           colourBottom = ColourValue(0.80, 0.80, 1.00, 1.00); break;
    566 
    567         case Shell::Debug:   colourTop = ColourValue(0.65, 0.48, 0.44, 1.00);
    568                           colourBottom = ColourValue(1.00, 0.90, 0.90, 1.00); break;
    569 
    570         case Shell::Verbose: colourTop = ColourValue(0.40, 0.20, 0.40, 1.00);
    571                           colourBottom = ColourValue(0.80, 0.60, 0.80, 1.00); break;
    572 
    573         case Shell::Ultra:   colourTop = ColourValue(0.21, 0.69, 0.21, 1.00);
    574                           colourBottom = ColourValue(0.80, 1.00, 0.80, 1.00); break;
    575 
    576         case Shell::Command: colourTop = ColourValue(0.80, 0.80, 0.80, 1.00);
    577                           colourBottom = ColourValue(0.90, 0.90, 0.90, 0.90); break;
    578 
    579         case Shell::Hint:    colourTop = ColourValue(0.80, 0.80, 0.80, 1.00);
    580                           colourBottom = ColourValue(0.90, 0.90, 0.90, 1.00); break;
    581 
    582         default:             colourTop = ColourValue(0.90, 0.90, 0.90, 1.00);
    583                           colourBottom = ColourValue(1.00, 1.00, 1.00, 1.00); break;
     558        case Shell::Error:   colourTop = ColourValue(0.95f, 0.25f, 0.25f, 1.00f);
     559                          colourBottom = ColourValue(1.00f, 0.50f, 0.50f, 1.00f); break;
     560
     561        case Shell::Warning: colourTop = ColourValue(0.95f, 0.50f, 0.20f, 1.00f);
     562                          colourBottom = ColourValue(1.00f, 0.70f, 0.50f, 1.00f); break;
     563
     564        case Shell::Info:    colourTop = ColourValue(0.50f, 0.50f, 0.95f, 1.00f);
     565                          colourBottom = ColourValue(0.80f, 0.80f, 1.00f, 1.00f); break;
     566
     567        case Shell::Debug:   colourTop = ColourValue(0.65f, 0.48f, 0.44f, 1.00f);
     568                          colourBottom = ColourValue(1.00f, 0.90f, 0.90f, 1.00f); break;
     569
     570        case Shell::Verbose: colourTop = ColourValue(0.40f, 0.20f, 0.40f, 1.00f);
     571                          colourBottom = ColourValue(0.80f, 0.60f, 0.80f, 1.00f); break;
     572
     573        case Shell::Ultra:   colourTop = ColourValue(0.21f, 0.69f, 0.21f, 1.00f);
     574                          colourBottom = ColourValue(0.80f, 1.00f, 0.80f, 1.00f); break;
     575
     576        case Shell::Command: colourTop = ColourValue(0.80f, 0.80f, 0.80f, 1.00f);
     577                          colourBottom = ColourValue(0.90f, 0.90f, 0.90f, 0.90f); break;
     578
     579        case Shell::Hint:    colourTop = ColourValue(0.80f, 0.80f, 0.80f, 1.00f);
     580                          colourBottom = ColourValue(0.90f, 0.90f, 0.90f, 1.00f); break;
     581
     582        default:             colourTop = ColourValue(0.90f, 0.90f, 0.90f, 1.00f);
     583                          colourBottom = ColourValue(1.00f, 1.00f, 1.00f, 1.00f); break;
    584584        }
    585585
  • code/trunk/src/orxonox/overlays/Map.cc

    r6417 r6502  
    179179            //m_pOverlayPanel->setPosition(10, 10);
    180180            //m_pOverlayPanel->setDimensions(600, 400);
    181             m_pOverlayPanel->setPosition(0.01, 0.003);
    182             m_pOverlayPanel->setDimensions(0.5, 0.4);
     181            m_pOverlayPanel->setPosition(0.01f, 0.003f);
     182            m_pOverlayPanel->setDimensions(0.5f, 0.4f);
    183183            // Give overlay a texture
    184184            m_pOverlayPanel->setMaterialName("RttMat");
     
    187187            //Add Borders
    188188            Ogre::BorderPanelOverlayElement* oBorder = static_cast<Ogre::BorderPanelOverlayElement*>(Ogre::OverlayManager::getSingletonPtr()->createOverlayElement("BorderPanel", "MapBorderPanel" + getUniqueNumberString()));
    189             oBorder->setBorderSize( 0.003, 0.003 );
    190             oBorder->setDimensions(0.5, 0.4);
     189            oBorder->setBorderSize( 0.003f, 0.003f );
     190            oBorder->setDimensions(0.5f, 0.4f);
    191191            oBorder->setBorderMaterialName("StatsBorder");
    192             oBorder->setTopBorderUV(0.49, 0.0, 0.51, 0.5);
    193             oBorder->setTopLeftBorderUV(0.0, 0.0, 0.5, 0.5);
    194             oBorder->setTopRightBorderUV(0.5, 0.0, 1.0, 0.5);
    195             oBorder->setLeftBorderUV(0.0, 0.49, 0.5, 0.51);
    196             oBorder->setRightBorderUV(0.5, 0.49, 1.0, 0.5);
    197             oBorder->setBottomBorderUV(0.49, 0.5, 0.51, 1.0);
    198             oBorder->setBottomLeftBorderUV(0.0, 0.5, 0.5, 1.0);
    199             oBorder->setBottomRightBorderUV(0.5, 0.5, 1.0, 1.0);
     192            oBorder->setTopBorderUV(0.49f, 0.0f, 0.51f, 0.5f);
     193            oBorder->setTopLeftBorderUV(0.0f, 0.0f, 0.5f, 0.5f);
     194            oBorder->setTopRightBorderUV(0.5f, 0.0f, 1.0f, 0.5f);
     195            oBorder->setLeftBorderUV(0.0f, 0.49f, 0.5f, 0.51f);
     196            oBorder->setRightBorderUV(0.5f, 0.49f, 1.0f, 0.5f);
     197            oBorder->setBottomBorderUV(0.49f, 0.5f, 0.51f, 1.0f);
     198            oBorder->setBottomLeftBorderUV(0.0f, 0.5f, 0.5f, 1.0f);
     199            oBorder->setBottomRightBorderUV(0.5f, 0.5f, 1.0f, 1.0f);
    200200            //overlay_->add2D(oBorder);
    201201            m_pOverlayPanel->addChild(oBorder);
     
    329329                //this->CamNodeHelper_ = this->CamNode_->createChildSceneNode();
    330330                //this->CamNodeHelper_->attachObject(this->Cam_);
    331                     this->Cam_->setPosition(0, 0, DISTANCE);
    332                     this->Cam_->pitch( static_cast<Degree>(PITCH) );
     331                    this->Cam_->setPosition(0, 0, (float)DISTANCE);
     332                    this->Cam_->pitch( static_cast<Degree>((float)PITCH) );
    333333                    this->Cam_->lookAt(this->playerShipNode_->getPosition());
    334334                //this->Cam_->setAutoTracking(true, this->playerShipNode_);
  • code/trunk/src/orxonox/overlays/OrxonoxOverlay.cc

    r6417 r6502  
    226226            if (angle > 89.0f && angle < 91.0f)
    227227            {
    228                 tempAspect = 1.0 / this->windowAspectRatio_;
     228                tempAspect = 1.0f / this->windowAspectRatio_;
    229229                rotState_ = Vertical;
    230230            }
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