- Timestamp:
- Jan 18, 2006, 2:14:14 PM (19 years ago)
- File:
-
- 1 edited
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branches/network/src/lib/network/network_game_manager.cc
r6526 r6548 486 486 487 487 //HACK: hack to prevent collision 488 if ( b->isA(CL_WORLD_ENTITY) /*&& !b->isA(CL_PLAYABLE)*/)488 if ( b->isA(CL_WORLD_ENTITY) && !b->isA(CL_PLAYABLE) ) 489 489 { 490 490 if ( NetworkManager::getInstance()->getHostID()!=0 )
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