- Timestamp:
- Jan 24, 2006, 11:23:53 AM (19 years ago)
- Location:
- trunk/src
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/event/event_handler.cc
r6624 r6664 262 262 SDL_WM_GrabInput(SDL_GRAB_OFF); 263 263 else 264 ;//SDL_WM_GrabInput(SDL_GRAB_ON);264 SDL_WM_GrabInput(SDL_GRAB_ON); 265 265 } 266 266 -
trunk/src/util/loading/resource_manager.cc
r6655 r6664 668 668 else 669 669 { 670 PRINTF(2)("unable to unload %s because there are still %d references to it\n", 671 this->resourceList[index]->name, this->resourceList[index]->count); 670 if (round == 3) 671 PRINTF(2)("unable to unload %s because there are still %d references to it\n", 672 this->resourceList[index]->name, this->resourceList[index]->count); 672 673 removeCount++; 673 674 } -
trunk/src/world_entities/weapons/ammo_container.cc
r6655 r6664 84 84 { 85 85 assert (weapon != NULL); 86 assert (this->weaponValid(weapon)); 86 87 87 88 float fillEnergy = weapon->getEnergyMax();
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