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Changeset 6693 in orxonox.OLD for branches/network/src/lib/graphics


Ignore:
Timestamp:
Jan 25, 2006, 2:19:46 PM (19 years ago)
Author:
patrick
Message:

branches: removed spaceshipcontrol branche

Location:
branches/network/src/lib/graphics
Files:
4 edited

Legend:

Unmodified
Added
Removed
  • branches/network/src/lib/graphics/importer/material.cc

    r6622 r6693  
    8181    ResourceManager::getInstance()->unload(this->diffuseTexture);
    8282  if (m.diffuseTexture != NULL)
    83     this->diffuseTexture = m.diffuseTexture; /// HACK shoudl be:(Texture*)ResourceManager::getInstance()->load();
     83    this->diffuseTexture = (Texture*)ResourceManager::getInstance()->copy(m.diffuseTexture);
    8484  this->ambientTexture = NULL; /// FIXME
    8585  this->specularTexture = NULL; /// FIXME
     
    303303  //! @todo Textures from .mtl-file need special care.
    304304  if (dMap != NULL)
    305     this->diffuseTexture = (Texture*)ResourceManager::getInstance()->load(dMap, IMAGE, RP_GAME, (void*)&target);
     305    this->diffuseTexture = (Texture*)ResourceManager::getInstance()->load(dMap, IMAGE, RP_GAME, (int)target);
    306306  else
    307307    this->diffuseTexture = NULL;
  • branches/network/src/lib/graphics/importer/md2Model.cc

    r6222 r6693  
    7878{
    7979  /* this creates the data container via ressource manager */
    80   this->data = (MD2Data*)ResourceManager::getInstance()->load(modelFileName, MD2, RP_GAME, (void*)skinFileName);
     80  this->data = (MD2Data*)ResourceManager::getInstance()->load(modelFileName, MD2, RP_GAME, skinFileName);
    8181  if( unlikely(this->data == NULL))
    8282    PRINTF(0)("The model was not found, MD2Model Loader finished abnormaly. Update the data-repos\n");
  • branches/network/src/lib/graphics/shader.cc

    r5390 r6693  
    106106Shader* Shader::getShader(const char* vertexShaderFile, const char* fragmentShaderFile)
    107107{
    108   return (Shader*)ResourceManager::getInstance()->load(vertexShaderFile, SHADER,  RP_LEVEL, (void*)fragmentShaderFile);
     108  return (Shader*)ResourceManager::getInstance()->load(vertexShaderFile, SHADER,  RP_LEVEL, fragmentShaderFile);
    109109}
    110110
  • branches/network/src/lib/graphics/text_engine/text.cc

    r6349 r6693  
    9292  if (fontFile != NULL)
    9393  {
    94     tmpFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, &fontSize);
     94    tmpFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, (int)fontSize);
    9595    if (tmpFont != NULL)
    9696      this->font = tmpFont;
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