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Ignore:
Timestamp:
Apr 20, 2010, 8:31:12 PM (15 years ago)
Author:
youngk
Message:

Added descriptions and missing documentation to the classes I edited last semester. Thanks!

Location:
code/branches/sound5/src/orxonox/weaponsystem
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/sound5/src/orxonox/weaponsystem/WeaponMode.cc

    r6417 r6767  
    2424 *      Fabian 'x3n' Landau
    2525 *   Co-authors:
    26  *      ...
     26 *      Kevin Young
    2727 *
    2828 */
  • code/branches/sound5/src/orxonox/weaponsystem/WeaponMode.h

    r6417 r6767  
    2424 *      Fabian 'x3n' Landau
    2525 *   Co-authors:
    26  *      ...
     26 *      Kevin Young
    2727 *
    2828 */
     
    4141namespace orxonox
    4242{
     43    /**
     44     * The WeaponMode class enables the developer, amongst other things, to attach a sound file
     45     * to the firing event of a weapon. The default firing sound is chosen by each weapon (ex.
     46     * HsW01), hard-coded for now.
     47     */
    4348    class _OrxonoxExport WeaponMode : public BaseObject
    4449    {
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