- Timestamp:
- Jan 30, 2006, 4:22:56 AM (19 years ago)
- File:
-
- 1 edited
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trunk/src/lib/sound/sound_engine.cc
r6857 r6858 292 292 293 293 // INITIALIZING THE DEVICE: 294 #ifndef AL_VERSION_1_1 295 unsigned 296 #endif 297 char deviceName[] = 298 #ifdef __WIN32__ 299 "Direct3D"; 300 #else 301 "'( ( devices '( native null ) ) )"; 302 #endif 303 304 this->device = alcOpenDevice(deviceName); 294 // char deviceName[] = 295 // #ifdef __WIN32__ 296 // "Direct3D"; 297 // #else 298 // "'( ( devices '( native null ) ) )"; 299 // #endif 300 301 this->device = alcOpenDevice(NULL); 305 302 this->checkALCError("opening Device", __LINE__); 306 printf("%p\n", this->device);307 303 308 304 PRINTF(4)("Audio-Specifier: %s\n", (const char*)alcGetString(this->device, ALC_DEVICE_SPECIFIER));
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