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Ignore:
Timestamp:
May 6, 2010, 2:56:39 PM (15 years ago)
Author:
dafrick
Message:

Resolved a bug in MultiTriggerContainer that caused the MultiTriggerContainer not to be identified as a BaseObject. Also some performance optimization in MultiTrigger.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/modules/questsystem/QuestEffectBeacon.cc

    r6800 r6859  
    7676        XMLPortObject(QuestEffectBeacon, QuestEffect, "effects", addEffect, getEffect, xmlelement, mode);
    7777
    78         XMLPortEventState(QuestEffectBeacon, BaseObject, "execute", execute, xmlelement, mode); //TODO: Change BaseObject to MultiTrigger as soon as MultiTrigger is the base of all triggers.
     78        XMLPortEventSink(QuestEffectBeacon, BaseObject, "execute", execute, xmlelement, mode); //TODO: Change BaseObject to MultiTrigger as soon as MultiTrigger is the base of all triggers.
    7979
    8080        COUT(3) << "New QuestEffectBeacon created." << std::endl;
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