- Timestamp:
- Jan 30, 2006, 3:37:49 PM (19 years ago)
- File:
-
- 1 edited
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branches/network/src/lib/network/network_game_manager.cc
r6815 r6865 575 575 if ( (*it)->getUniqueID() == uniqueID ) 576 576 { 577 delete *it; 577 assert((*it)->isA(CL_WORLD_ENTITY)); 578 dynamic_cast<WorldEntity*>(*it)->toList(OM_DEAD); 578 579 break; 579 580 }
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