- Timestamp:
- Jan 31, 2006, 6:18:41 PM (19 years ago)
- File:
-
- 1 edited
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branches/current_cd/src/world_entities/world_entity.h
r6909 r6910 83 83 void toList(OM_LIST list); 84 84 85 <<<<<<< .working 85 86 86 /** @returns a Reference to the objectListNumber to set. */ 87 87 OM_LIST& getOMListNumber() { return this->objectListNumber; } … … 106 106 void setHealthMax(float healthMax); 107 107 void createHealthWidget(); 108 ======= 109 protected: 110 Model* model; //!< The model that should be loaded for this entity. 111 const BVTree* obbTree; //!< this is the obb tree reference needed for collision detection 112 >>>>>>> .merge-right.r6905 108 113 109 // CharacterAttributes* charAttr; //!< the character attributes of a world_entity 114 110 private:
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