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Changeset 6946


Ignore:
Timestamp:
May 20, 2010, 10:46:15 PM (15 years ago)
Author:
dafrick
Message:

Small thing that I forgot (and probably should mention as well). NotificationQueues need (from now on) to be in the <Level></Level> brackets. The reason is that thed need to be destroyed when the Level is destroyed for the NotificationListeners and the Notifications to be properly unregistered and destroyed.

Location:
code/branches/presentation3/data/levels
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation3/data/levels/princessaeryn.oxw

    r6417 r6946  
    99?>
    1010
    11 <NotificationQueue
    12  name     = "notification"
    13  position = "0.55, 0.05"
    14  font     = "VeraMono"
    15  textsize = 0.020
    16  length   = 3
    17  width    = 50
    18 />
    19 
    2011<Level
    2112 name         = "The Tale of Princess Aeryn"
    2213 description  = "The Tale of Princess Aeryn"
    2314>
     15
     16    <NotificationQueue
     17     name     = "notification"
     18     position = "0.55, 0.05"
     19     font     = "VeraMono"
     20     textsize = 0.020
     21     length   = 3
     22     width    = 50
     23    />
     24
    2425    <Scene
    2526        ambientlight = "0.3, 0.3, 0.3"
  • code/branches/presentation3/data/levels/questsystem2.oxw

    r6417 r6946  
    55?>
    66
    7 <NotificationQueue
    8  name     = "notification"
    9  position = "0.55, 0.05"
    10  font     = "VeraMono"
    11  textsize = 0.020
    12  length   = 3
    13  width    = 50
    14 />
    15 
    167<Level
    178 name         = "QuestSystem2"
     
    1910
    2011>
     12
     13  <NotificationQueue
     14     name     = "notification"
     15     position = "0.55, 0.05"
     16     font     = "VeraMono"
     17     textsize = 0.020
     18     length   = 3
     19     width    = 50
     20    />
     21
    2122  <Scene
    2223   ambientlight = "0.5, 0.5, 0.5"
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