Changeset 6953 for code/branches/presentation3/src/orxonox/controllers
- Timestamp:
- May 21, 2010, 10:30:42 AM (15 years ago)
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- 1 edited
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code/branches/presentation3/src/orxonox/controllers/AIController.cc
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/code/branches/chat/src/orxonox/controllers/AIController.cc merged eligible /code/branches/chat2/src/orxonox/controllers/AIController.cc merged eligible /code/branches/gamestate/src/orxonox/controllers/AIController.cc merged eligible /code/branches/gamestates2/src/orxonox/controllers/AIController.cc merged eligible /code/branches/hudelements/src/orxonox/controllers/AIController.cc merged eligible /code/branches/lod/src/orxonox/controllers/AIController.cc merged eligible /code/branches/presentation2/src/orxonox/controllers/AIController.cc merged eligible /code/branches/rocket/src/orxonox/controllers/AIController.cc merged eligible /code/branches/buildsystem/src/orxonox/controllers/AIController.cc 1874-2276,2278-2400 /code/branches/buildsystem2/src/orxonox/controllers/AIController.cc 2506-2658 /code/branches/buildsystem3/src/orxonox/controllers/AIController.cc 2662-2708 /code/branches/ceguilua/src/orxonox/controllers/AIController.cc 1802-1808 /code/branches/console/src/orxonox/controllers/AIController.cc 5941-6104 /code/branches/core3/src/orxonox/controllers/AIController.cc 1572-1739 /code/branches/core4/src/orxonox/controllers/AIController.cc 3221-3224,3227,3234-3238,3242,3244-3250,3252-3254,3256,3259-3261,3264-3265,3268-3275,3277-3278,3280,3284-3285,3287,3289-3294,3305,3309-3310 /code/branches/core5/src/orxonox/controllers/AIController.cc 5768-5928,6009 /code/branches/gametypes/src/orxonox/controllers/AIController.cc 2826-3031 /code/branches/gcc43/src/orxonox/controllers/AIController.cc 1580 /code/branches/gui/src/orxonox/controllers/AIController.cc 1635-1723,2795-2894 /code/branches/ingamemenu/src/orxonox/controllers/AIController.cc 6000-6023 /code/branches/input/src/orxonox/controllers/AIController.cc 1629-1636 /code/branches/libraries/src/orxonox/controllers/AIController.cc 5612-5692 /code/branches/libraries2/src/orxonox/controllers/AIController.cc 5703-5737 /code/branches/lodfinal/src/orxonox/controllers/AIController.cc 2372-2411 /code/branches/map/src/orxonox/controllers/AIController.cc 2801-3086,3089 /code/branches/menu/src/orxonox/controllers/AIController.cc 5941-6146,6148 /code/branches/miniprojects/src/orxonox/controllers/AIController.cc 2754-2824 /code/branches/netp2/src/orxonox/controllers/AIController.cc 2835-2988 /code/branches/netp3/src/orxonox/controllers/AIController.cc 2988-3082 /code/branches/netp6/src/orxonox/controllers/AIController.cc 3214-3302 /code/branches/network/src/orxonox/controllers/AIController.cc 2356 /code/branches/network64/src/orxonox/controllers/AIController.cc 2210-2355 /code/branches/objecthierarchy/src/orxonox/controllers/AIController.cc 1911-2085,2100,2110-2169 /code/branches/objecthierarchy2/src/orxonox/controllers/AIController.cc 2171-2479 /code/branches/overlay/src/orxonox/controllers/AIController.cc 2117-2385 /code/branches/particles/src/orxonox/controllers/AIController.cc 2829-3085 /code/branches/particles2/src/orxonox/controllers/AIController.cc 6050-6106,6109 /code/branches/pch/src/orxonox/controllers/AIController.cc 3113-3194 /code/branches/physics/src/orxonox/controllers/AIController.cc 1912-2055,2107-2439 /code/branches/physics_merge/src/orxonox/controllers/AIController.cc 2436-2457 /code/branches/pickup2/src/orxonox/controllers/AIController.cc 5942-6405 /code/branches/pickup3/src/orxonox/controllers/AIController.cc 6418-6523 /code/branches/pickup4/src/orxonox/controllers/AIController.cc 6594-6710 /code/branches/pickups/src/orxonox/controllers/AIController.cc 1926-2086,2127,2827-2915 /code/branches/pickups2/src/orxonox/controllers/AIController.cc 2107-2497,2915-3071 /code/branches/ppspickups1/src/orxonox/controllers/AIController.cc 6552-6708 /code/branches/ppspickups2/src/orxonox/controllers/AIController.cc 6527-6532,6554-6709 /code/branches/presentation/src/orxonox/controllers/AIController.cc 2369-2652,2654-2660 /code/branches/questsystem/src/orxonox/controllers/AIController.cc 1894-2088 /code/branches/questsystem2/src/orxonox/controllers/AIController.cc 2107-2259 /code/branches/questsystem5/src/orxonox/controllers/AIController.cc 2776-2905 /code/branches/resource/src/orxonox/controllers/AIController.cc 3327-3366 /code/branches/resource2/src/orxonox/controllers/AIController.cc 3372-5694 /code/branches/script_trigger/src/orxonox/controllers/AIController.cc 1295-1953,1955 /code/branches/sound/src/orxonox/controllers/AIController.cc 2829-3010 /code/branches/sound3/src/orxonox/controllers/AIController.cc 5941-6102 /code/branches/steering/src/orxonox/controllers/AIController.cc 5949-6091 /code/branches/weapon/src/orxonox/controllers/AIController.cc 1925-2094 /code/branches/weapon2/src/orxonox/controllers/AIController.cc 2107-2488 /code/branches/weapons/src/orxonox/controllers/AIController.cc 2897-3051 /code/branches/weaponsystem/src/orxonox/controllers/AIController.cc 2742-2890
r6951 r6953 57 57 58 58 // search enemy 59 /*random = rnd(maxrand);59 random = rnd(maxrand); 60 60 if (random < 15 && (!this->target_)) 61 this->searchNewTarget(); */61 this->searchNewTarget(); 62 62 63 63 // forget enemy 64 //random = rnd(maxrand);65 //if (random < 5 && (this->target_))66 //this->forgetTarget();64 random = rnd(maxrand); 65 if (random < 5 && (this->target_)) 66 this->forgetTarget(); 67 67 68 68 // next enemy 69 /*random = rnd(maxrand);69 random = rnd(maxrand); 70 70 if (random < 10 && (this->target_)) 71 this->searchNewTarget(); */71 this->searchNewTarget(); 72 72 73 73 // fly somewhere … … 87 87 88 88 // shoot 89 //random = rnd(maxrand);90 //if (random < 75 && (this->target_ && !this->bShooting_))91 //this->bShooting_ = true;89 random = rnd(maxrand); 90 if (random < 75 && (this->target_ && !this->bShooting_)) 91 this->bShooting_ = true; 92 92 93 // //stop shooting94 //random = rnd(maxrand);95 //if (random < 25 && (this->bShooting_))96 //this->bShooting_ = false;93 // stop shooting 94 random = rnd(maxrand); 95 if (random < 25 && (this->bShooting_)) 96 this->bShooting_ = false; 97 97 } 98 98 -
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