Changeset 6964
- Timestamp:
- May 22, 2010, 8:43:39 PM (15 years ago)
- Location:
- code/branches/presentation3/src
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation3/src/libraries/network/packet/ClassID.cc
r6960 r6964 90 90 tempsize+=2*sizeof(uint32_t)+tempPair.second.size()+1; 91 91 } 92 assert(tempsize= packetSize);92 assert(tempsize==packetSize); 93 93 94 94 COUT(5) << "classid packetSize is " << packetSize << endl; -
code/branches/presentation3/src/libraries/network/synchronisable/Serialise.h
r6961 r6964 111 111 return *(uint32_t*)(mem) == OBJECTID_UNKNOWN; 112 112 } 113 114 // These functions implement loading / saving / etc. for WeakPtr<T> 115 116 /** @brief returns the size of the objectID needed to synchronise the pointer */ 117 template <class T> inline uint32_t returnSize( const WeakPtr<T>& variable ) 118 { 119 return sizeof(uint32_t); 120 } 121 122 /** @brief reads the objectID of a pointer out of the bytestream and increases the mem pointer */ 123 template <class T> inline void loadAndIncrease( const WeakPtr<T>& variable, uint8_t*& mem ) 124 { 125 // *const_cast<typename Loki::TypeTraits<T*>::UnqualifiedType*>(&variable) = dynamic_cast<T*>(variable->getSynchronisable( *(uint32_t*)(mem) )); 126 *const_cast<typename Loki::TypeTraits<SmartPtr<T> >::UnqualifiedType*>(&variable) = orxonox_cast<T*>(T::getSynchronisable(*(uint32_t*)(mem))); 127 mem += returnSize( variable ); 128 } 129 130 /** @brief saves the objectID of a pointer into the bytestream and increases the mem pointer */ 131 template <class T> inline void saveAndIncrease( const WeakPtr<T>& variable, uint8_t*& mem ) 132 { 133 if ( variable.get() ) 134 *(uint32_t*)(mem) = static_cast<uint32_t>(variable->getObjectID()); 135 else 136 *(uint32_t*)(mem) = OBJECTID_UNKNOWN; 137 mem += returnSize( variable ); 138 } 139 140 /** @brief checks whether the objectID of the variable is the same as in the bytestream */ 141 template <class T> inline bool checkEquality( const WeakPtr<T>& variable, uint8_t* mem ) 142 { 143 if ( variable.get() ) 144 return *(uint32_t*)(mem) == variable->getObjectID(); 145 else 146 return *(uint32_t*)(mem) == OBJECTID_UNKNOWN; 147 } 113 148 } 114 149 -
code/branches/presentation3/src/modules/weapons/projectiles/Rocket.cc
r6540 r6964 164 164 this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); 165 165 this->localAngularVelocity_ = 0; 166 166 } 167 168 if( GameMode::isMaster() ) 169 { 167 170 if( this->bDestroy_ ) 168 171 this->destroy(); 172 169 173 } 170 174 } -
code/branches/presentation3/src/orxonox/graphics/Model.cc
r6961 r6964 113 113 } 114 114 115 Level* level _= this->getLevel();115 Level* level = this->getLevel(); 116 116 117 // TODO: make this also working on the client (there is currently no level pointer in the baseobject on the client)118 if( level _ != 0 && level_->getLodInfo(this->meshSrc_)!=0 )119 setLodLevel(level _->getLodInfo(this->meshSrc_)->getLodLevel());117 assert( level != 0 ); 118 if( level->getLodInfo(this->meshSrc_)!=0 ) 119 setLodLevel(level->getLodInfo(this->meshSrc_)->getLodLevel()); 120 120 121 121 COUT(4) << "Setting lodLevel for " << this->meshSrc_<< " with lodLevel_: " << this->lodLevel_ <<" and scale: "<< scaleFactor << ":" << std::endl;
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