Changeset 6990 for code/branches
- Timestamp:
- May 27, 2010, 9:23:07 PM (14 years ago)
- File:
-
- 1 edited
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code/branches/presentation3/data/levels/includes/weaponsettings3.oxi
r6981 r6990 8 8 <WeaponSet firemode=1 /> 9 9 <WeaponSet firemode=2 /> 10 <WeaponSet firemode=3 /> 10 11 </weaponsets> 11 12 <weapons> … … 15 16 <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> 16 17 <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> 18 <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> 17 19 </links> 18 20 <Weapon> … … 22 24 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /> 23 25 </attached> 24 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />25 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />26 <LightningGun mode=1 muzzleoffset="0,0,0" />26 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" /> 27 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" /> 28 <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> 27 29 </Weapon> 28 30 <Weapon> … … 32 34 <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /> 33 35 </attached> 34 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />35 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />36 <LightningGun mode=1 muzzleoffset="0,0,0" />36 <HsW01 mode=0 munitionpershot=0 delay=0 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" /> 37 <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" /> 38 <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 /> 37 39 </Weapon> 38 40 <Weapon> 39 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" /> 41 <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=50 /> 42 <RocketFire mode=3 muzzleoffset="0,0,0" damage=100 /> 40 43 </Weapon> 41 44 </WeaponPack>
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