- Timestamp:
- Feb 3, 2006, 9:16:07 PM (19 years ago)
- Location:
- trunk/src
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/graphics/graphics_engine.cc
r6990 r7029 102 102 { 103 103 // delete what has to be deleted here 104 delete this->geTextCFPS; 105 delete this->geTextMaxFPS; 106 delete this->geTextMinFPS; 104 this->displayFPS( false ); 107 105 108 106 delete[] this->hwRenderer; -
trunk/src/lib/graphics/render2D/element_2d.cc
r6990 r7029 87 87 Element2D::~Element2D () 88 88 { 89 this->debug(); 89 90 // remove the Element2D, delete it's children (if required). 90 91 std::list<Element2D*>::iterator tmp = this->children.begin(); -
trunk/src/story_entities/game_world.cc
r7004 r7029 191 191 if (this->dataXML) 192 192 delete this->dataXML; 193 194 193 } 195 194 -
trunk/src/story_entities/game_world_data.cc
r7020 r7029 246 246 { 247 247 FastFactory::flushAll(true); 248 GraphicsEngine::getInstance()->displayFPS(false); 248 249 249 250 // erease everything that is left. … … 263 264 while (!nodeList->empty()) 264 265 delete nodeList->front(); 265 // 266 // nodeList = ClassList::getList(CL_ELEMENT_2D); 267 // if (nodeList != NULL) 268 // while (!nodeList->empty()) 269 // delete nodeList->front(); 266 267 268 nodeList = ClassList::getList(CL_ELEMENT_2D); 269 if (nodeList != NULL) 270 while (!nodeList->empty()) 271 delete nodeList->front(); 270 272 271 273 -
trunk/src/story_entities/simple_game_menu.cc
r7019 r7029 242 242 ErrorMessage SimpleGameMenu::unloadData() 243 243 { 244 GameWorld::unloadData();245 244 246 245 EventHandler::getInstance()->unsubscribe(this, ES_MENU); … … 259 258 (*mit).screenshootList.clear(); 260 259 } 260 261 262 GameWorld::unloadData(); 261 263 } 262 264
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