Changeset 7052 for code/branches/fps/data/levels/templates
- Timestamp:
- May 31, 2010, 3:40:41 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/fps/data/levels/templates/fps.oxt
r6908 r7052 2 2 <FpsPlayer 3 3 hudtemplate = fpshud 4 camerapositiontemplate = fpscamera 5 4 6 5 spawnparticlesource = "Orxonox/fairytwirl" 7 6 spawnparticleduration = 3 … … 21 20 angularDamping = 0.9999999 22 21 friction = 0.01 22 23 weapon = "hs-w01.mesh" 23 24 > 24 <!-- <attached>25 <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" />26 <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 />27 <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 />28 </attached>29 -->30 25 <collisionShapes> 31 <BoxCollisionShape position="0,0,0" halfExtents="7,7,7" /> 32 <!-- 33 <SphereCollisionShape radius="10" /> 34 35 <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> 36 <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> 37 <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> 38 <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> 39 <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> 40 <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> 41 --> 26 <BoxCollisionShape position="0,0,0" halfExtents="8,20,8" /> 42 27 </collisionShapes> 28 29 <camerapositions> 30 <CameraPosition position="-0.5,0.8,2.5" drag=false mouselook=true /> 31 </camerapositions> 32 33 <?lua 34 include("includes/weaponsettings_fps.oxi") 35 ?> 43 36 44 <?lua45 include("includes/weaponsettings_fps.oxi")46 ?>47 37 </FpsPlayer> 48 38 </Template> 49 39 <!-- 50 40 <Template name=fpscamera defaults=0> 51 41 <FpsPlayer> 52 42 <camerapositions> 53 43 <CameraPosition position="0,0,20" drag=false mouselook=true /> 54 <!--CameraPosition position="0,150,-25" pitch=-90 drag=true /> 44 45 <!-- 46 CameraPosition position="0,150,-25" pitch=-90 drag=true /> 55 47 <CameraPosition position="0,0,-40" yaw=180 drag=true /> 56 48 <CameraPosition position="0,3,-14" yaw=0 /> 57 49 <CameraPosition position="-50,5,-8" yaw=-90 drag=true /> 58 <CameraPosition position="50,5,-8" yaw=90 drag=true /--> 50 <CameraPosition position="50,5,-8" yaw=90 drag=true / 51 59 52 </camerapositions> 60 53 </FpsPlayer> 61 54 </Template> 55 -->
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