Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 7074 in orxonox.OLD for trunk


Ignore:
Timestamp:
Feb 7, 2006, 3:12:56 PM (19 years ago)
Author:
patrick
Message:

trunk: the network players are spawned at the right places

Location:
trunk/src
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lib/network/network_game_manager.cc

    r7071 r7074  
    560560        ss->loadModel("models/ships/reap_0.obj");
    561561        ss->toList(OM_GROUP_00);
     562        ss->setAbsCoor(-314.450, 40.701, 83.554);
    562563      }
    563564      else
     
    565566        ss->loadModel( "models/ships/fighter.obj" );
    566567        ss->toList(OM_GROUP_01);
    567       }
     568        ss->setAbsCoor(213.37, 57.71, -47.98);
     569        ss->setAbsDir(Quaternion(0.16, 0.98, -0.10));      }
    568570    }
    569571
  • trunk/src/story_entities/multi_player_world_data.cc

    r7071 r7074  
    212212        playable = dynamic_cast<Playable*>(playableList->front());
    213213        this->localPlayer->setPlayable(playable);
    214         playable->toList(OM_GROUP_00);
     214        playable->toList(OM_GROUP_01);
     215        playable->setAbsCoor(213.37, 57.71, -47.98);
     216        playable->setAbsDir(Quaternion(0.16, 0.98, -0.10));
    215217      }
    216218    }
Note: See TracChangeset for help on using the changeset viewer.