- Timestamp:
- Feb 7, 2006, 5:19:50 PM (19 years ago)
- Location:
- trunk/src
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/util/multiplayer_team_deathmatch.cc
r7082 r7088 126 126 { 127 127 this->timeout += dt; 128 PRINTF(0)("TICK DEATH: %f of %f\n", dt, this->timeout);128 PRINTF(0)("TICK DEATH: %f of %f\n", this->timeout, this->deathTimeout); 129 129 // long enough dead? 130 130 if( this->timeout >= this->deathTimeout) -
trunk/src/world_entities/playable.cc
r7085 r7088 150 150 this->reset(); 151 151 152 152 153 if( this->getOwner() % 2 == 0) 153 154 { … … 160 161 this->toList(OM_GROUP_01); 161 162 this->setAbsCoor(-314.450, 40.701, 83.554); 162 this->setAbsDir(Quaternion(0.0, 0.0, 0.0)); 163 } 164 } 163 this->setAbsDir(0, 0, 1, 0); 164 } 165 } 166 165 167 166 168
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