- Timestamp:
- Feb 7, 2006, 5:26:59 PM (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/world_entities/playable.cc
r7090 r7091 153 153 if( this->getOwner() % 2 == 0) 154 154 { 155 this->toList(OM_GROUP_00);155 // this->toList(OM_GROUP_00); 156 156 this->setAbsCoor(213.37, 57.71, -47.98); 157 157 this->setAbsDir(Quaternion(0.16, 0.98, -0.10)); … … 159 159 else 160 160 { 161 this->toList(OM_GROUP_01);161 // this->toList(OM_GROUP_01); 162 162 this->setAbsCoor(-314.450, 40.701, 83.554); 163 163 this->setAbsDir(0, 0, 1, 0); … … 177 177 178 178 179 this->toList(OM_GROUP_05);179 // this->toList(OM_GROUP_05); 180 180 //HACK: moves the entity to an unknown place far far away: in the future, GameRules will look for that 181 181 this->setAbsCoor(-2000.0, -2000.0, -2000.0);
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