Changeset 7163 for code/trunk/data/levels/templates
- Timestamp:
- Aug 11, 2010, 8:55:13 AM (14 years ago)
- Location:
- code/trunk
- Files:
-
- 3 edited
- 2 copied
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/data/levels/templates/pickup_representation_templates.oxt
- Property svn:eol-style set to native
r6712 r7163 1 <!-- Shield pickups: --> 2 3 <Template name=smallshieldpickupRepresentation> 4 <PickupRepresentation> 5 <spawner-representation> 6 <StaticEntity> 7 <attached> 8 <Billboard position="0,0,0" colour="1,1,1" material="Sphere2" scale=0.1> 9 <attached> 10 <Billboard position="0,0,0" colour="1,1,1" material="Shield" scale=0.3 /> 11 </attached> 12 </Billboard> 13 </attached> 14 </StaticEntity> 15 </spawner-representation> 16 </PickupRepresentation> 17 </Template> 18 19 <Template name=smallshieldpickup> 20 <ShieldPickup 21 duration = 10 22 shieldabsorption = 0.7 23 shieldhealth = 300 24 activationType = "immediate" 25 durationType = "once" 26 /> 27 </Template> 28 29 <Template name=mediumshieldpickupRepresentation> 30 <PickupRepresentation> 31 <spawner-representation> 32 <StaticEntity> 33 <attached> 34 <Billboard position="0,0,0" colour="1,1,1" material="Sphere2" scale=0.1> 35 <attached> 36 <Billboard position="0,0,0" colour="1,1,1" material="Shield" scale=0.5 /> 37 </attached> 38 </Billboard> 39 </attached> 40 </StaticEntity> 41 </spawner-representation> 42 </PickupRepresentation> 43 </Template> 44 45 <Template name=mediumshieldpickup> 46 <ShieldPickup 47 duration = 30 48 shieldabsorption = 0.8 49 shieldhealth = 500 50 activationType = "immediate" 51 durationType = "once" 52 /> 53 </Template> 54 55 56 <Template name=hugeshieldpickupRepresentation> 57 <PickupRepresentation> 58 <spawner-representation> 59 <StaticEntity> 60 <attached> 61 <Billboard position="0,0,0" colour="1,1,1" material="Sphere2" scale=0.1> 62 <attached> 63 <Billboard position="0,0,0" colour="1,1,1" material="Shield" scale=0.7 /> 64 </attached> 65 </Billboard> 66 </attached> 67 </StaticEntity> 68 </spawner-representation> 69 </PickupRepresentation> 70 </Template> 71 72 <Template name=hugeshieldpickup> 73 <ShieldPickup 74 duration = 60 75 shieldabsorption = 0.95 76 shieldhealth = 700 77 activationType = "immediate" 78 durationType = "once" 79 /> 80 </Template> 1 81 2 82 <!-- Health pickups: --> … … 345 425 </PickupCollection> 346 426 </Template> 347 427 428 <!-- Drone Pickup --> 429 430 <Template name=droneTemplate> 431 <Drone name="meineDrohne" mass= "50" linearDamping = "0.7" angularDamping = "0.99999" maxDistanceToOwner_=150 minDistanceToOwner_=75 maxShootingRange_=1000 primaryThrust_=250 auxilaryThrust_=250 rotationThrust_=50> 432 <attached> 433 <Model scale="1" mesh="drone.mesh"/> 434 </attached> 435 <collisionShapes> 436 <BoxCollisionShape position="0,0,0" halfExtents="1, 1, 1" /> 437 </collisionShapes> 438 <weaponslots> 439 <WeaponSlot position=" 0, 0,0" /> 440 </weaponslots> 441 <weaponsets> 442 <WeaponSet firemode=0 /> 443 </weaponsets> 444 <weapons> 445 <WeaponPack> 446 <links> 447 <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> 448 </links> 449 <Weapon> 450 <attached> 451 <Model mesh="hs-w01.mesh" roll="195" position="0,1,0" scale=2 /> 452 <Model mesh="hs-w01s.mesh" roll="195" position="0.1,0.5,0" scale=2 /> 453 </attached> 454 <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.7, 1.5,-4" /> 455 <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" muzzleoffset="-0.9, 1.1,-4" /> 456 </Weapon> 457 </WeaponPack> 458 </weapons> 459 </Drone> 460 </Template> 461 462 <Template name=dronepickupRepresentation> 463 <PickupRepresentation> 464 <spawner-representation> 465 <StaticEntity> 466 <attached> 467 <Billboard position="0,0,0" colour="0.96,0.35,0.02" material="Sphere2" scale=0.1> 468 <attached> 469 <Model scale="5" mesh="drone.mesh"/> 470 </attached> 471 </Billboard> 472 </attached> 473 </StaticEntity> 474 </spawner-representation> 475 </PickupRepresentation> 476 </Template> 477 478 <Template name=dronepickup> 479 <DronePickup droneTemplate=droneTemplate /> 480 </Template> 481 -
code/trunk/data/levels/templates/spaceship_pirate.oxt
r5781 r7163 69 69 accelerationupdown = 125 70 70 > 71 < active>71 <EffectContainer condition="not idle"> 72 72 <FadingBillboard mainstate=activity active=false scale=0.02 position=" 1.3, -4, -15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 /> 73 73 <FadingBillboard mainstate=activity active=false scale=0.02 position=" 0, -4, -15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 /> 74 74 <FadingBillboard mainstate=activity active=false scale=0.02 position="-1.3, -4, -15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 /> 75 </ active>76 < forward>75 </EffectContainer> 76 <EffectContainer condition="normal or boost"> 77 77 <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 13, -4, 9.5" colour="1.0, 0.65, 0.2, 1.0" width=8 length=800 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 78 78 <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-13, -4, 9.5" colour="1.0, 0.65, 0.2, 1.0" width=8 length=800 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 79 </ forward>80 < boost>79 </EffectContainer> 80 <EffectContainer condition="boost"> 81 81 <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 0, 5, 15.5" colour="1.0, 0.65, 0.2, 1.0" width=16 length=1600 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> 82 </ boost>83 < brake>82 </EffectContainer> 83 <EffectContainer condition="brake"> 84 84 <FadingBillboard mainstate=activity active=false scale=0.1 position=" 4.4, -5.5, 5" colour="0.8, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 85 85 <FadingBillboard mainstate=activity active=false scale=0.1 position="-4.4, -5.5, 5" colour="0.8, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> 86 </ brake>86 </EffectContainer> 87 87 </MultiStateEngine> 88 88 </Template>
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