Changeset 7182 for code/trunk/src/orxonox
- Timestamp:
- Aug 18, 2010, 7:41:10 PM (14 years ago)
- File:
-
- 1 edited
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code/trunk/src/orxonox/gametypes/TeamDeathmatch.cc
r7163 r7182 155 155 156 156 // Remove all inactive SpawnPoints from the list. 157 for (std::set<SpawnPoint*>:: const_iterator it = teamSpawnPoints.begin(); it != teamSpawnPoints.end(); )157 for (std::set<SpawnPoint*>::iterator it = teamSpawnPoints.begin(); it != teamSpawnPoints.end(); ) 158 158 { 159 159 if(!(*it)->isActive())
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