Changeset 7193 in orxonox.OLD for trunk/src/world_entities/weapons
- Timestamp:
- Mar 7, 2006, 5:05:50 PM (19 years ago)
- Location:
- trunk/src/world_entities/weapons
- Files:
-
- 10 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/world_entities/weapons/aim.cc
r6760 r7193 18 18 #include "aim.h" 19 19 20 #include " load_param.h"20 #include "util/loading/load_param.h" 21 21 #include "graphics_engine.h" 22 22 #include "state.h" -
trunk/src/world_entities/weapons/aiming_turret.cc
r7070 r7193 25 25 #include "animation3d.h" 26 26 27 #include " factory.h"27 #include "util/loading/factory.h" 28 28 29 29 CREATE_FACTORY(AimingTurret, CL_AIMING_TURRET); -
trunk/src/world_entities/weapons/cannon.cc
r7130 r7193 27 27 #include "world_entities/projectiles/projectile.h" 28 28 #include "weapon_manager.h" 29 #include " factory.h"29 #include "util/loading/factory.h" 30 30 31 31 #include "vector.h" -
trunk/src/world_entities/weapons/crosshair.cc
r6990 r7193 19 19 #include "event_handler.h" 20 20 21 #include " load_param.h"21 #include "util/loading/load_param.h" 22 22 #include "graphics_engine.h" 23 23 #include "glincl.h" -
trunk/src/world_entities/weapons/hyperblaster.cc
r7130 r7193 27 27 #include "world_entities/projectiles/projectile.h" 28 28 #include "weapon_manager.h" 29 #include " factory.h"29 #include "util/loading/factory.h" 30 30 31 31 #include "animation3d.h" -
trunk/src/world_entities/weapons/targeting_turret.cc
r7081 r7193 25 25 #include "animation3d.h" 26 26 27 #include " factory.h"27 #include "util/loading/factory.h" 28 28 29 29 CREATE_FACTORY(TargetingTurret, CL_TARGETING_TURRET); -
trunk/src/world_entities/weapons/test_gun.cc
r7095 r7193 27 27 #include "static_model.h" 28 28 #include "weapon_manager.h" 29 #include " factory.h"29 #include "util/loading/factory.h" 30 30 31 31 #include "animation3d.h" -
trunk/src/world_entities/weapons/turret.cc
r7070 r7193 25 25 #include "animation3d.h" 26 26 27 #include " factory.h"27 #include "util/loading/factory.h" 28 28 29 29 CREATE_FACTORY(Turret, CL_TURRET); -
trunk/src/world_entities/weapons/weapon.cc
r7126 r7193 24 24 #include "world_entities/projectiles/projectile.h" 25 25 26 #include " resource_manager.h"26 #include "util/loading/resource_manager.h" 27 27 #include "class_list.h" 28 #include " load_param.h"28 #include "util/loading/load_param.h" 29 29 #include "state.h" 30 30 #include "animation3d.h" -
trunk/src/world_entities/weapons/weapon_manager.cc
r6972 r7193 25 25 #include "playable.h" 26 26 27 #include " load_param.h"28 #include " factory.h"27 #include "util/loading/load_param.h" 28 #include "util/loading/factory.h" 29 29 30 30 #include "t_animation.h"
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