- Timestamp:
- Mar 8, 2006, 2:30:19 PM (19 years ago)
- Location:
- trunk/src
- Files:
-
- 21 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/graphics/render2D/element_2d.cc
r7193 r7198 143 143 LoadParam(root, "bind-node", this, Element2D, setBindNode) 144 144 .describe("sets a node, this 2D-Element should be shown upon (name of the node)") 145 .defaultValues( 1,NULL);145 .defaultValues(NULL); 146 146 147 147 LoadParam(root, "visibility", this, Element2D, setVisibility) -
trunk/src/lib/lang/class_list.cc
r7165 r7198 31 31 SHELL_COMMAND_STATIC(debug, ClassList, ClassList::debugS) 32 32 ->describe("Shows all registered classes, if param1: is a valid ClassName only values of this class are shown. param2: how much output") 33 ->defaultValues( 2,NULL, 1);33 ->defaultValues(NULL, 1); 34 34 #endif 35 35 -
trunk/src/lib/particles/box_emitter.cc
r7193 r7198 78 78 LoadParam(root, "size", this, BoxEmitter, setSize) 79 79 .describe("The Size of the BoxEmitter: x, y, z") 80 .defaultValues( 3,1.0f,1.0f,1.0f);80 .defaultValues(1.0f,1.0f,1.0f); 81 81 } 82 82 -
trunk/src/lib/particles/dot_particles.cc
r7193 r7198 31 31 32 32 SHELL_COMMAND(texture, DotParticles, setMaterialTexture) 33 ->defaultValues( 1,"maps/evil-flower.png");33 ->defaultValues("maps/evil-flower.png"); 34 34 35 35 using namespace std; -
trunk/src/lib/particles/model_particles.cc
r7193 r7198 31 31 32 32 SHELL_COMMAND(texture, ModelParticles, setMaterialTexture) 33 ->defaultValues( 1,"maps/evil-flower.png");33 ->defaultValues("maps/evil-flower.png"); 34 34 35 35 using namespace std; -
trunk/src/lib/particles/particle_system.cc
r7193 r7198 128 128 LoadParam(root, "precache", this, ParticleSystem, precache) 129 129 .describe("Precaches the ParticleSystem for %1 seconds, %2 times per Second") 130 .defaultValues( 2,1, 25);130 .defaultValues(1, 25); 131 131 } 132 132 -
trunk/src/lib/particles/plane_emitter.cc
r7193 r7198 78 78 LoadParam(root, "size", this, PlaneEmitter, setSize) 79 79 .describe("The Size of the PlaneEmitter: x, y") 80 .defaultValues( 2,1.0f,1.0f);80 .defaultValues(1.0f,1.0f); 81 81 } 82 82 -
trunk/src/lib/particles/sprite_particles.cc
r7193 r7198 31 31 32 32 SHELL_COMMAND(texture, SpriteParticles, setMaterialTexture) 33 ->defaultValues( 1,"maps/evil-flower.png");33 ->defaultValues("maps/evil-flower.png"); 34 34 35 35 using namespace std; -
trunk/src/lib/physics/fields/field.cc
r7193 r7198 62 62 LoadParam(root, "magnitude", this, Field, setMagnitude) 63 63 .describe("sets the magnitude of this Field") 64 .defaultValues(1 , 1);64 .defaultValues(1); 65 65 66 66 LoadParam(root, "attenuation", this, Field, setAttenuation) -
trunk/src/lib/shell/shell.cc
r6780 r7198 43 43 SHELL_COMMAND(textsize, Shell, setTextSize) 44 44 ->describe("Sets the size of the Text size, linespacing") 45 ->defaultValues(1 , 15, 0);45 ->defaultValues(15, 0); 46 46 SHELL_COMMAND(textcolor, Shell, setTextColor) 47 47 ->describe("Sets the Color of the Shells Text (red, green, blue, alpha)") 48 ->defaultValues( 4,SHELL_DEFAULT_TEXT_COLOR);48 ->defaultValues(SHELL_DEFAULT_TEXT_COLOR); 49 49 SHELL_COMMAND(backgroundcolor, Shell, setBackgroundColor) 50 50 ->describe("Sets the Color of the Shells Background (red, green, blue, alpha)") 51 ->defaultValues( 4,SHELL_DEFAULT_BACKGROUND_COLOR);51 ->defaultValues(SHELL_DEFAULT_BACKGROUND_COLOR); 52 52 SHELL_COMMAND(backgroundimage, Shell, setBackgroundImage) 53 53 ->describe("sets the background image to load for the Shell"); 54 54 SHELL_COMMAND(font, Shell, setFont) 55 55 ->describe("Sets the font of the Shell") 56 ->defaultValues( 1,SHELL_DEFAULT_FONT);56 ->defaultValues(SHELL_DEFAULT_FONT); 57 57 58 58 /** -
trunk/src/lib/shell/shell_command.cc
r6222 r7198 292 292 293 293 /** 294 * sets default Values of the Commands 295 * @param count how many default Values to set. 296 * @param ... the default Values in order. They will be cast to the right type 297 * @returns itself 298 * 299 * Be aware, that when you use this Function, you !!MUST!! match the input as 300 * count, [EXACTLY THE SAME AS IF YOU WOULD CALL THE FUNCTION UP TO count ARGUMENTS] 301 */ 302 ShellCommand* ShellCommand::defaultValues(unsigned int count, ...) 294 * @brief set the default values of the executor 295 * @param value0 the first default value 296 * @param value1 the second default value 297 * @param value2 the third default value 298 * @param value3 the fourth default value 299 * @param value4 the fifth default value 300 */ 301 ShellCommand* ShellCommand::defaultValues(const MultiType& value0, const MultiType& value1, 302 const MultiType& value2, const MultiType& value3, 303 const MultiType& value4) 303 304 { 304 305 if (this == NULL) 305 306 return NULL; 306 307 307 va_list values; 308 va_start(values, count); 309 310 this->executor->defaultValues(count, values); 308 this->executor->defaultValues(value0, value1, value2, value3, value4); 311 309 312 310 return this; -
trunk/src/lib/shell/shell_command.h
r5784 r7198 65 65 ShellCommand* describe(const char* description); 66 66 ShellCommand* setAlias(const char* alias); 67 ShellCommand* defaultValues(unsigned int count, ...); 67 ShellCommand* defaultValues(const MultiType& value0 = MT_NULL, const MultiType& value1 = MT_NULL, 68 const MultiType& value2 = MT_NULL, const MultiType& value3 = MT_NULL, 69 const MultiType& value4 = MT_NULL); 68 70 69 71 static ShellCommand* registerCommand(const char* commandName, const char* className, const Executor& executor); -
trunk/src/lib/util/executor/executor.cc
r7197 r7198 55 55 for (unsigned int i = 0; i < FUNCTOR_MAX_ARGUMENTS; i++) 56 56 { 57 printf("%d ", i);58 57 if (this->defaultValue[i] == MT_NULL) 59 58 { … … 61 60 break; 62 61 } 63 64 62 } 65 printf("%d\n", this->paramCount);66 67 63 assert (paramCount <= FUNCTOR_MAX_ARGUMENTS); 68 64 } … … 85 81 } 86 82 87 88 89 83 /** 90 * sets default Values of the Commands 91 * @param count how many default Values to set. 92 * @param ... the default Values in order. They will be cast to the right type 84 * @brief set the default values of the executor 85 * @param value0 the first default value 86 * @param value1 the second default value 87 * @param value2 the third default value 88 * @param value3 the fourth default value 89 * @param value4 the fifth default value 93 90 * @returns itself 94 *95 * Be aware, that when you use this Function, you !!MUST!! match the input as96 * count, [EXACTLY THE SAME AS IF YOU WOULD CALL THE FUNCTION UP TO count ARGUMENTS]97 91 */ 98 Executor* Executor::defaultValues(unsigned int count, ...) 99 { 100 va_list values; 101 va_start(values, count); 102 103 this->defaultValues(count, values); 104 } 105 106 Executor* Executor::defaultValues(unsigned int count, va_list values) 92 Executor* Executor::defaultValues(const MultiType& value0, 93 const MultiType& value1, 94 const MultiType& value2, 95 const MultiType& value3, 96 const MultiType& value4) 107 97 { 108 98 if (this == NULL) 109 99 return NULL; 110 if (count == 0)111 return this;112 if (count > this->paramCount)113 count = this->paramCount;114 100 101 const MultiType* value[5]; 102 value[0] = &value0; 103 value[1] = &value1; 104 value[2] = &value2; 105 value[3] = &value3; 106 value[4] = &value4; 115 107 116 for (unsigned int i = 0; i < count; i++)108 for (unsigned int i = 0; i < this->paramCount; i++) 117 109 { 118 switch (this->defaultValue[i].getType())110 if (*value[i] != MT_NULL) 119 111 { 120 case MT_BOOL: 121 this->defaultValue[i].setInt(va_arg(values, int)); 122 break; 123 case MT_CHAR: 124 this->defaultValue[i].setChar((char)va_arg(values, int)); 125 break; 126 case MT_STRING: 127 this->defaultValue[i].setString(va_arg(values, char*)); 128 break; 129 case MT_INT: 130 this->defaultValue[i].setInt(va_arg(values, int)); 131 break; 132 /* case MT_UINT: 133 this->defaultValue[i].setInt((int)va_arg(values, unsigned int)); 134 break;*/ 135 case MT_FLOAT: 136 this->defaultValue[i].setFloat(va_arg(values, double)); 137 break; 138 /* case MT_LONG: 139 this->defaultValue[i].setInt((int) va_arg(values, long)); 140 break;*/ 141 default: 142 break; 112 if (this->defaultValue[i].getType() == value[i]->getType()) 113 { 114 this->defaultValue[i] = *value[i]; 115 } 116 else 117 { 118 PRINTF(1)("Unable to set this Value, as it is not of type %s\n", MultiType::MultiTypeToString(this->defaultValue[i].getType())); 119 } 143 120 } 144 121 } -
trunk/src/lib/util/executor/executor.h
r7197 r7198 45 45 virtual Executor* clone () const = 0; 46 46 47 Executor* defaultValues(unsigned int count, va_list values); 48 Executor* defaultValues(unsigned int count, ...); 47 Executor* defaultValues(const MultiType& value0 = MT_NULL, const MultiType& value1 = MT_NULL, 48 const MultiType& value2 = MT_NULL, const MultiType& value3 = MT_NULL, 49 const MultiType& value4 = MT_NULL); 49 50 50 51 /** executes a Command @param object the object to apply this to @param parameters the parameters the command takes */ … … 59 60 60 61 protected: 61 Executor(const MultiType& param0 = MT_NULL, 62 const MultiType& param1 = MT_NULL, 63 const MultiType& param2 = MT_NULL, 64 const MultiType& param3 = MT_NULL, 62 Executor(const MultiType& param0 = MT_NULL, const MultiType& param1 = MT_NULL, 63 const MultiType& param2 = MT_NULL, const MultiType& param3 = MT_NULL, 65 64 const MultiType& param4 = MT_NULL); 66 65 -
trunk/src/lib/util/loading/load_param.cc
r7193 r7198 63 63 if (likely(this->object != NULL) && 64 64 ( this->loadString != NULL || 65 ((this->executor->getType() & Executor_NoLoadString) == Executor_NoLoadString)))65 ((this->executor->getType() & Executor_NoLoadString) == Executor_NoLoadString))) 66 66 { 67 67 PRINTF(4)("Loading '%s' with Parameters '%s' onto: '%s'(%s)\n", this->paramName, this->loadString, this->object->getName(), this->object->getClassName()); … … 73 73 74 74 /** 75 * set the default values of the executor 76 * @param count how many default values to set. 77 * @param ... the default values !! must be at least count parameters!! 78 */ 79 CLoadParam& CLoadParam::defaultValues(unsigned int count, ...) 80 { 81 va_list values; 82 va_start(values, count); 83 84 assert(executor != NULL); 85 this->executor->defaultValues(count, values); 75 * @brief set the default values of the executor 76 * @param value0 the first default value 77 * @param value1 the second default value 78 * @param value2 the third default value 79 * @param value3 the fourth default value 80 * @param value4 the fifth default value 81 */ 82 CLoadParam& CLoadParam::defaultValues(const MultiType& value0, const MultiType& value1, 83 const MultiType& value2, const MultiType& value3, 84 const MultiType& value4) 85 { 86 assert(this->executor != NULL); 87 this->executor->defaultValues(value0, value1, value2, value3, value4); 86 88 87 89 return *this; … … 97 99 { 98 100 if (LoadClassDescription::parametersDescription && this->paramDesc && !this->paramDesc->getDescription()) 99 100 101 101 { 102 this->paramDesc->setDescription(descriptionText); 103 } 102 104 return *this; 103 105 } … … 239 241 node = element->FirstChild(); 240 242 while( node != NULL) 241 242 243 244 243 { 244 if( node->ToText()) return node->Value(); 245 node = node->NextSibling(); 246 } 245 247 return NULL; 246 248 } -
trunk/src/lib/util/loading/load_param.h
r7130 r7198 91 91 92 92 CLoadParam& describe(const char* descriptionText); 93 CLoadParam& defaultValues(unsigned int count, ...); 93 CLoadParam& defaultValues(const MultiType& value0 = MT_NULL, const MultiType& value1 = MT_NULL, 94 const MultiType& value2 = MT_NULL, const MultiType& value3 = MT_NULL, 95 const MultiType& value4 = MT_NULL); 94 96 CLoadParam& attribute(const char* attributeName, const Executor& executor); 95 97 -
trunk/src/util/object_manager.cc
r6142 r7198 27 27 using namespace std; 28 28 SHELL_COMMAND(debug, ObjectManager, debug) 29 ->defaultValues( 2, NULL, 0);29 ->defaultValues("", 0); 30 30 31 31 /** -
trunk/src/world_entities/environments/water.cc
r7193 r7198 71 71 LoadParam(root, "size", this, Water, setSize) 72 72 .describe("the size of the WaterSurface") 73 .defaultValues( 2,1.0f, 1.0f);73 .defaultValues(1.0f, 1.0f); 74 74 75 75 LoadParam(root, "resolution", this, Water, setResolution) 76 76 .describe("sets the resolution of the water surface") 77 .defaultValues( 2,10, 10);77 .defaultValues(10, 10); 78 78 79 79 LoadParam(root, "height", this, Water, setHeight) 80 80 .describe("the height of the Waves") 81 .defaultValues( 1,0.5f);81 .defaultValues(0.5f); 82 82 } 83 83 -
trunk/src/world_entities/spawning_point.cc
r7193 r7198 76 76 LoadParam(root, "frequency", this, SpawningPoint, setSpawningFrequency) 77 77 .describe("sets the frequency of the spawning point") 78 .defaultValues(1 , 1.0f);78 .defaultValues(1.0f); 79 79 80 80 … … 82 82 LoadParam(root, "randomseed", this, SpawningPoint, setPositionSeed) 83 83 .describe("sets the random position seed (variance in the spawning location around the position)") 84 .defaultValues( 1,0.0f);84 .defaultValues(0.0f); 85 85 86 86 /* now load the seed */ 87 87 /* LoadParam(root, "classid", this, SpawningPoint, setSpawningEntity) 88 88 .describe("sets the class id of the entity to spawn") 89 .defaultValues( 1,CL_WORLD_ENTITY);*/89 .defaultValues(CL_WORLD_ENTITY);*/ 90 90 } 91 91 -
trunk/src/world_entities/test_entity.cc
r7193 r7198 73 73 LoadParam(root, "md2animation", this, TestEntity, setAnim) 74 74 .describe("sets the animation of the md2 model") 75 .defaultValues(1 , 1);75 .defaultValues(1); 76 76 77 77 } -
trunk/src/world_entities/world_entity.cc
r7193 r7198 36 36 SHELL_COMMAND(model, WorldEntity, loadModel) 37 37 ->describe("sets the Model of the WorldEntity") 38 ->defaultValues( 2,"models/ships/fighter.obj", 1.0);38 ->defaultValues("models/ships/fighter.obj", 1.0); 39 39 40 40 SHELL_COMMAND(debugEntity, WorldEntity, debugWE); … … 99 99 LoadParam(root, "md2texture", this, WorldEntity, loadMD2Texture) 100 100 .describe("the fileName of the texture, that should be loaded onto this world-entity. (must be relative to the data-dir)") 101 .defaultValues( 1, NULL);101 .defaultValues(""); 102 102 103 103 // Model Loading 104 104 LoadParam(root, "model", this, WorldEntity, loadModel) 105 105 .describe("the fileName of the model, that should be loaded onto this world-entity. (must be relative to the data-dir)") 106 .defaultValues( 3, NULL, 1.0f, 0);106 .defaultValues("", 1.0f, 0); 107 107 108 108 LoadParam(root, "maxHealth", this, WorldEntity, setHealthMax) 109 109 .describe("The Maximum health that can be loaded onto this entity") 110 .defaultValues(1 , 1.0f);110 .defaultValues(1.0f); 111 111 112 112 LoadParam(root, "health", this, WorldEntity, setHealth) 113 113 .describe("The Health the WorldEntity has at this moment") 114 .defaultValues(1 , 1.0f);114 .defaultValues(1.0f); 115 115 } 116 116 … … 438 438 void WorldEntity::setHealthWidgetVisibilit(bool visibility) 439 439 { 440 441 442 443 444 445 446 447 448 449 450 451 452 440 if (visibility) 441 { 442 if (this->healthWidget != NULL) 443 this->healthWidget->show(); 444 else 445 { 446 this->createHealthWidget(); 447 this->updateHealthWidget(); 448 this->healthWidget->show(); 449 } 450 } 451 else if (this->healthWidget != NULL) 452 this->healthWidget->hide(); 453 453 } 454 454 … … 595 595 { 596 596 SYNCHELP_WRITE_STRING(""); 597 }*/597 }*/ 598 598 599 599 return SYNCHELP_WRITE_N;
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